Character Customization Ideas

Discussion in 'Mechanics' started by Banthrau, Apr 8, 2012.

  1. Banthrau

    Banthrau Subatomic Cosmonaut

    I thought it could be cool to see the ability to pick between a selection of a few walking animations, and Idle stances (like arms crossed, hands on hips, etc.) I would love to see the return of the RGB color selector from terraria. Anyone seeing this thread, please add your ideas for this, or any other character customization ;)
     
  2. Marokutai

    Marokutai Scruffy Nerf-Herder

    I think that would be pretty cool, definitely would add even more variety, I hope they look at this and even consider doing something along the lines of it :D
     
  3. H-Alo

    H-Alo Phantasmal Quasar

    I would definately (probably) pick the arms crossed state. If there is one. I'd look like:
    <-------
     
    Dementia likes this.
  4. Joxalot

    Joxalot Subatomic Cosmonaut

    Custom animations and emoticons? This could be quite an awesome feature actually!

    Keep in mind thought, the amount of work it would take to make every sprite for every armor in every animation. Only major I can see here.
     
  5. Blue Hair

    Blue Hair Phantasmal Quasar

    I would love this. Everyone wouldn't like entirely the same. Well not that the standard customization wouldn't help that (hopefully), but this just adds to it. If there are voices and the like for grunts and etc, being able to choose yours would be cool as well. And then I've always questioned why most games don't let you control height more. I mean at least three options as simple as "short, average, tall" would make things that much more interesting.
     
    Banthrau likes this.
  6. LetzShake

    LetzShake Void-Bound Voyager

    Custom animations would be great as long as I'd be able to change them during the game.

    As far as height goes, since this is a 2D game, different heights would be coupled with huge gameplay changes. If the devs want to experiment with height and how to balance the different heights and giving different heights their own advantages, more power to them.
     

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