Digging Too Deep

Discussion in 'Starbound FAQs, Q&A, and General Help' started by volodya024, Mar 27, 2012.

  1. Tolisk

    Tolisk Big Damn Hero

    You will find the cow level.
     
  2. Zouleena

    Zouleena Pangalactic Porcupine

    "What?, there is no Cow level.... moooOOOOOoooo"
     
    MurkyDragon likes this.
  3. Saal

    Saal Spaceman Spiff

    "You have died. Your village is lost, doomed to die of starvation."
    ~ Fallout 2
     
  4. Herbert Obo

    Herbert Obo Void-Bound Voyager

    Disclaimer: This post will contain copious amounts of what I believe to be real science.

    *Tips hat* I was starting to think that no1 else would realize you could have more than one possible type of "core". I for one don't think you should reach the "core," as that seems to consistent considering that different types of worlds would have different types of... geological climates. By geological climate I basically mean how the inside of a planet changes (tectonic shifts forcing new minerals up and recycling old ones, heat transfer, things like that.)

    For example, on Earth we have both greenhouse gasses and a molten core, leading to a warm atmosphere, an EM shield, and a gradually warmer crust/mantle as you go deeper. However, given proper terraforming (introduction of greenhouse gasses), you could take a "dead" planet without a molten core and give it a temperate atmosphere (or frozen, or tropical, but lets just say temperate). with proper technology you could simulate an EM shield, giving you a planet that, on the surface looks much like earth, but if you dig deeper you would realize a tremendous difference.... the lack of internal heat, and drastically declining temperatures.

    What I'm basically trying to suggest is that since there are so many inhabitable worlds, they don't all have to work alike, or anything like each-other really. Some could get hotter as you descend (eventually requiring cooling gear) leading up to a sea of lava, if you keep going then pressure becomes a factor because you have fluid above you (there is no pressure for being in a deep cave, as there is nothing pushing down on you.) Others could be the opposite; without a molten core heat plummets as you go down towards the core, after a certain point (which would realistically be far more shallow than in a molten core world, this is a game and that doesn't have to be the case if the devs don't want it to be) the temperature would plummet resulting in the need for heating gear instead of cooling, and minerals would freeze, making them much harder.


    In either of these extremes water would eventually be non-existent from evaporation (doesn't actually have to evaporate, just stop spawning) or freezing. Both cases will eventually hit a hard limit, a point where nothing you can do will make it so you can travel further. In the former, pressure, we have difficulty making subs that can go the the bottom (the very bottom at least) of the sea, and gallon for gallon, water is lighter than lava. In the later, coldness; at absolute zero, electrons no longer spin around atoms, and the entire atom is compressed together as tight as it can be, at absolute zero you can even freeze light, while the inside of a dead planet may not be quite this cold, it's likely close (and if not, this is a video game so it doesn't have to be exactly like it is irl) and the sheer solidity from this would make it near impossible to move on.


    I'm not sure if you are more effected by a planets gravity if you get closer to get to the core or not. You might be because you are getting closer to a large sum of mass, you might not because you are getting farther from a portion of its mass. Also, some planets don't have "cores," so the differences would be different in each individual planet, because that would not be pleasant to program (and gravity does more than just explode your head for going too deep) I would suggest not going with a gravity rout for digging too deep.

    I put way more effort into this than I thought I would... Anyone think I should re-post this as a suggestion?
     
    Sazaraki likes this.
  5. Reshy

    Reshy Zeromus

    You will likely be able to dig straight through to the otherside, however after you dig far enough gravity will reverse. The core of the planet may or may not be molten or super-heated depending if it is a dense or porous core.
     
  6. Tomatha

    Tomatha Scruffy Nerf-Herder

    We'll see who's laughing when your society's wasteful burning of precious fuels comes back at you and you run out of jet pack fuel midway down, assuming the planet you land on has recent technolegy. *Potion brewer for life*
     
  7. Tolisk

    Tolisk Big Damn Hero

    Mine uses jetpacks with perpetual motion generators, your argument is invalid.
     
  8. -Red-

    -Red- Big Damn Hero

    Little do we know that the evil corporations use Featherfall potions to fuel jet packs!
     
  9. lickmyxxx

    lickmyxxx Big Damn Hero

    I remember that dev said that in smaller planets, if u go really far u'll reach to where u started. So I think, that in these smaller planets,if u pass the core, u'll reach the other side :D
     
  10. Herbert Obo

    Herbert Obo Void-Bound Voyager

    I've not responded to most accusations of "you pop out the other side" because I didn't take them seriously, but you do so here we go.

    The thing is, it's easier to make something link together than make it a true circle. If you want to pop out the other side then not only does the world have to link together, but the world has to have an even number of blocks in "length" and a very specific depth. They would also have to make a "flip" mechanic that would switch your camera and gravity (since now your digging away from the core.) If they did for some reason (perfectionists maybe...?) decide to make the world gen capable at making small worlds into circles, I cannot fathom them not simply scaling that up for most/all planets. One last thing to note; they may have an infinite sized world, (planet segment, third point) and since you can't loop through this planet because it never ends you can't dig "through" it (this planet would be special for never ending anyways, so the world gen would likely be tweaked for it and they could remove the dig through it coding.)
     
    lickmyxxx likes this.
  11. lickmyxxx

    lickmyxxx Big Damn Hero

    Yep, you're prbably right! :)
    Oh and, they said the'll make both infinite and small planets...
     
  12. Tolisk

    Tolisk Big Damn Hero

    Infinite planets full of unobtainium. Small planets full of magma gold. Win both sides.
     
  13. DevilForce

    DevilForce Scruffy Nerf-Herder

    I think if you dig too deep in a specific planet, you will awaken Balrog and you will have to fight him as a boss.
     
    Deven likes this.
  14. Tolisk

    Tolisk Big Damn Hero

    You shall not pass!
     
    Deven likes this.
  15. lance armada

    lance armada Phantasmal Quasar

    planetception? lol!
     
  16. Tolisk

    Tolisk Big Damn Hero

    And a slice of meme.
     
  17. FixelPixel

    FixelPixel Pangalactic Porcupine

    Ah you cant dig to the core (nope, you cant go with fancy clothes too). Because, a staff said it :gooby:
     
  18. T-Rex

    T-Rex Hard-To-Destroy Reptile

    I don't usually dig deep down.... but when i do, i play Starbound :cool:


    :iswydt:
     
  19. Exkaiser

    Exkaiser Big Damn Hero

    Everyone knows that when you dig too deep and too greedily, you unleash the FUNSTUFF(tm)
     
    RustyJ likes this.
  20. Tomatha

    Tomatha Scruffy Nerf-Herder

    I swear, If I even HEAR "losing is fun" I'll take all of you out.
     

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