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RELEASED CN More Farming v7.11.183

Want to spice up your kitchen with a multitude of ingredients, well now you can, again!

  1. Pukitaki

    Pukitaki Scruffy Nerf-Herder

    Good to know! Also, P.S. - This is quickly becoming my favorite post 1.x mod <3 I haven't reviewed, yet, but only because I want to use it more, test as much functionality as I can, first.
     
  2. ColonolNutty

    ColonolNutty Ketchup Robot

  3. lannihamm

    lannihamm Pangalactic Porcupine

    I just updated this mod and suddenly quite a few plants in my inventory have become generic items. When I'm on a planet I can see and harvest the seeds of those plants, but not the plant itself. Is this an issue on my end/with another mod I may have? (I use FU, if that matters at all)
     

    Attached Files:

  4. ColonolNutty

    ColonolNutty Ketchup Robot

    I updated the description (See the top of it), perhaps it may fix your problem? If not, let me know.

    Edit: Also, your logs point out an issue in FU, you should update FU as well.
     
    lannihamm likes this.
  5. lannihamm

    lannihamm Pangalactic Porcupine

    It did, thanks for your help!
     
  6. AngleWyrm

    AngleWyrm Scruffy Nerf-Herder

    Something that could improve this mod a bit is the search process that goes on when opening the recipe book. It takes a while, and seems to be doing a fresh compilation every time. Can the recipe info be stored in a new data container?

    Hash maps can look up things without searching, and might make a good choice. They work the same way an array look-up works, for example myValue = someArray[lookupIndex]
     
  7. Fawful40392

    Fawful40392 Scruffy Nerf-Herder

    Code:
    [17:43:39.930] [Error] UniverseServer: error during world create: (BiomeException) Failed to parse biome: 'chocolatecavesplainwhiteMFM'
    [0] 13fb27153 Star::captureStack
    [1] 13fb25ede Star::StarException::StarException
    [2] 13fb25fc8 Star::StarException::StarException
    [3] 13fbad640 Star::BiomeException::BiomeException
    [4] 14047629d `Star::BiomeDatabase::createBiome'::`1'::catch$413
    [5] 7fefb59c220 _C_specific_handler
    [6] 7fefb5929b2 _FrameUnwindFilter
    [7] 76d60c21 RtlRestoreContext
    [8] 13fbafdd8 Star::BiomeDatabase::createBiome
    [9] 14009b24f Star::WorldLayout::buildRegion
    [10] 140095d31 <lambda_dd14bbe46ed9c28fa40475e6123f9d98>::operator()
    [11] 140098569 Star::WorldLayout::addLayer
    [12] 14009531b <lambda_142ad54d397bcef4bc0d8cb7e876a3e9>::operator()
    [13] 14009ba54 Star::WorldLayout::buildTerrestrialLayout
    [14] 14010c18c Star::WorldTemplate::WorldTemplate
    [15] 13ffe0fc8 std::_Ref_count_obj<Star::WorldTemplate>::_Ref_count_obj<Star::WorldTemplate><Star::CelestialWorldIdWrapper<Star::CelestialCoordinate> const & __ptr64,std::shared_ptr<Star::CelestialMasterDatabase> const & __ptr64>
    [16] 13ffeda80 std::make_shared<Star::WorldTemplate,Star::CelestialWorldIdWrapper<Star::CelestialCoordinate> const & __ptr64,std::shared_ptr<Star::CelestialMasterDatabase> const & __ptr64>
    [17] 13fff834f <lambda_755fc2d76450663a5bb16a372c158895>::operator()
    [18] 13ffe1cef std::_Invoker_functor::_Call<<lambda_755fc2d76450663a5bb16a372c158895> & __ptr64>
    [19] 13ffe8f56 std::invoke<<lambda_755fc2d76450663a5bb16a372c158895> & __ptr64>
    [20] 13ffe4f89 std::_Invoke_ret<std::shared_ptr<Star::WorldServerThread>,<lambda_755fc2d76450663a5bb16a372c158895> & __ptr64>
    [21] 13fffb416 std::_Func_impl<<lambda_755fc2d76450663a5bb16a372c158895>,std::allocator<int>,std::shared_ptr<Star::WorldServerThread> >::_Do_call
    [22] 13feda337 std::_Func_class<std::shared_ptr<Star::DamageDatabase> >::operator()
    [23] 13fff8662 <lambda_770d99c769b4950d94783c330804382d>::operator()
    [24] 13fb1ea42 Star::WorkerPool::WorkerThread::run
    [25] 13fb23c5e Star::ThreadImpl::runThread
    [26] 768a652d BaseThreadInitThunk
    [27] 76d3c521 RtlUserThreadStart
    Caused by: (AssetException) Error loading asset /parallax/underground/chocolatecavesplainwhiteMFM.parallax
    [0] 13fb27153 Star::captureStack
    [1] 13fb25ede Star::StarException::StarException
    [2] 13fb339fa Star::AssetException::format<Star::AssetPath>
    [3] 13fb3fedb Star::Assets::getAsset
    [4] 13fb40dd2 Star::Assets::json
    [5] 13fde1bd2 Star::Parallax::Parallax
    [6] 13fbacbca std::_Ref_count_obj<Star::Parallax>::_Ref_count_obj<Star::Parallax><Star::String & __ptr64,unsigned __int64 & __ptr64,float & __ptr64,float & __ptr64,Star::Maybe<Star::TreeVariant> >
    [7] 13fbad0cf std::make_shared<Star::Parallax,Star::String & __ptr64,unsigned __int64 & __ptr64,float & __ptr64,float & __ptr64,Star::Maybe<Star::TreeVariant> >
    [8] 13fbafdd8 Star::BiomeDatabase::createBiome
    [9] 14009b24f Star::WorldLayout::buildRegion
    [10] 140095d31 <lambda_dd14bbe46ed9c28fa40475e6123f9d98>::operator()
    [11] 140098569 Star::WorldLayout::addLayer
    [12] 14009531b <lambda_142ad54d397bcef4bc0d8cb7e876a3e9>::operator()
    [13] 14009ba54 Star::WorldLayout::buildTerrestrialLayout
    [14] 14010c18c Star::WorldTemplate::WorldTemplate
    [15] 13ffe0fc8 std::_Ref_count_obj<Star::WorldTemplate>::_Ref_count_obj<Star::WorldTemplate><Star::CelestialWorldIdWrapper<Star::CelestialCoordinate> const & __ptr64,std::shared_ptr<Star::CelestialMasterDatabase> const & __ptr64>
    [16] 13ffeda80 std::make_shared<Star::WorldTemplate,Star::CelestialWorldIdWrapper<Star::CelestialCoordinate> const & __ptr64,std::shared_ptr<Star::CelestialMasterDatabase> const & __ptr64>
    [17] 13fff834f <lambda_755fc2d76450663a5bb16a372c158895>::operator()
    [18] 13ffe1cef std::_Invoker_functor::_Call<<lambda_755fc2d76450663a5bb16a372c158895> & __ptr64>
    [19] 13ffe8f56 std::invoke<<lambda_755fc2d76450663a5bb16a372c158895> & __ptr64>
    [20] 13ffe4f89 std::_Invoke_ret<std::shared_ptr<Star::WorldServerThread>,<lambda_755fc2d76450663a5bb16a372c158895> & __ptr64>
    [21] 13fffb416 std::_Func_impl<<lambda_755fc2d76450663a5bb16a372c158895>,std::allocator<int>,std::shared_ptr<Star::WorldServerThread> >::_Do_call
    [22] 13feda337 std::_Func_class<std::shared_ptr<Star::DamageDatabase> >::operator()
    [23] 13fff8662 <lambda_770d99c769b4950d94783c330804382d>::operator()
    [24] 13fb1ea42 Star::WorkerPool::WorkerThread::run
    [25] 13fb23c5e Star::ThreadImpl::runThread
    [26] 768a652d BaseThreadInitThunk
    [27] 76d3c521 RtlUserThreadStart
     
  8. ColonolNutty

    ColonolNutty Ketchup Robot

    Read the top of the description
     
    Last edited: Dec 21, 2017
  9. ColonolNutty

    ColonolNutty Ketchup Robot

    It isn't loaded by me, the game handles it. It's a vanilla problem as well, when there are a bazillion recipes in the vanilla crafting stations
     
    Last edited: Dec 21, 2017
  10. ColonolNutty

    ColonolNutty Ketchup Robot

  11. ColonolNutty

    ColonolNutty Ketchup Robot

  12. Pukitaki

    Pukitaki Scruffy Nerf-Herder

    Okay, maybe I'm just an idiot, but I cannot for the life of me find nutmeg. I don't see it in the codex for where to find it growing, it's not sold at Terramart or Infinity Express, nor the seeds... I'm at a loss

    EDIT: I dug into the mod files and found nutmeg in items/generic/produce, (with most of the other produce) but it's not listed in the patches for either of the outpost stores, and I also couldn't find a seed for it in objects/farmables. Is this an oversight or incomplete or something? I know enough to navigate the code, but I don't think I can make the seed or generate it or anything like that on my own... for now, I'm just gonna spawn it manually.
     
    Last edited: Dec 25, 2017
  13. ColonolNutty

    ColonolNutty Ketchup Robot

    It's because I haven't made it yet ;) pics exist for when I do. What recipe requires nutmeg?
     
  14. Pukitaki

    Pukitaki Scruffy Nerf-Herder

    Well, actually just the "Ground Nutmeg" recipe calls for it, but there are a few recipes I found that really should require nutmeg. Particularly Pumpkin Pie and eggnog, which really just don't taste the same without it. I like to cook. I like your mod better than RL because there's no cleanup, lol.

    There were a few other minor things I noticed, but it was mostly just crap someone with a touch of OCD would notice.

    Please don't take it too much to heart, I debug to relieve stress. Holidays are stressful.
     
  15. ColonolNutty

    ColonolNutty Ketchup Robot

    I always welcome additions. Heh, I forgot about the ground nutmeg, I was going to make a crop then update a few recipes to use it. Right now though, all you can do is grind up the nutmeg and do nothing with it (Even if you could acquire nutmeg)
     
  16. Pukitaki

    Pukitaki Scruffy Nerf-Herder

    I'unno, maybe I'll try my hand at some of the code to create it... I think I did at least figure out how to add it to the stores and the recipes... Even if I can't make the crop, I can make it functional.
    Like I said, it's a good de-stressor for me.

    Oh, and one more thing to note, your ingredient codex says yeast can only be purchased, but it looks like you have the assets to find it in the wild, too. After a bit of research into the origin of yeast, I think it could work to create yeast with a mix or flour, water, and maybe milk or sugar in a distillery or keg. Just as an idea. I do, however, like your idea of buying a "starter" coded like a seed, which is how it's most commonly acquired these days.
     
    Last edited: Dec 28, 2017
  17. ColonolNutty

    ColonolNutty Ketchup Robot

    Yeast is a byproduct of the fermentation process (You might find fermented grapes in the wild. who knows), does it say it can only be bought in the store? I remember placing it on a few planets, perhaps the codex is mistaken or I removed it from planets and forgot I did so. Nutmeg will be included in the next update anyways.
     
    Last edited: Dec 28, 2017
  18. Pukitaki

    Pukitaki Scruffy Nerf-Herder

    Well, there are a lot of different types of yeast, it's a living organism. But within the context of this mod, yeast is mostly used as a leavening agent, as "baker's yeast", which was accidentally discovered millennia ago when a water/flour slurry was left out in a warm dark area too long. Yes, the codex still says it can only be bought, but the TerraMart does have a "Starter Seed" you can buy. As for out in the wild, I haven't discovered it myself just yet.

    Also, yay for next update! Let me know if I can do anything to help? I still have the rest of the week of "vacation".
     
  19. AngleWyrm

    AngleWyrm Scruffy Nerf-Herder

    Maybe something for the mushroom biomes :)
     
  20. ColonolNutty

    ColonolNutty Ketchup Robot

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