anyone else feel that the crew falls into that uncanny valley when it comes to dialogue? Like they could be talking to the guy next to you and it would still work, it gives me the vibe that I'm not even there, like they're talking through me or something. think a simple way to keep the flexibility of generic dialogue but give it a personable feel is to change them to actually call you by name when talking to you ( or about you which would be a sly way of making you feel more immersed.)