Mob [BST] Legacy Generated Monsters + New Kind

Discussion in 'NPCs and Creatures' started by Psygnosis, Sep 6, 2016.

  1. Psygnosis

    Psygnosis Ketchup Robot

    Sup everyone,

    As the Thread title this is a suggestion to bring back in Starbound the old Randomly Generated Monster parts ( biome based too ), attacks and giant / grown up mobs

    You can find this suggestion - with many others - also in the " Big Suggestion Thread " here ( Sept. 2016 spoiler ) : http://community.playstarbound.com/threads/starbound-the-big-suggestions-thread.43196/

    - Randomly Generated Monsters Re-Introduction & Various : actually in Vanilla 1.0 you can find more Unique monsters than the generated ones in the various biomes / mini biomes / caves, also most of them doesn't have special attacks or other skills, just a charge and a " touching " attack damage

    With this, we request the re-introduction of all the removed Randomly Generated Monster Parts from the previous Starbound builds, alongside the special attacks ( on smaller mobs too ), giant and grown up monsters variants :
    [​IMG] [​IMG]

    Let us find more Generated ones than Unique ( it's a small pool but they are really common ). Bring back the true variety and generation :

    [​IMG]


    Also re-introduce the old monsters sounds when they attack or spot you, just a " bop " sound alert is not that good. Even here, more variety and not just 1 unique thing !

    - New Undead Parts / mobs style : as the suggestion, new random generation of undead and unique mobs. You will meet those in the dedicated Biome : " Spooky Forest " ( suggested in the Big Suggestion Thread, as mentioned above )

    Undead Monsters :
    - Skeleton
    - Skeletal monsters ( flesh parts, boney only, etc etc )
    - Ghosts
    - Zombies ( avian, human, etc etc. )
    - and some more creepy stuff !
     
    Last edited: Sep 7, 2016
  2. Jareix Cryvix

    Jareix Cryvix The Waste of Time

    The reason they set it aside was because it was not quite complete. The monsters either didn't feel unique, or just really out of place. So they've set it aside for a post 1.0 update. Since world building is apparently one of the focuses, perhaps we can hope for some return of variety...
     
  3. Jareix Cryvix

    Jareix Cryvix The Waste of Time

    The reason they set it aside was because it was not quite complete. The monsters either didn't feel unique, or just really out of place. So they've set it aside for a post 1.0 update. Since world building is apparently one of the focuses, perhaps we can hope for some return of variety...
     
  4. Psygnosis

    Psygnosis Ketchup Robot

    Really hope so that they will re-introduce the variety ! Meanwhile, the suggestion is here ^^
     
    Jareix Cryvix likes this.

Share This Page