Can you have too many mods?

Discussion in 'General Discussion' started by astha.karki55, Oct 17, 2017.

  1. astha.karki55

    astha.karki55 Lucky Number 13

    Hello! I was just wondering if adding TOO many mods would crash/make stardew super slow?



    So far, all i have is mods that make my stardew look more cute and pastel (building changes, hair and clothes changes, interface color changes) And I wanted to add some color scheme mods as well.



    I don't know if theres a limit because some of these mod are so cute and I already know im going to be adding a lot of them, so I just wanted to make sure!
     
    • Seismothesaurus

      Seismothesaurus Scruffy Nerf-Herder

      I have around 50 (half SMAPI, half XNB ) and have had no issues beyond one or two conflicts to sort out.
       
      • astha.karki55

        astha.karki55 Lucky Number 13

        wow okay!! i dont think ill reach 50 anytime soon. thats awesome. Thank you!
         
          Seismothesaurus likes this.
        • LuthienNightwolf

          LuthienNightwolf Oxygen Tank

          You can mod the game until it doesn't even look like the same game and it should still run fine. If you're only swapping out xnb's then its just the visuals that change, you're not messing with the coding itself. Mod away!
           
          • Warilized

            Warilized Void-Bound Voyager

            I have some issue sometime when launching the game.
            it takes 30 minutes or so for the game to load properly.

            I have like 31 .dll mods and about 60+ .xnb re-texture/overhaul mods (I use XNBLoader to load .xnb file tho).

            I don't know if it's just me... I'm not bothered at all tho.

            The game runs fine btw, it just takes forever to load sometime.
            sometime it will run immediately
             
              Last edited: Oct 19, 2017
            • MagicallyClueless

              MagicallyClueless Black Hole Surfer

              i think there are a few mods that conflict with one another but for the most part they can all get along. the modding community seems to work together very well
               
              • Lilliput

                Lilliput Oxygen Tank

                I idly wonder if there's a Ship of Theseus threshold for replacing game files with mods. :poke:
                 
                  Pangaea and Seismothesaurus like this.
                • Stryder87

                  Stryder87 Existential Complex

                  I was actually just wondering, where is the point where you're no longer playing SDV and playing a different game 'based' on the SDV engine? heh
                   

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