Tool Community Center Modifier

Discussion in 'Mods' started by clsource, Jul 6, 2017.

  1. clsource

    clsource Void-Bound Voyager

    Hello I created a simple tool that enables you modify the community center items and names.
    It's web based with PHP.

    Updated 2020:

    I updated the mod for Stardew Valley 1.4 and also is a self contained app
    now you can generate the XNB file needed to replace the one in the game for your custom one.

    If you need you can replace the YML files inside www/resources/yaml with your custom ones
    to begin with an already modified community center.

    https://github.com/NinjasCL-archive/stardewvalley-ccmod/releases

    Just execute ccmod.cmd and you will be all set (Windows only tool, but the xnb files can work in any OS).

    [​IMG]

    [​IMG]

    Hope it is useful :)
     
      Last edited: May 5, 2020
      DatRaph, HugooMagnaa and HopeWasHere like this.
    • HugooMagnaa

      HugooMagnaa Void-Bound Voyager

      Im completely lost trying to use this aushaushuahsuas but the idea is awesome
       
      • clsource

        clsource Void-Bound Voyager

      • Jerev

        Jerev Pangalactic Porcupine

        I tried using your modding tool, but I was unable / too dumb to convert the bundles.yml into the .xnb format. Could you explain to me how that works?
        Of course I tried the way that is described on the website here:
        https://github.com/draivin/XNBNode
        When I followed the instruction, I downloaded the .dll file and was lost.
         
        • clsource

          clsource Void-Bound Voyager

        • blisfulloblivion

          blisfulloblivion Scruffy Nerf-Herder

        • xangria

          xangria Subatomic Cosmonaut

          I'd like to use this with custom crops as well. Would it be possible to have the tool parse a custom objectinformation file?
           
          • clsource

            clsource Void-Bound Voyager

            Hello all! long time no see.
            I updated the mod for Stardew Valley 1.4 and also is a self contained app
            now you can generate the XNB file needed to replace the one in the game for your custom one.

            If you need you can replace the YML files inside www/resources/yaml with your custom ones
            to begin with an already modified community center.

            https://github.com/NinjasCL-archive/stardewvalley-ccmod/releases

            Just execute ccmod.cmd and you will be all set (Windows only tool, but the xnb files can work in any OS).

            I believe it can be compatible as long as you use the ids in the crops corresponding to the modded ones. But they must be added in the available items to appear in the form.

            Yes you can provide a custom object information file inside www/resources/yaml :)


            Now is a self contained app with everything you need to create your custom community centers :)

            just exec ccmod.cmd :D

            I found that directly modifyng xnb files is not needed anymore
            https://community.playstarbound.com/threads/migrating-xnb-mods-to-content-patcher-packs.141577/

            So anyway use this tool if is useful :).
             
              Last edited by a moderator: May 6, 2020
            • Pangaea

              Pangaea Forum Moderator

              @clsource Please don't stack posts. Use the edit function to add to your posts or wait for someone else to reply first. I've merged your posts.

              If you want to quote multiple people just click on the reply button for each one and then post.
               

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