I'm trying to copy/paste things from the tundra biome into a barren biome to make a monsterless, but still plant- and tree-decorated planet type. I don't want ALL the things spawnable from Tundra biomes, so I deleted a few, and this apparently broke something along the way. It's probably a missing or misplaced comma, but anyway, here we go: Code: "surfacePlaceables" : { "grassMod" : [ "snow" ], "grassModDensity" : 1, "items" : [ { "mode" : "floor", "priority" : 0, "variants" : 1, "distribution" : "/biomes/distributions.config:overgroundChests", "type" : "treasureBox", "treasureBoxSets" : [ "iceChest" ] }, { "mode" : "floor", "priority" : 1.0, "variants" : 1, "distribution" : "/biomes/distributions.config:scatteredSmall", "type" : "object", "objectSets" : [ { "pool" : [ [0.35, "iceshard1" ], [0.35, "iceshard2" ], [0.35, "iceshard3" ], [0.35, "iceshard4" ], [0.35, "iceshard5" ] ], "parameters" : { } } ] }, { "mode" : "floor", "priority" : 1.0, "variants" : 1, "distribution" : "/biomes/distributions.config:potsRare", "type" : "object", "objectSets" : [ { "pool" : [ [0.35, "snowdrift1" ], [0.35, "snowdrift2" ], [0.35, "snowdrift3" ], [0.35, "snowdrift4" ] ], "parameters" : { } } ] }, { "mode" : "floor", "priority" : 1.0, "variants" : 1, "distribution" : "/biomes/distributions.config:ultraRare", "type" : "object", "objectSets" : [ { "pool" : [ [1, "fancysnowman" ] ], "parameters" : { } } ] }, { "mode" : "floor", "priority" : 3.0, "variants" : 1, "distribution" : "/biomes/distributions.config:scatteredSmall", "type" : "grass", "grasses" : [ "geometric" ] }, { "mode" : "floor", "priority" : 5.0, "variants" : 1, "distribution" : "/biomes/distributions.config:overgroundChests", "type" : "microdungeon", "microdungeons" : [ "igloo" ] }, { "mode" : "floor", "priority" : 1.0, "variants" : 1, "distribution" : "/biomes/distributions.config:moderateClumps", "type" : "tree", "treeFoliageHueShiftMax" : 0, "treeStemHueShiftMax" : 12, "treeStemList" : [ "geometricstem", "icespherestem" ], "treeFoliageList" : [ "" ] }, { "mode" : "floor", "priority" : 1.0, "variants" : 1, "distribution" : "/biomes/distributions.config:scatteredSmall", "type" : "object", "objectSets" : [ { "pool" : [ [0.35, "geometricshard1" ], [0.35, "geometricshard2" ], [0.35, "geometricshard3" ], [0.35, "geometricshard4" ], [0.35, "geometricshard5" ] ], "parameters" : { } } ] } ] } This was placed at the end of the file, and there's a single } after this, which ends the code.
The way to find errors is to check your starbound.log http://community.playstarbound.com/...ors-fixing-most-problems-yourself-v1-1.69198/
it is important to learn how to check your own changes.... well...anyway... to your problem... the code you posted did you post every single character in the file (i mean "everything") ?! if yes... then you are missing the starting and ending bracets at the start you need to add "{" and at the end "}" the rest seems valid... and i mean it as a valid jason...
Another tool you can use to check your JSON is to try an online validator like JSONLint: (http://jsonlint.com/) This way you can check for surface errors before you ever have to open SB.
I checked my starbound.log but never quite figured out what I was looking at. Thanks to that, though, I figured out that it was a comma missing from the line ABOVE the part I added. Oops. That doesn't seem to quite help? The finds an error with the sky options line, which has nothing to do with anything I edited lol.