Suggestion Campaign: Counter in Trigger Conditions

Discussion in 'Suggestions' started by Glitch_Recursion, Feb 4, 2019.

  1. Glitch_Recursion

    Glitch_Recursion Space Hobo

    currently there are:

    Map: Counter
    Map: Flag
    Campaign: Flag

    it would be incredibly useful to have a global counter for the whole campaign. i would like to make a campaign where you start with a set army and have to move through without creating new units. i can already do this with a massive number of flags but i believe adding a Global INT counter would be fairly easy and make things like keeping track of funds(gold) or troops through multiple maps would add a very dynamic change to game play.

    Also a Duplicate function in Triggers Properties>Actions would be useful or since you have them able to be reordered currently a adding an Action REPEAT PREVIOUS ACTION X(Counter or Value) number of times or if its not to hard a Do While Condition check.

    Also, a new action UNIT: SET LOCATION , TO LOCATION. for making a teleport.

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