Hi i played the alpha for a long time and there's some things i'd like to suggest: i really liked the old hotbar, an option to switch between this and that would be nice. i think food and drop items on death should be check boxes rather than tied to one specific difficulty. i do like the mechanic of having to look after food, and it rotting and degrading, but there should also be a ways to store it and stack it efficiently. the current way with each item being a separate slot really damages the idea of collecting and using food to cook, maybe a larger refrigeration unit or freezer that takes a minute to use but preserves things and stacks indefinitely? maybe some sort of pantry that you can store a whole list of seeds and biodegradable materials in? maybe have food degradation a tick box option like drop items and death? i feel that would help some people. i also want to say i really like the story additions, tutorial and all the other new features that have been added. one other thing, a scanner that can detect certain things like if a planet might have a burial ground or something that tells you that life signs or signals from a certain race had or are detected are on it would be super helpful too, not something that'd lead you to anything, just something that would give you an idea of what you might find on the planet. something like a probe you can use and it'll give you statistical estimates based on the world seed if possible? or a sail scanner upgrade! Thanks in advance for any consideration!