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Controller's Triggers causes ingame issues.

Discussion in 'Support' started by ThaumicTom, Oct 14, 2018.

  1. ThaumicTom

    ThaumicTom Space Hobo

    Hi there,

    bought Stardew Valley today and I was very happy that the game has Controller support. But I really have problems with is. Some minor problems are that I can't set my own controls for the game, and configure the analogue stick's Deadzone, Sensitivity, etc.

    The major problem are the Triggers (RT & LT buttons / Analogue triggers). With a slight press or sometimes while doing nothing, the game gets inputs by it and does the thing it has to do (Scroll through the inventory). And this is a major problem. Sometimes the game just randomly scrolls through the inventory. In most games you can configure a deadzone for the trigger, which basically means that the button is pressed when it's after a certain spot. Is there a thing like this? Is there a way to calibrate that in Windows 10? Or - because of the problem - shouldn't I use the Controller anymore (I wish I don't have to!)?

    Thanks!
     
    • <<-BlitZ->>

      <<-BlitZ->> Space Hobo

      What controller are you using? I have a guide to calibrating Xbox One controllers to PC right here
      It's also possible to play the game with a keyboard.
       
      • ThaumicTom

        ThaumicTom Space Hobo

        Of course I know that the game is playable with keyboard, but I am certainly not a keyboard player. I'm using the Xbox 360 Wired Controller.
         

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