Hey guys! I'm not all too sure how much of the Starbound community had played Minecraft 1.6.4, but at the time there were some seriously interesting mods for it. There was this one particular mod that caught my attention, appropriately named "Dimensional Doors"; it focused on tossing the player into a new dimension which linked to other, smaller, pocket dimensions in a puzzle/labyrinth-like fashion and it did so quite splendidly! I thoroughly enjoyed the mod so much, that, after much thinking, I decided that I would port the core concept of the mod into Starbound! Starbound already has core mechanics for instanced worlds and the easy-to-implement modding helps this wonderfully. Currently, I have managed to get the core mechanics of the mod working solidly. Graphically, it's using recolored/altered assets from the vanilla and previous mods, so there's a bit of work still cut out for me there. And without further ado, here's the WIP mod! -------------------------------------------------------------------------------------------------------------------------- DIMENSIONAL DOORS Dimensional Doors is a mod focused on exploration, risk, and reward! Dare you delve deep into the unknown dimensions? Your perilous journey starts out by finding strange, unfamiliar structures. These dungeons will spawn randomly through moons, and possibly other uninhabited planets. They contain a portal in the center, which will then teleport you into the Dimensional Hub. The Hub is the central piece of the mod; without it, it wouldn't really work that well! From here, the player has a couple of choices: the bottom portal with toss the player to the last area before they had teleported in. On the second floor, the portal to the left will warp the player to ??? (destination is still being thought on, it currently leads to the outpost), as well as display all of the player's bookmarks. The FREE STUFF box (it will eventually be replaced with a proper shop design, unless people enjoy the basic looks) is a small shop meant to aid and equip the player with helpful items if they do decide to venture through the dimensions. The portal to the right, behind the hazard blocks, is the one you want... or don't want! Entering the top-right portal will catapult the player through the Deep Dimensions. There are currently 20 configurations implemented, and each one will have 10 variations each to start out with. That's a total of a MINIMUM of 200 dimension dungeons to explore from first release! Currently, this is the placeholder dimension for all of the configurations, however this will be changed with the addition of hallways and labyrinths, puzzles, parkour and platformers, and very special treasure dimensions! However, not all is great in the dimensions... for when a player first enters the Deep Dimensions portal, they will initially have a 10% chance of being tossed into Limbo, and increases to 20% while the player stays within the Deep Dimensions! "What's Limbo?", I hear you ask. Limbo is a place where meddling, pathetic adventurers end up when they decide to take the universe's warnings and disregard them, greedy for treasure and power. There is truly no happy ending here, it is only you and yourself within this dimension, with no form of escape aside from death. That is, if you didn't properly equip yourself... To the left, we have a Disposable Teleporter! This teleporter works both ways, however due to its dis-repaired state, it will only stay alive for no more than a couple of seconds: once interacted with, this teleporter will destroy itself in 10 seconds. So remember to buy a couple of spares! You can find this item through the Dimensional Hub's shop. For the more deep-pocketed adventurer, they can purchase a more stable, repaired version of said portal through the One-Stop Teleshop in the Outpost! It works exactly the same as all the other teleporters the merchant sells, with the added benefit of portability. Here quick rundown of what the mod currently consists on: Implemented: + Core mechanics, teleporting between dimensions and having the portals randomize the selection. + Core dimensions to test out said mechanics. + Lowered the timeout time for non-permanent instances, from 10 minutes to 10 seconds. + A hub where the player can select if they want to truly jump in or bail out. + A shop in the Hub to aid players in their journey. + Disposable teleporters sold by said shop, and stable teleporters sold in the outpost. + 20 different configurations for teleporters, all unique with their own (10) dungeons to choose from. + 4/10 Dungeons-per-Configuration (connectors) have been implemented, with their own secret sequences. + Slim chance at ending up in Limbo: 10% initially, then scales up to 20%. + Graphical Overhaul: Shop, Doors, and Blocks. + Proximity sensor for doors, making them animate. + A stable and permanent pocket dimension the player can access through a craftable item. In the works: +/- Dimensional/Limbo-based items and equipment: Weapons, Costumes, Tools, Furniture, and Chests. +/- 6/10 Dungeons-Per-Configuration. Puzzles, Labyrinths... the good stuff! +/- Treasure Dimensions + loot tables. +/- Secret loots. Wouldn't be a secret if I told you where they are, would it? Current done sprites: Dimensional Door! Different Dimensional shop! Pocket Portal Door! IMPORTANT MESSAGE!Due to the project's size, it will take a while to come up with so many dungeons and puzzles! That's why I'm asking you, yes, your beautiful face, to submit your own pocket dimensions! They can be made in absolutely anything; paint, paper-and-pencil, photoshop, play-doh, you name it! The only requirement is that they must give me a general idea on how the dimension plays out and must tie in (to a sense) with the mod. Special treasure rooms are limited, however anything goes in those. If I end up using your design, or make a dimension based on your design, you will be appropriately credited within the mod page's credit list and have full access to all of the files within the project. Again, this is entirely optional and it should come from the heart if you truly wish to help out in the project (or simply want to see your name displayed somewhere with rainbow text, I mean really, who can blame you?). Simply leave an image or a description of the design you wish to contribute; liked messages means they're in and are being worked on! Thank you truly for passing by, let me know what you think of this project by leaving a post and voting! Have a good one!