Coming in a few days (sorry for the delay!)

Discussion in 'Dev Blog' started by Tiy, Dec 7, 2013.

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  1. Llizard CZ

    Llizard CZ Orbital Explorer

    Tiy wrote that it should be done and that it need's testing
     
    CubeX likes this.
  2. tadejcek007

    tadejcek007 Scruffy Nerf-Herder

    I miss different gravity on planets and space suits for moons without atmosphere (but i think robot race doesn't need it). Also i think performance and fps drops need to be fixed. Still one of the best games i ever played and it's still in beta :D
     
    Tzultan, Llizard CZ and Geuse like this.
  3. Arkadiusz103pl

    Arkadiusz103pl Space Spelunker

    Tzultan likes this.
  4. Sophiera

    Sophiera Subatomic Cosmonaut

    I would prefer if the monster levels are relative to you in a more direct way. Let's say we're on a level 10 planet and the variety is between 8-12

    Beside the monster's level it should be +1 for level 11, or +2 for level 12. If it's -1, it's 9. -2 is 8. If it's level 10 just put +0. That way you can keep the level scale AND the variety within the world.
     
  5. Quizok

    Quizok Subatomic Cosmonaut

    And God said 'LET THERE BE...WIPES'....seriously though, Idk why everyone is so butthurt about wipes when they knew what to expect.
     
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  6. Geuse

    Geuse Void-Bound Voyager

    There are a lot of injured a$$es in the forums, and for no reason. People need to learn how to freaking read... Haha
     
  7. Texoru

    Texoru Tentacle Wrangler


    Yes that's a good idea I also don't like the knock-back. I mostly use two-handed swords but they should remove it and make the "knock-back" as an special ability.
     
  8. koz

    koz 2.7182818284590...

    I really hope that's not the case as well. It seems kind of strange that they are going to completely revamp the entire game a few days into the beta.
     
    BrakSampson likes this.
  9. Finally

    Finally Space Spelunker

    Please add in a fix for the 3d scanner duplication glitch before the wipes. It is needed along with new resource spawn rates.

    The changes to armor and weapons are much needed. I had 3 friends play this and they are far from new to RPGs/MMOs and even then they were confused as to what the armor did/meant. It made sense after a bit of playing but it was never balanced.

    If you add HP balances, you need to make beds do a % heal and have them increase by quality... ie Wood bed does 2% hp/second, metal 4%/sec, etc.
     
  10. DeltaChan

    DeltaChan Orbital Explorer

  11. tobyte

    tobyte Space Hobo

    I am amazed of how fast :chucklefish: puts out patches and get rid of the few confusing parts in the game I encountered.
    That alone was worth my money.
    Keep up the good work.
     
  12. shadownrone

    shadownrone Master Chief

    Its a shame that i will lose my char, but for the good of not getting instant killed all the time at lvl 40 its okay. :rofl:

    P.s. can you make it so when you do star map and tech upgrades that you get them instantly when you make them and not need to use then from your inventory, and the Tech upgrades in the last tier are broken and stay in your inventory when you have used them so you need to throw them out.

    Well thanks for the great game and can't wait for the next update. <3<3<3<3
     
  13. CosmicD

    CosmicD Void-Bound Voyager

    Is it possible to export the appearence of my character and reuse it for the new one ?
     
  14. kalez

    kalez Subatomic Cosmonaut

    I am on the verge of this myself lol. Throwing fits like a baby. I don't think I have ever been more impatient to play a game.
     
  15. Cereto

    Cereto Subatomic Cosmonaut

    This update is 100% good news.
    It's good to see :chucklefish: is seeing the game's problems so clearly and is not afraid to test completely different solutions.
     
  16. CommissarZach

    CommissarZach Seal Broken

    As long as the difficulty change still allows planets to vary in range of temperatures, gravity etc. I think this is perfect.
     
  17. FreeSmile

    FreeSmile Phantasmal Quasar

    It's going to be a good update for sure.

    The difficulty early in game was a concern of mine, it's really off-putting for the new player and the lack of tool-tips doesn't help either. Mining appears less enjoyable than other games of the same genre, can you please enlarge the visibility of the surrounding word while mining ore because even with torches and whatnot it's really too easy to miss stuff. The ore and loot distribution needs working too, starting gear should be less difficult to get than it is now.

    I really love the game and I4m having fun so far, keep up the good work :)

    PS: Is this only a characters wipe or a universe wipe as well? Can we store our loot in a planet and get them back?
     
  18. Elsarild

    Elsarild Scruffy Nerf-Herder

    I'm still oping for a Dev or something to reply to this:

    I'm running a dedicated server for me and my friend, since the world data is stored with the server and not my chars, could I just erase my character, then still play on the server, or does the server need to generate a new world for all the changes to apply?
     
  19. Clairvoire

    Clairvoire Poptop Tamer

    I hope you add fall damage for enemies too!
    Nothing worse than knocking something off a cliff. Expecting them to get smooshed into the ground. And they just. Waltzed right back up after you like it never happened...

    I could see it leading to like... people abusing it to farm things. But that shouldn't be a problem if they don't drop anything (or drop less) if a majority of the damage wasn't done by the player. (ie, other monsters, or they fell, did over half the damage)

    Oh oh! Speaking of that! It would be nice if occasionally, the aggressive monsters would attack the passive ones, causing them to start fighting. I loved how creatures on my planet were hostile to the penguins. It was a nice touch!

    Keep up the good work!
     
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  20. Jaguarkia

    Jaguarkia Big Damn Hero

    Wow, this sounds really exciting. I was a bit annoyed with the current planet level system, especially considering that to get higher gear I had to search higher level planets (by 1 or 2 lvls at a time), only to get one-shot as soon as I landed. On lower level planets I'd just one-shot things. I'm super glad that the difficulty curve will be less steep now. :) Thanks as always, Chucklefish team! Loving those quick updates!~
     
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