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Coloured Blocks

Discussion in 'Starbound Discussion' started by Tiy, Sep 25, 2013.

?

Choose which ones you'd be ok with.

  1. Different coloured blocks are stored in different inventory slots.

    238 vote(s)
    51.3%
  2. Different coloured blocks are combined into a single block for easier storage, default coloration

    44 vote(s)
    9.5%
  3. Different coloured blocks are combined into a single block for easier storage, planet coloration

    240 vote(s)
    51.7%
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  1. DeadlyLuvdisc

    DeadlyLuvdisc Oxygen Tank


    Good point. In my opinion he was wrong and should accept it. That isn't disrespectful to point out.

    I shouldn't have to add "in my opinion" to the beginning of every statement I make.

    Also, I was joking, as I explained in two other posts if I'm not mistaken.

    That, and by saying that the cool kids vote Option 3, GeorgeV was implying that anyone not voting Option 3 is uncool. I don't see any moderators publicly singling him out and criticizing him about it. If someone reported my tongue-in-cheek post, then it was because they were already bitter over this disagreement and were unable to see the intended humor behind my post, which is really a shame considering how many times I've made it abundantly clear to them that even I think that a compromise is the best solution for everyone.

    Your inventory includes storage, so even if there is only one or two colors of dirt on a planet the massive number of colors is still a problem. I've said that several times already, and I haven't seen anyone reply to that point at all. You do realize that the search feature would work for multiple blocks of different colored dirt because they would all just be called "dirt", right?

    I don't like throwing away perfectly good items that I might use someday. The trashbin is not a real solution.

    If you actually want to get a specific color of dirt, you have to actively hop planets to find the colors you are looking for. That takes fuel and time. Also, not having the option to collect a billion types of dirt is no worse that not being able to collect a million types of hat. Do you think that every single hat should have randomized coloration? Do you really think that randomized coloration adds that much more to the game? Why is a billion colors so imprtant? Why not one thousand colors or one hundred colors? When is it enough?

    At some point more variety to collect isn't a big deal because you'll never actually complete the collection anyway. At that point you need to prioritize convenience, and you haven't played the game yet so it is hard for you to gauge how inconvenient the inventory management (and storage) will actually be.
     
  2. NEO|Phyte

    NEO|Phyte Subatomic Cosmonaut

    I kinda feel like it needs to be restated, as much as a bunch of these option 4s would solve the whole "oh god what option should we pick" split, the entire point of the three options we've been given is that they are already there and functional, meaning the devs won't have to do any extra work, and I'm assuming the reason the devs have made this point is because they don't want to slow down the march to beta. Given how narrowly the vote has been going, it's entirely possible they'll implement one of the #4s at a later date to please the maximum number of players, but right now they just want one of these three, because there is no meaningful work involved in implementing one.
     
    DeadlyLuvdisc likes this.
  3. DeadlyLuvdisc

    DeadlyLuvdisc Oxygen Tank

    I suspect that they phrased the poll the way they did because they want to know how many people they'll be pissing off. Since they now have a good amount of evidence now that both choices will probably irritate about half of the forum community, they'll need to heavily emphasize that they will later implement changes to create a compromise regardless of which option they end up choosing. They might want to be careful how they explain their decision as well. With any luck, people won't start flame wars and ask for refunds just because of how they handle color in natural blocks (which even with just ten colors is more than any other previous sandbox game!).
     
  4. Caidoz

    Caidoz Scruffy Nerf-Herder

    Voted for unique blocks by color (first option) just for the sake of completion - someone might want to make a vast, multicolored dirt sculpture. Although, if the dye choices covered the full range of possible colors, so you could re-create dirt from any planet (at least visually), I would pick the third option.
     
  5. DeadlyLuvdisc

    DeadlyLuvdisc Oxygen Tank

    Just in case my comment about anomalous polling wasn't understood before... Technically this poll could be saying that half of all Starbounders are okay with both options 1 & 3, and the other half weren't okay with anything. You can cast a vote without check any of the boxes-- which is basically saying you'll be upset no matter what. It's really weird.
     
  6. claudekennilol

    claudekennilol Space Kumquat

    If you're smart enough to store it away you're smart enough to store it away categorically. If casual gamers don't want to store that much dirt then they don't have to. You're also making a huge assumption in that you can't search for a specific color. There's no way to know one way or the other how this will be implemented. I'd've thought that the dirt icon would match the color of the dirt--in this case it would be very easily and quickly searchable as you just need to glance through it. But even that is just an assumption.

    GeorgeV is an expert on art. I don't care about the art side of things. I care about that this item is magically changing from one thing to another just because I touched it.

    I really feel like you're arguing just to tell people they're wrong and that you're opinion is better.
     
  7. Seria-Myouna

    Seria-Myouna The Last Moderator IRC Operator

    It was worth a try, but I don't really think anyone noticed, xD

    They just wanted to carry on with their oh-so-useful arguments.
     
    Dagorran, Sower and Diagnosan like this.
  8. DeadlyLuvdisc

    DeadlyLuvdisc Oxygen Tank

    He's an expert on Starbound, since he's actually played it.
    He has first-hand experience of what the inventory management is like.
    You should respect that experience, since you haven't even played the game at all.
    There are a lot of unrealistic aspects of this game. I don't see anyone complaining about jump height.

    I think maybe there is another perspective on this issue. I'm focused on the actual actions of the player. What are they doing? They are placing dirt blocks, and dirt is just dirt. Should the dirt block match the planet when you place it and then have the option of changing the color, or should the block be some random color from some random planet? If you removed the context of where the blocks came from, it wouldn't make any sense at all to have the blocks be random colors when you place them. To make this clear, imagine if even blocks mined from the same planet changed colors when they were placed back down.

    Other people focus not on the action, but on the item itself. To them, the dirt they pick up needs to stay exactly the same as when picked it up. This doesn't make sense to me because there are a lot of changing blocks with special properties, like glass and sand. Glass allows light to pass through so it appears a different color, and sand moves due to physics and doesn't stay in the location where you placed it. Those are fundamental properties of what they are. Why can't dirt have the fundamental property of matching it's environment?
    ... I am. I do think they are wrong. I do think my opinion is better.

    Why is that a problem? Don't you think that I'm wrong and that your opinion is better?

    If not, then why are you even replying to disagree with me?
     
  9. claudekennilol

    claudekennilol Space Kumquat

    Because you're blatantly being belligerent about your opinion. And you're cherry picking details that are barely related to try and prove your point. You can't change my mind. I don't like the idea of a purple block turning yellow because I happened to stick it into my pocket. Any amount of "opinion" you throw at me won't change that.

    It's one thing to think someone's opinion is wrong on a non-factual manner, it's another thing to berate them repeatedly for it.

    With that, I'm done, hopefully you can get some peace, too.
     
    Regal Kain likes this.
  10. Symphony

    Symphony Giant Laser Beams

    Think of it this way devs, by going with option 1, you could potentially cure some cases of hoarding by teaching people the consequences, yes indeed
     
    DeadlyLuvdisc likes this.
  11. DeadlyLuvdisc

    DeadlyLuvdisc Oxygen Tank

    I'm not the one calling people belligerent.

    And you can't change mine. And that's okay.

    Disagreements aren't necessarily bad, even if both people totally think they are 100% factually correct. I'm already at peace, even if it is slightly frustrating that some of my arguments are simply ignored. However, when people lose their cool and start peppering their post with insults like calling the opposition "fking stupid" or "belligerent" and implying that they don't know the difference between fact and opinion, that's when posts get reported.
     
  12. Symphony

    Symphony Giant Laser Beams

    I just reeaaaallly want number 1 :( let's all agree #1 is the superior choice
     
  13. DeadlyLuvdisc

    DeadlyLuvdisc Oxygen Tank

    Nooooooooo! Really, I'd even prefer #2 over #1. I really hate #1.

    The only real solution is to figure out some kind of #4, honestly.
     
  14. Symphony

    Symphony Giant Laser Beams

    Yes if we had #1 it wouldn't work permanently, but neither would number 3. I would however prefer to use option 1 until the wonderfl option 4 is developed after release. The only GOOD option is to allow all same materials to stack, and then have those stacks split into the separate colors
     
  15. XRiZUX

    XRiZUX Spaceman Spiff

    This is actually a very good point of the matter, it would bother me too if everything I pick up changes color when moving to another planet. That's the only reason why option 3 is not good enough, and it's the reason why I would choose option 1 over option 3 even though I voted for both.

    To be honest, I think option 3 would end up being more annoying than option 1.

    • Option 1 [​IMG]
    Stackable colored blocks, each color using one inventory slot
    (Takes up more inventory space IF you choose to gather more than one color of x block)
    Pro - All color variation remains
    Con - Less inventory space (if you suck at managing your stuff / inventory)
    • Option 3 [​IMG]
    All blocks stack into planet specific color, only uses one inventory space per block type
    (Takes up less inventory space because you are forced to use planet specific colored blocks)
    Pro - Forced more inventory space
    Con - Removes color variation (not good)
     
    RikSharp and claudekennilol like this.
  16. Symphony

    Symphony Giant Laser Beams

    How high is the current maximum block stack size? If its something super big like anything between 500 - 999, then honestly inventory management wouldn't even be hard with option 1, especially since we have 2 inventories, one for stuff and another for blocks

    And imagine how awesome player shops would be on the forums with all those colors! Trading #00FFF dirt for #09DDD, oh man
     
    Regal Kain and XRiZUX like this.
  17. Dead Squirrel

    Dead Squirrel Scruffy Nerf-Herder

    BUT WAIT!

    Tiy, personally, I like a clean inventory but would also like to place a bunch of blocks in the color I want, and not have to return and paint them.

    All dirt could enter the inventory as it's color (say, Blue), but a whole stack can be painted to a specific color. That way, when I change planets, I can paint my old dirt to the new color and just merge stacks. It's a little more inventory-management, but gives the different colors some value.

    EDIT: On the same thought: if I have a stack of Red-dirt and a stack of Blue-dirt, I could be allowed to merge them in the inventory (Red into Blue, or Blue into Red). Something like "Pick up Blue-stack, right click on Red-stack to merge - making one Red-stack." Note that left click would still just swap the stacks, so you aren't forced into merging. If a Blue-stack is merged with a full (1000-count) Red-Stack, the Blue-Stack becomes Red, but starts a new stack.

    In Summary:
    • Blocks enter inventory in their specific color. (Just like Option 1)
    • Stacks can be merged, causing both to become one color. (Red into Blue, or Blue into Red)
    • Entire stacks can be painted a different color. (With a paint-tool)
    I hope I'm not too late to this party.
     
    Regal Kain and Diagnosan like this.
  18. XRiZUX

    XRiZUX Spaceman Spiff

    Yeah I agree with this.

    I think the stack size is currently 1000, I could be wrong about that, but I think that 500 would also be enough for one stack of blocks. Don't see a point in having it lower than 1000 though, unless it's for some kind of game balancing purposes. It wouldn't make much sense to have a low stack size on blocks unless the purpose of that is to make it harder for the player to manage the inventory.
     
  19. juliuslove

    juliuslove Phantasmal Quasar

    Tiy mentioned in his latest stream (1:19:37) that they are in favor of option 3 due to the inventory issues caused by fraction(I forget his exact word) color changes. He said it isn't enough of a priority for beta to implement something different right now. He would like to make it so that it's option 1 except that colors are sorted into basic hues instead of the way it is now.

    Go to somewhere like http://www.w3schools.com/tags/ref_colorpicker.asp and try it out.

    *
    That site starts me off at #FF0000 (red) A fractional color difference (the problem with #1 currently) would be #FF0001. This is basically not a color change. Even if they made it sort #FF0000-#FF0010 into one color, it wouldn't make much of a difference. What would then happen with #FF0101? That is functionally the same color but technically completely different.

    The same can be done with #0000FF (blue). If you do #0100FF or #0101FF it is functionally the same but technically unique. That gives you 6 colors that could be compressed down to 2 colors without any loss of creative coloring ability.

    I voted for #1 because I want variation in color, but when I actually look at the differences they talk about in their coloring... It would be way too much of an inventory nightmare. Each of those color variations would take up it's own inventory slot. You could essentially fill your entire material bag with shades of red that look identical but are unique.

    With everyone giving the devs a hard time about beta, they aren't likely to add code to make a change to this. The options are simply "which of these do you want for beta? It will probably change to a better system but we have other priorities that take precedence over this."

    At least that's my understanding of it.

    *edited to add accurate colors to hex values & stream link
     
  20. Drakojin

    Drakojin Subatomic Cosmonaut


    I don't think you know what subjective means, but I digress.

    I still hold firm on my standing that option 1 is the better default.
     
    Diagnosan and claudekennilol like this.
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