Specialist (Couldn't come up with a more specific name for the survivor, if you like the idea of the class, feel free to suggest names.)
Oher suggested/possible names: Djinn, Demon, Warlock, Executioner
Speed: +++++
Jump: +++++
Regen: +++++
A high risk class which excels in gathering then executing groups of mobs at a time. (Not particularly great against bosses nor single targets)
Corral - The basic attack. Fire your rifle for 60% damage, piercing up to two enemies, hitting up to three. Enemies hit are knocked back a short distance.
Re-fire rate should be similar to Mercenary's Laser Sword attack.
Conflagration - Sets enemies around you in a very wide radius on fire, burning for 50% damage per second for 5 seconds. Cooldown: 8 seconds
Add Insult to Injury - Freezes enemies around you in a very wide radius (similar to Conflagration), if enemies are burning while this is used, they will suffer a stacked-on 100% damage per second for 3 seconds. Cooldown: 10 seconds
Combustion - Explode for 500% damage, dealing 10% (of your max HP) damage to yourself but healing 5% (of your max HP) for every enemy killed.
Frozen enemies take double damage from the explosion.
Extreme knockback. Cooldown: 15 seconds
With Ancient Scepter:
Detonation - Explode for 800% damage, dealing 15% (of your max HP) damage to yourself but healing 5% (of your max HP) for every enemy killed. Frozen enemies take double damage from the explosion.
Additional Notes:
With the exception of freeze, this class has no stun abilities.
Last edited: Dec 17, 2013