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Outdated DragonBall SB 0.3f (Enraged Koala)

Bringing the DragonBall universe into Starbound.

  1. Karull

    Karull Big Damn Hero

    I haven't noticed any missing recipes, actually just crafted a silver pickaxe myself, and you should be able to craft the human armor. I used the humans as a base when creating the saiyans. I will double check these things though, as soon as my game decides it wants to start loading up again...

    also, thanks for all the likes haha

    edit: yea just confirmed, silver pickaxe is there for me to craft, and you don't see the tier 1 human armor because i made the tier 1 saiyan armor, you should see all other tiers of human armor though.
     
    Last edited: Jan 29, 2014
    naithaan and monkylover like this.
  2. Presios Saiyan

    Presios Saiyan Giant Laser Beams

    I Wore Tier 2 Human armor To the saiyans. :) Also Should you add Something like The first tier 1 boss is Nappa and Vegeta? And Second of all, When vegeta Was defeated He could flee right?
     
    naithaan likes this.
  3. naithaan

    naithaan Zero Gravity Genie

    Hey,

    Thanks for the reply. Ill check it when i get back from work today, it might be because I just recently started back up playing since the new patch and im not used to the new setup, but ill let you know.

    Also was just thinking about this, you should implement the saiyans tail. Like keep the tail not wrapped around their body if their not wearing saiyan armor and if they are then have it wrapped around their body, I know it may be hard to implement it like that but just a suggestion to make the saiyan race to be that much more awesomer! (yes i will make new words for such an amazing mod)

    No problem on the likes just trying to get your mod noticed more if at all possible to let more people see the future aspects that could make SB that much more of an amazing game and none the less make people have their DBZ fix as well.

    As always Stay Classy
     
    monkylover likes this.
  4. naithaan

    naithaan Zero Gravity Genie

    Hey,

    Maybe you can for the super transformations make it like a buff, kinda like how the arcane mod gives buffs something along that it can circumvent using a tech for it...idk just a random thought I dont know if it could work like that seeing how you would have to work in a cosmetic aspect to it... just food for thought.

    As always Stay Classy
     
  5. naithaan

    naithaan Zero Gravity Genie

    Hey,

    I made a post on reddit to attract more people to this mod, hope you dont mind that I did that. I just want to get the word out on this mod so you can stay motivated ;P

    Also as a suggestion: Since it cost so much plant fibers to craft a senzu bean i was wondering if you can make it to where it heal everything to max even if you were wearing tier 10 armor? The only reasoning that i have behind this suggestion is that would make it closer to the show since if you actually ate a senzu bean you were at 100%

    As always Stay Classy
     
  6. naithaan

    naithaan Zero Gravity Genie

    Hey,

    Sorry for all the posts but I keep on remembering something that I wanted to mention for a possible change or update. I was wondering if the energy blasts could be shot farther then the current model. I just feel like it should keep going on for eternity if it misses, thats just me though. What are your thoughts on it. Thanks for your time.

    As always Stay Classy
     
  7. Karull

    Karull Big Damn Hero

    The reason for making the current energy shots have short range is to avoid being too OP at the start of the game, I want you to have to get in fairly close and have to take a little risk, but also to kind of give off the feeling that you are somewhat weak at the start. There will be more powerful versions of each attack which will not only increase the strength but also the range and size of the attack as well though. Not to mention other attacks which have different ranges themselves.

    about the senzu beans, 50 plant fiber isn't really that much IMO, but really I'm just still not exactly sure what I want to do with them.

    I'll look at the arcane add on to see how things work.

    An update about things thats going on, I actually just tested the mod against the 1st boss for the first time, and found that the energy shot is wayyyy OP lol. The bad news is that when you change the stats on a weapon, the ones you have don't update you have to create a new version of the weapon to get the corrected stats. This means that I'll need to take more time to properly test things before releasing updates. The good news is that I've had a couple people offer help in some areas, so if they follow through with it things should move along much better than before. I've also been discussing things with someone, trying to come up with story ideas and just general ideas about how things work in the mod. There might be some pretty big changes with the way some things work in the future (for the better), but I can't say 100% for sure this will happen. Thanks to everyone for all the ratings and positive comments, really keeps me wanting to continue the mod and make it even more awesome. Keep an eye out for more updates!
     
    naithaan likes this.
  8. naithaan

    naithaan Zero Gravity Genie

    I get the trying to make you feel weaker thats understandable. For altering the code to make stronger versions for higher tier worlds is it possible to seperate the damage and energy so im not spending 100 energy with a 100 damage weapon?

    With the senzu bean maybe you can add varients to it like maybe making 4 different ones like 1/4 senzu bean and then when it gets to the full senzu bean you get the full effect? It could help with balancing for the beginning and for the plant fiber I know your getting a lot for the trade off for ingrediants but maybe if you implement idea with different size senzu beans maybe it can be altered around that.

    Yeah I felt like a force to not be messed with when i was annihalating the boss, so I can see your point on that. Im glad that you got a few people to lend a hand as I could only imagine what the work load is on top of life to deal with. The post I put on reddit is doing good so hopefully youll get a lot more downloads and such and mentioned that if there were any modders that were DBZ fans to get in contact with you to help with anything they can.

    Keep up that motivation because you are going to get whatever support you need be it fan or modder. Thanks again for such an amazing mod and keep up the great work.

    As always Stay Classy
     
    Karull likes this.
  9. naithaan

    naithaan Zero Gravity Genie

  10. stardust7671

    stardust7671 Pangalactic Porcupine

    will you be in later updates adding all the dragon ball z races like the androids, whatever picolo race is and the dragon balls
     
  11. Joseph

    Joseph Scruffy Nerf-Herder

    this added when?
     
    Onyx Leo and naithaan like this.
  12. naithaan

    naithaan Zero Gravity Genie

    Hey,

    I just keep coming up with random thoughts everytime I play. You might have plans for this already, but I was thinking could you make different color schemes for the energy blasts like (red, purple, green, yellow). I think it would appeal to different people and maybe get more downloads.

    Sorry for coming up with ideas I know you dont need any help in this department (more in the modder section) but im just hoping these ideas keep you fired up for this mod.

    As always Stay Classy
     
  13. Presios Saiyan

    Presios Saiyan Giant Laser Beams

    Hey, I can't use the Flight tech, Am i Doing some type of combination?
     
    naithaan likes this.
  14. naithaan

    naithaan Zero Gravity Genie

    Are you pressing the f button after you did the steps to put the tech on your character?
     
  15. Presios Saiyan

    Presios Saiyan Giant Laser Beams

    Oops My bad. You are right.
     
  16. naithaan

    naithaan Zero Gravity Genie

    Yeah its alright at least its working for ya
     
  17. Karull

    Karull Big Damn Hero

    I...don't even know how to answer that question o_O
     
  18. naithaan

    naithaan Zero Gravity Genie

    Maybe wrong post o_O?
     
  19. naithaan

    naithaan Zero Gravity Genie

    Hey,

    I was playing for a long time and a lot of things came to mind, I know your probably sick of hearing from me but just wanted to say something so that you can keep it in the back of your mind for future updates...

    I found a bug with the flying tech, what happens is when it is being used "sometimes" when a monster seems like its going to hit you sometimes it passes through your character, I have no idea why it does that but I figured I would bring it up.

    Also I think the energy multiplier should be set to .05 instead of .2 i just feel that the energy gets spent to fast for a weak energy blast maybe for a kamehameha wave but not for a weak energy blast.

    I found out that it seems that only passive aliens only drop the weak spirit energy, I have been playing it for a few hours and it never seems to drop from enemies that are hostile.

    I have a suggestion with the flying tech, I was thinking that you could get rid of the sprite for it and you could use something different (like airstream or something) hence the sprite being used is technically for powering up, and then you can use the current sprite for a power up buff whenever you wanna try doing buffs like the "arcane add on" if you choose to do it that way.

    I know I suggested to have different color energy blasts but I was also wondering if you could have different armor colors? Like the part where it is blue maybe you can change that to black or other colors and maybe the same goes for the future updates. Just an idea hope you take me up on it.

    I was wondering if you could tell me how to increase the sprite size through the coding so i can make it looks bigger because im trying to create different tiered energy blast recipes, or if you actually have to create different sprites for that, let me know.

    Last but not least I was wondering if you can increase the size of the sprite for the weak spirit energy, I find it difficult to locate after I kill enemies and go to collect them.

    Thanks for taking your time on reading my post even though its like the thousandth one I have posted.

    As always Stay Classy
     
  20. Karull

    Karull Big Damn Hero

    Never really experienced not getting hit while flying, could just be the game lagging, not sure but I don't see why it would happen other than that.

    the modifier depends on the damage, for example since i noticed the shot is way too strong i nerfed it after releasing the update, damage down to 6 from 12 and now it only takes up 6 energy allowing you to shoot alot more. I'm actually going to start looking at guns in the game to try to find better balance for the attacks. It's good that people give feedback like this so I actually can balance things better, so thanks.

    that's weird, it shouldn't be that way. it's not that way for me at all when I play, and it shouldn't be as the drop pool covers the entire enemy type and doesn't check whether they are passive or not.

    Flying tech isn't final at all, I really want to change and add to it but my coding skills are very limited so it may take a while unless I get more help. I have some ideas that I can hopefully implement to make things much better.

    I'm not sure if you can change armor color with dyes yet in the game (every time i try to use a dye nothing happens on ANY items including the ones from the devs themselves...), but it's already set up so that you will be able to whenever that works.

    You have to actually create the sprites bigger, you can't really create your own code for weapons/attacks unless you're working with techs, and even then im not sure if you can change the size (as i said my coding skills are VERY limited).

    Hmm I'm not sure, because just like attacks getting bigger/looking different as they get stronger, the same will happen with the energy. Stronger enemies will have bigger and slightly different looking energies.

    And thank you for taking the time to show how much you like what I've done, even if it's something I won't do/don't agree with all feedback is good so keep it up.
     
    jokerinblack, monkylover and naithaan like this.

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