Climbing walls, sliding, etc.

Discussion in 'Blocks and Crafting' started by LordChickenMan, Jun 11, 2012.

?

Yay or nay?!

  1. Yay! (Incredible!)

    95.2%
  2. Nay! (Not incredible!)

    4.8%
  1. NotAnAnon

    NotAnAnon Subatomic Cosmonaut

    So it would be a lot like the vine thing from terraria.... that was and still is my favorite thing to use
     
  2. mrmcmo

    mrmcmo Pangalactic Porcupine

    You mean the ivy whip?
    EDIT: ugh... i was replying to the aboove post
     
  3. NotAnAnon

    NotAnAnon Subatomic Cosmonaut

    yup and also the grapeling hook
     
  4. mrmcmo

    mrmcmo Pangalactic Porcupine

    And the dual hook...
     
    aquaclaw likes this.
  5. NotAnAnon

    NotAnAnon Subatomic Cosmonaut

    hmmmmm i dont remember that. (I probably never had one)
     
  6. Breather

    Breather Oxygen Tank

    It was dropped by a mimic. Which were super rare.
     
  7. NotAnAnon

    NotAnAnon Subatomic Cosmonaut

    Hmmmmm i think i remember seeing a mimic. Were they those things that attcked you. Origonally acting like treasure chests
     
    Breather likes this.
  8. NotAnAnon

    NotAnAnon Subatomic Cosmonaut

    Now i remember i think i got a magical dagger from one once.
     
  9. Marshall.Duke

    Marshall.Duke Scruffy Nerf-Herder

    This is great! Most of these (Like the wall to wall megaman style jumping) would have to be restricted to agility based classes and NPC's/Mobs. This would make defending your structures a bit more fun. Like say a creature that could imitate the behavior of a fast zombie from HL2, which leaps at its target when it is at a distance. Increase the arc of the jump, and make it so that if they hit a wall, they start climbing up and making a path around the player.
     
  10. Sounds fun, but I think that some of these abilities would need to either be learned from trainers or would need certain items. Keep those ideas coming. :up:
     
    aquaclaw likes this.
  11. Kodee

    Kodee Subatomic Cosmonaut

    Oh man, parkour in Starbound. Yes. That's all I can say. Yes. :up:
     
    aquaclaw likes this.
  12. Hap818

    Hap818 Pangalactic Porcupine

    Ice will probably make you slide
     
    aquaclaw and I<3Terraria like this.
  13. MrCreeper123125

    MrCreeper123125 Zeromus

    Good idea.
     
    aquaclaw likes this.
  14. Zaba35

    Zaba35 Phantasmal Quasar

    nice ideas but i feel like the dodging controls would interfere with the navigational controls
     
  15. aquaclaw

    aquaclaw Subatomic Cosmonaut

    not realy........ well you could make like X or Z to dodge or F,E,R,Q idk
     
  16. XRiZUX

    XRiZUX Spaceman Spiff

    I would love to see this type of interaction in the game, like in Terraria you couldn't climb without the grappling hook, this would make things more interactive. No longer would you have to suffer from a simple wall to ledge jump - which in Terraria you'd have to put a brick underneath to get up.

    I just think that would make things nicer, so I'm totally with this suggestion. Also climbing of course.

    Should add "Wall to Wall / Ledge Jumping" to the list also, as in real life you'd be able to jump from one wall to the other, and then climb up from the ledge. Also Horizontal +Vertical Wall Climbing, where if the walls are close enough to each other, you'd be able to climb up using both walls to assist against gravity. (Yes I know, you could place blocks underneath to climb faster, but still a cool thing to add).

    Oh and also... I imagined this like The Fancy Pants Adventure game, just a little different. :)

    Edit:

    Although I would understand the frustration of spriting all these animations, if you want it to look a lot nicer. Would be worth it in the end though if you ask me.
     
  17. DNAY!

    DNAY! Ketchup Robot

    This is a great idea to ad.
     
  18. Axelthegreat9

    Axelthegreat9 Subatomic Cosmonaut

    an addition yo your idea LordChickenMan:you mentioned a hook gun, and i was thinking if you want to go down a cliff all secret agent style you shoot the block at the top of the cliff and grapple-jump down. (attempting to be more detailed) the hook never leaves the block untill you reach the bottom, or release it manually. but you jump-swing down the cliff face, and if you run out of cliff you just slide down the rope. useful for cautiously exploring caves, in my mind at least.
     
  19. Barlov Monkiss

    Barlov Monkiss Big Damn Hero

    Let me see if I got this... So to summarize:
    1. You should be able to grab cliff edges and climb up (or down). (Includes NPCs and MOBs)
    2. A new method for wall climbing/descending (be it rock climbing, or hand holds you can attach to walls, or both) (NPCs and Lighter mobs with grasping appendages can follow)
    3. A modern gun version of the grappling equips
    4. MegamanX style wall jumps/sliding down (if no hand holds or ledge) (could apply to some NPCs/MOBs)
    5. Dodging techniques for ground (roll or slide depending on surface or speed or both) (could apply to some NPCs/MOBs)
    6. Air dodging techniques..?
    7. Some NPCs practice self defense with whatever is available while seeking shelter, or defend their ship/station/village.
    8. a Special-Move button that is dynamic so as to do different things depending on location. (Grasp wall/ledge, slide/roll, somersault in air, taunt, etc...)

    I like the ideas and think they would be great. :)
     
    Phyrak and Axelthegreat9 like this.
  20. Phyrak

    Phyrak Twenty-three is number one

    Awesome idea!
    The animation of the dodging and the like would be brilliant if implemented, not to mention show how some NPC's/ MOB's have adaptered to their environment!
     
    Epicface likes this.

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