1. Please be advised of a few specific rules and guidelines for this section.

RELEASED Chozo (Experimental) 0.9.8

Samus Weapons, suits and power

  1. Dark_Chaos

    Dark_Chaos Subatomic Cosmonaut

    hey I have a question, is the gravity suit pants supposed to make you move slow and jump lower? Because they make you move slow and lower your jump height, like to the point where walking backwards is faster and you have to put platforms way lower than whats necessary, is this supposed to happen because I feel like this isn't supposed to happen.

    EDIT: I just found a game crashing bug, if you shoot a wall with the ice beam your game crashes
     
  2. DrakoZ

    DrakoZ Pangalactic Porcupine

    It's all because of the version of the game, I'll lay out adapted to the new stable.
     
  3. Dark_Chaos

    Dark_Chaos Subatomic Cosmonaut

    hey just another thing I think should be looked at but the chozo black doors are off centered, so when you place them so they are facing in either direction, one will be slightly over the edge you placed it on while the other will be a little inwards than it's supposed to.
    It looks all wonky and distracts from building.
     
  4. DrakoZ

    DrakoZ Pangalactic Porcupine

    DrakoZ updated Chozo with a new update entry:

    Stable up.

    Read the rest of this update entry...
     
  5. smashbro596

    smashbro596 Scruffy Nerf-Herder

    created a new character. now it wont let me beam down to the planet :/
    it plays the animation only for me to be right back on the ship...
    tried this in all versions with the mod... nothing!
     
    Last edited: Jan 16, 2016
  6. DrakoZ

    DrakoZ Pangalactic Porcupine

    Sorry I forgot remove unnecessary tails -updated.
     
    Amnesium likes this.
  7. Lunar Haze

    Lunar Haze Subatomic Cosmonaut

    OH MG GOD Y E S
     
  8. TinchoX

    TinchoX Scruffy Nerf-Herder

    Same problem here, it's really sad I can't use it because of that stupid bug :<
     
    Amnesium likes this.
  9. DrakoZ

    DrakoZ Pangalactic Porcupine

    Czcore This test folder generation of the world, its removal can solve some problemmy. The rest will be considered as far as possible.
     
    Amnesium likes this.
  10. TinchoX

    TinchoX Scruffy Nerf-Herder

    I learned that I can beam down to planets I already know, but I cannot beam down to new planets in other systems as long as this mod remains installed, sucks to be me right now e.e
     
    Amnesium likes this.
  11. Zach9o9

    Zach9o9 Scruffy Nerf-Herder

    Okay, I'm not sure if it's just me, or one of the mods I have, but I notice that whenever I have the beam weapons equipped they don't cover the entire arm. Like if I have the Power Beam equipped on the Left arm and face right, it looks fine but when I face left, I see the arm. Is this normal?
     
    Last edited: Jan 17, 2016
  12. DrakoZ

    DrakoZ Pangalactic Porcupine

    This is funny games) If I find a way to change this, change immediately.
     
  13. TinchoX

    TinchoX Scruffy Nerf-Herder

    Yep, using the latest version of the mod, the latest version of the game, but I should try without any mods except this one,32-bit version of the game as well and see if there's any change.

    Edit: Well nope, tried the mod alone in both 32 and 64 bit versions of the game executables and still can't beam down.

    Note: Using Glad Giraffe update 3 without any mods but this one.
    Gonna re-download (just in case) and give it another go.

    Edit 2: Welp it's working now, gonna try it with other mods installed and see how it reacts.
     
    Last edited: Jan 17, 2016
    Amnesium likes this.
  14. TinchoX

    TinchoX Scruffy Nerf-Herder

    Haha, yes it's progress.

    It's working fine along with my other mods, boy I'm so glad it does~
     
    Amnesium likes this.
  15. TinchoX

    TinchoX Scruffy Nerf-Herder

    Say, when you load up an old character and get the screw attack and morph ball cards, how do you use them?
    Is it even possible to do it? I read somewhere you need commands to activate them in old characters, is it true?
    If so I'd be glad if OP could tell me how to activate missing functions in my old character.
     
    Amnesium likes this.
  16. DrakoZ

    DrakoZ Pangalactic Porcupine

    With this little problem before it worked, but apparently it is recorded in the recent update the game. If this does not help, then there is only re-create character, and we hope that soon it will get better.

    /aiaction {"action" : "showTech", "techName" : "morphballv01"}
    /aiaction {"action" : "showTech", "techName" : "screwattack"}


    The game also introduced the chips that have been using to activate the ability, but it seems they are also not working.
     
    Last edited: Jan 18, 2016
    TinchoX and Amnesium like this.
  17. TinchoX

    TinchoX Scruffy Nerf-Herder

    Well well what do you know, those commands actually worked!
    Now this is starting to feel more like the good old Super Metriod I loved so much.
     
    Amnesium likes this.
  18. StarBrethren

    StarBrethren Phantasmal Quasar

    Hey Drako I made you a thing! Keep up the excellent work!

     
    DrakoZ, L3W and lazarus78 like this.
  19. L3W

    L3W Ketchup Robot

    It would be cool to see the Fusion Suit from Metroid Fusion. Anyways I love this mod so far and I can't wait to see what gets added next! :)
     
    TinchoX likes this.
  20. DrakoZ

    DrakoZ Pangalactic Porcupine

    Thx

    The plan is all that now, for this test, and will change. And
    Finally, I would want that suits used as a skill, and separate from things.

    But it is not up to this.
     

Share This Page