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Samus Weapons, suits and power
but maybe make it's poison a special kind of poison that damages you a LOT more
secret message! dang, you're good at this stuff.
here, have a candy
This is not the final version, it is a template for the future.
In idiale want as the original, and then's look what we can do.
The parasite does not restores life hangs status. If there is a fusion suit, it only restores life.
Too bad you can't script it, that this ones spawn out of other "Infected" Enemys or change colors and behavior when shoot.
For example: Yellow, blue or red: Agressive and attacks the Player. (Normal Damage, Cold Damage, Heat Damage)
If shoot change to green, trys to escape away from the Player and changes back to it's previews Version after some Time.
But if touched, it will be absorbed into the "Fusion Suit" and heals the Player.
But, its an interesting start. Go on.
In theory - after killing the enemies (fusion) appear X parasites
But even if it does not exactly move the atmosphere can still be =)
Another Question: On which Type of Planet / Biom and in which Solar System would you put the Spawnmarkers for this Kind of Monsters?
While nowhere I will prescribe.
Ideally, we would like to create a separate system and register them there.
Also the X when it hits you inflicts "Infected" debuff, which is poison but with a lot more damage plus more X can spawn from the infection
just a suggestion
(insert cryptic message here)
DrakoZ updated Chozo (Experimental) with a new update entry:
Read the rest of this update entry...
Amazing update!!! Only 1 problem, X cannot seem to be caught yet they have a slot in the collection screen?
It is not caught, then do =)
After (Yameba) death will be two X
And like everything is in a collection
Ps it is only necessary to raise the chance of 50% hp to 100%
Just catch Yameba and kill to get X?
But the status effect does not work on monsters.
Ahh. I was trying to kill it with lava. It stays still and cannot be brought into capture pod when it is killed though.
I tried spawning a filled capture pod with the parameters '536' the number of one of the X in the collection screen.
It didn't work.
In setting off the capture mode
I tried to turn on, and got that X does not die, and cures monsters =)
You could make the X killable, just that it has a lot of defense, so much that each attack will deal at max only about 5-20 damage.
I spawned a Red X and a Zero and shot ice at the Red X and the Zero both at the same time.. The X died but zero survived? I have no clue how this happened but I can't replicate it
slightly corrected, you can now catch them, and they work correctly with the enemy
has the download been updated?
it doesnt say that it has been