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RELEASED Elemental Flashlights v1b

Affect things caught in the light of these elemental flashlights!

  1. SuperMandrew

    SuperMandrew Cosmic Narwhal

    SuperMandrew submitted a new mod:

    Elemental Flashlights - Affect things caught in the light of these elemental flashlights!

    Read more about this mod...
  2. nuker19

    nuker19 Space Kumquat

    If i may offer better descriptions for the flashlights?

    Fire flashlight:
    The bulb in this flashlight was originally for a deli's hot food warming tray, the battery is for an atomic powered spaceship, you get the idea

    Ice flashlight:
    They always said blue LEDs are the coolest, time to put the theory to the test

    Electric flashlight:
    Amazing what a few loose wires can do to an high powered UV light, hopefully the electricians tape holds out and you dont get zapped

    Poison flashlight:
    This isint really a flashlight as much as an ruptured uranium cell wrapped in lead tape, your internal organs hate you for using this by the way

    Healing flashlight:
    The photon bombarder ripped from a human ship's matter reorganizer makes for a suprisingly good healing ray
    SuperMandrew and Crusism like this.
  3. SuperMandrew

    SuperMandrew Cosmic Narwhal

  4. Phantaeon

    Phantaeon Scruffy Nerf-Herder

    Do the healing effects stack when using 2?
  5. SuperMandrew

    SuperMandrew Cosmic Narwhal

    Unfortunately I don't think so, due to the way the game handles status effects. Since the flashlight applies the status effect for a duration, having another one which also applies the effect likely just refreshes the duration of it. Good idea though!
    Crusism likes this.
  6. Crusism

    Crusism Big Damn Hero

    Question: Does the fire flashlight - among the others that do damage - cause neutral/friendly NPCs to turn hostile? Like, would the fire flashlight even harm neutral/friendly NPCs?

    Also, is it possible to make lantern versions of these? Or just have lantern models but have them shine straight like a flashlight? X'D
  7. SuperMandrew

    SuperMandrew Cosmic Narwhal

    Nope - the flashlights only harm entities that you can currently damage. So if an NPC has become hostile, or is similar to the Frog people who you can always hurt, these flashlights will hurt them. Likewise with the healing flashlight, only entities that you can't damage can be healed.

    It's certainly possible to make lantern versions of these! Perhaps I'll consider adding it in the future. :)
    Crusism likes this.
  8. nuker19

    nuker19 Space Kumquat

    Did you see the tooltips i posted? I thought you would like them
  9. Crusism

    Crusism Big Damn Hero

    Time to wave it around recklessly. X'D

  10. SuperMandrew

    SuperMandrew Cosmic Narwhal

    I do enjoy them! Just not sure I can fit descriptions of that length in the item description - I'll see if I can reduce them and potentially add them in, thanks!
  11. Crusism

    Crusism Big Damn Hero

    Finally got the chance to test them; they're great! :)

    Though, the electric flashlight isn't doing anything?
    Am I not seeing something (as in the frost flashlight is slowing, the fire flashlight is burning, the poison flashlight is poison-ing and the healing flashlight is healing, but the electric flashlight just has a zap visual effect on the enemy that does nothing)? X'D
    Last edited: Sep 26, 2016
  12. nuker19

    nuker19 Space Kumquat

    I think shock is supposed to do a split secind hitstun
  13. Crusism

    Crusism Big Damn Hero

    Nevermind, I just figured out the electric flashlight's effect; I am such an idiot. *facepalm*

    The electric flashlight causes a 'lightning shield effect' on an enemy, where any enemy next to that enemy with the electric visual effect will receive 2 electric damage for each moment being next to that enemy; in other words, have the electric flashlight's light faced onto a group of enemies and they'll all start shocking each other in a devastating manner. However, this 'lightning shield effect' does not damage the enemy itself - effectively making the electric flashlight useless against a single target (as the effect does not cause the single target to receive damage over time but rather give out 2 damage to others next to it only).

    Though, 2 electric damage is quite little (especially for the later parts of the game and for higher tiered enemies); I don't suppose this can be increased a little? Perhaps 4 electric damage?

    Regardless, I'm sorry for the false alarm about this. X'D

    Nope, no hit stun; I tested the same enemies with and without the electric flashlight, and the enemies showed no difference in response, hit rate and speed.

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