Hello, im trying to buy some animals from Marnie but when i press on the Purchase Animals it just does nothing and Resets the chat bubble. I re-Validate my files and i have the log but i have no idea how to read these....Please help ? In case this is asked yes i tried putting a mod that changed animals for sale but i removed all the files from it validated....still nothing ! [game] An error occurred in the base update loop: Failed loading type '': System.EntryPointNotFoundException: Entry point was not found. at Microsoft.Xna.Framework.Graphics.IGraphicsDeviceService.get_GraphicsDevice() at Microsoft.Xna.Framework.Game.get_GraphicsDevice() at Paritee.StardewValley.Core.Utilities.Content.GetGraphicsDevice() at Paritee.StardewValley.Core.Utilities.Mod.LoadTexture(String filePath) in C:\Users\Herman\source\updates\Paritee.StardewValley.Frameworks-bfav-3.0.0\BetterFarmAnimalVariety\Framework\Loaders\FarmAnimalSprites.cs:line 15 at BetterFarmAnimalVariety.Framework.Cache.FarmAnimalCategory.GetAnimalShopIconTexture() at BetterFarmAnimalVariety.Framework.Patches.PurchaseAnimalsMenu.Constructor.<>c.<Postfix>b__1_2(FarmAnimalCategory o) in C:\Users\Herman\source\updates\Paritee.StardewValley.Frameworks-bfav-3.0.0\BetterFarmAnimalVariety\Framework\Patches\PurchaseAnimalsMenu\GetAnimalDescription.cs:line 11 at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement](IEnumerable`1 source, Func`2 keySelector, Func`2 elementSelector, IEqualityComparer`1 comparer) at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement](IEnumerable`1 source, Func`2 keySelector, Func`2 elementSelector) at BetterFarmAnimalVariety.Framework.Patches.PurchaseAnimalsMenu.Constructor.Postfix(PurchaseAnimalsMenu& __instance, List`1& stock) in C:\Users\Herman\source\updates\Paritee.StardewValley.Frameworks-bfav-3.0.0\BetterFarmAnimalVariety\Framework\Patches\PurchaseAnimalsMenu\ReceiveLeftClick.cs:line 38 at StardewValley.Menus.PurchaseAnimalsMenu..ctor_PatchedBy<Paritee.BetterFarmAnimalVariety>(Object stock, List`1 ) at StardewValley.GameLocation.answerDialogueAction(String questionAndAnswer, String[] questionParams) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 10195 at StardewValley.GameLocation.answerDialogue_PatchedBy<Platonymous.PyTK>(Object answer, Response ) at StardewValley.Menus.DialogueBox.receiveLeftClick(Int32 x, Int32 y, Boolean playSound) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\DialogueBox.cs:line 342 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5240 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4574 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3757 at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 987
I managed to find the issue....i followed the threads that were given apperently im blind....so yeah ! Sorry !
Sorry for my poor English,but would you mind sharing your way about how you solve this problem with me?I am really sad as I found I could not buy animals as the red words comming out on the screen.Thank you
Had the same problem as the opening post. THe way to solve this is to update BFAV. There should be an unofficial link to the file in the Nexus Paritee's Better Farm Animal Variety (BFAV) page, on the post section. https://www.nexusmods.com/stardewvalley/mods/3296?tab=posts