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Electronic Finesse vs. Brute Force

Discussion in 'Starbound Discussion' started by Billy the Novakid, Dec 13, 2013.

  1. MiningPenguin

    MiningPenguin Aquatic Astronaut

    I think I just laughed. ;)
     
    Serenity likes this.
  2. SlowShootinPete

    SlowShootinPete Void-Bound Voyager

    Yes.

    "Why? How? Science."

    The flavor text wouldn't have to be a bunch of technobabble necessarily, just something to explain why gold behaves the way it does in the game. I'm sure that the devs could think of something that would fit the style of the game better, I was just trying to give an example.
     
  3. Serenity

    Serenity The Waste of Time

    lol ok that is not really a dictionary definition as it is an essay on it. It's still fiction.
     
  4. Plystire

    Plystire Star Wrangler

    While I like your ideas, I think the need for the mideival tier was due to the story, starting you off with "You're out of fuel, have little supplies, and are now stranded here". Not saying I agree with it, being this is a space game, but that was the reasoning behind it in my eyes. Though I completely agree the tiers of mining implements should be redone entirely. Why are we using stone? We have a matter manipulator. The only point of a stone pickaxe in minecraft was to get you some iron. Let's think about this... would a block of stone shaped like a pickaxe last for more than a single swing? No... it would shatter. And we have far better minerals to sue for pickaxes already. I think it should go as thus, given current implements: Matter Manipulator -> Iron Pickaxe -> Steel Pickaxe -> Durasteel Pickaxe -> Drills (using wiring from various tiers of usability)
     
  5. Billy the Novakid

    Billy the Novakid Orbital Explorer

    Look, starting at a lower tech level makes sense to a degree, but I have a frakking SPACESHIP with a 3D printer. I think I can do just a little better than Wilson for my basic tech level, don't you?
     
    Eled likes this.
  6. ShepherdsPie

    ShepherdsPie Poptop Tamer

    I kinda agree with this, and I feel it might have to do with the general level of technology being pretty muddled. I mean, the Glitch are sapient robots, but they are technologically on par with medieval Europe, even though just about ever body and their grandmother has a laser gun. It's just very odd in my mind that I have an intergalactic spaceship with its own 3D printer, yet I the player can't create even the simplest of drills. Now, perhaps the main character is just completely uneducated in engineering, and that could be a thing if he didn't make a robot to do battle with. I mean, he can't make a drill, but he can make a robot, OH, but after he kills that dragon, he finally looks up how to make drills on space-wikipedia?
     
  7. Billy the Novakid

    Billy the Novakid Orbital Explorer

    Personally, I think a pseudo-medieval theme could work. Glitch are a feudal society and prefer melee weapons and strength of arm, but back it up with power armor and electrically charged weaponry. Think of something like the aftermath of the High Crusade, the Protoss in Starcraft, or WH40k in general.
     
  8. ShepherdsPie

    ShepherdsPie Poptop Tamer

    Right. I could totally get behind that. It's just that, currently, with this mashup of medieval technology with space ships makes it more akin to weird fiction/"sword and sorcery in space" like the John Carter of Mars series, or that other one about swashbucklers on Venus whose name I can't remember for the life of me.
     
  9. Plystire

    Plystire Star Wrangler

    We're talking about a game made by a company called "Chucklefish" that labels their beta versions by how an anonymous koala happens to be feeling at the time. I don't think their aim to be too serious.
     
  10. Eled

    Eled Orbital Explorer

    honestly, I could totally dig a decent sword and planet (To use the term Burrows coined) vibe in a game like this.

    But really they haven't taken any care at all to create a coherent world at all, and, it needs one. The game sinks or swims on how well people invest in its little procedurally generated worlds.

    At this stage I care less about what note they aim for but they need, desperately need, to pick one stick with it and start leaving out things that don't fit.
     

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