Hey! So I'm trying to create a merged file of a bunch of dialogue mods for personal use. Does anyone know how to code an entry so that multiple lines of dialogue could be chosen from instead of a single line for a heart value? For example, this is kinda how it looks normally for a single entry: "Action": "EditData", "Target": "Characters/Dialogue/Shane", "Entries": { "Mon4": "Dialogue choice 1.$1" } }, I've got it two cycle between two options by using this code: For example, this is kinda how it looks normally for a single entry: "Action": "EditData", "Target": "Characters/Dialogue/Shane", "Entries": { "Mon4": #$c .5#"Dialogue choice 1.$h#Dialogue choice2.$h" } }, But if I tried to add a third option, it won't appear in game. If anyone can help me with this, it would be most appreciated!!
You could add conditions! Like, "Entries": { "Mon4": #$c .5#"Dialogue choice 1.$h#Dialogue choice2.$h"},"When": { "Day": "1, 15"} And then dialogue choice 2 + 3 or 1 + 3 when the day is 8 or 22. You could also choose to make it dependent on the weather or on any of the other possible conditions.