Creatures interact with each other

Discussion in 'NPCs and Creatures' started by djifro, Jun 28, 2013.

  1. goodgame

    goodgame Subatomic Cosmonaut

    Enemy bases full of characters that slowly aggregate and build their own spaceships to visit other worlds and irritate your characters? Kind of like a nasty klingon empire spreading its vile ways to other independent worlds?
     
  2. MAGICookie

    MAGICookie Orbital Explorer

    Shopkeepers (like the arms dealer or the nurse in terraria) need to be able to defend/heal themselves and other npcs on their own, cos otherwise they are so darn stupid if they have a gun and can't even shoot
     
  3. That's a really great idea, though I'd hope it would be a given. Something that always bothered me in Minecraft was the way that zombies would just ignore other animals to eat. This makes a lot of sense and it would be a nice touch in the game.
     
  4. goodgame

    goodgame Subatomic Cosmonaut

    Or open the door on the zombie invasion, 'just because'.
     
    MAGICookie and Seajun_ like this.
  5. Resolve

    Resolve Yeah, You!

  6. mrCheetah

    mrCheetah Big Damn Hero

    Like the food chain
     
  7. Pepperkat

    Pepperkat Phantasmal Quasar

    You were eaten by a Grue.
     
  8. Cire44Wolf

    Cire44Wolf Intergalactic Tourist

    I had a very similar idea and posted it on the Starbound Steam forums. Then someone directed me here to put in my 2 cents and up vote this idea.

    Mine was to add more kinds of alien AI's. It will add more depth do the game and make it feel more alive. Right now there are just 2 kinds of AI's for the random aliens: Passive and Aggressive. Well for the purpose of this I'm going to call them 'Alien Natures'. Well there should be more than just these 2. Why do all aliens have an attack and fight back no matter what? I think some should be like sheep, they are passive but when attacked they flee away. Maybe also add in so that (some not all) normal passive aliens will flee after their health goes below a certain point. And some of the aliens with an aggressive nature will also be aggressive to other aliens (local animals) as in hunt them. Because on these planets they are animals.

    ~Cire44Wolf
     
  9. Titanium

    Titanium Existential Complex

    Oh god, I need that so bad.
     
  10. Chucklehead

    Chucklehead Subatomic Cosmonaut

    This could make a great side quest! There could be an X amount of creatures reproducing and you would have a way point and counter to find and exterminate every last one on a infested planet samus style.(just like when you kill all of the enemies in a dungeon; the hunted creatures will not respawn on the planet)
    [​IMG]
     
  11. Crazy Hamster

    Crazy Hamster Space Hobo

    To expand on this, maybe animals could spawn with traits and such... so that their species slowly evolves every generation. That would rock.
     
  12. Cire44Wolf

    Cire44Wolf Intergalactic Tourist

    Yes every generation, but what is considered a generation on each planet? People could stay on any individual planet from weeks (ingame days) to just a single day maybe even longer than a few weeks but still realistically speaking it isn't enough time for generations.
     
  13. goldenprimus

    goldenprimus Void-Bound Voyager

    The way I thought it could work is this: Give each creature a hostility rating, creatures with higher hostility ratings would attack you if you got too close, creatures with lower ratings would be passive to you. Really high hostility creatures will attack other creatures, and the lowest hostility won't ever attack but run away if threatened. Then add Aggro. When you attack creatures, creatures of the same type on screen will feel threatened, and depending on hostility will either mob rush you or stampede away.
     
    Reynbowz likes this.
  14. goldenprimus

    goldenprimus Void-Bound Voyager

    Now I want to craft the power suit!
     
  15. Eirikra

    Eirikra Aquatic Astronaut

    In Skyrim they do attack other things if it does damage to them, I have seen several animals fight each other and once I saw a dragon fight and kill a horker.
     
  16. Mathias & co.

    Mathias & co. Space Spelunker

    i think it's hard to create a food chain system and it won't be that effective on gameplay experience.
     
  17. Farathil

    Farathil Spaceman Spiff

    That's if they do damage to eachother. That's not very often, they will usually kill you then fight eachother, if you witness them fighting before they see you it's because your aren't in the equation yet.. The game's #1 priority to get you killed. I have never seen a wolf in the game chase a rabbit. I modded that aspect in the game so it's more realistic.
     
  18. 31jarey

    31jarey Star Wrangler

    You're right. But the only time they should is if they are chasing you and THEN you entered the building. But after a while they should give up.
     
  19. pigunit

    pigunit Lucky Number 13

    i agree as well
     
  20. chucklesthesquirrel

    chucklesthesquirrel Void-Bound Voyager

    Hawk eats scared looking deer, lion eats apex which eats banana which eats hawk that eats scared looking deer that eats grass that eats grasshoppers that eat frogs that eat elephants that eat bees. And on top of all this is the zerg. And raven-ous ravens a' ravin'. <0)
    ( _^^-->
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