I'm looking to change what Grandpa says during the new game intro. I'm hoping to fully finish switching the dialogue to make him Dad instead for @Jessicaksch. I've found the image files for it and have been looking all over for the dialogue, though I haven't had any luck. Is it possible to change this or is it hardcoded? Any help would be greatly appreciated.
Yes, it's hardcoded. You could use zipy's Patch Project to change it. It's 'GrandpaStory' in Minigames.
That is not required, a SMAPI mod would suffice, since the dialogue is only prepared once, you can just detect the moment this happens and override it with your own using a SMAPI mod.
Stardew's codebase is big, I cannot always take the time to look where certain actions are performed and if they are things that SMAPI lets us modify, so I only respond when I do know.
Okay, so I'm getting into attempting to build this up in VS and I think I have the basic setup for a SMAPI mod done and have referenced StardewValley and StardewModdingAPI. I've been searching through the guides I can find and am not sure what to do next. I've been looking through the different assembly... things and I'm completely lost ^^; I have a little knowledge of C++ and Java but none when it comes to C#. Does anyone have any links to guides or maybe just general information that might be able to help me out? I'd really appreciate any info.
You are welcome to take a look at my github where I update my source every so often, so you can see how my mods do what they do. It is how I learned to mod in C#