Breaking geodes in the game is by far the most daunting process, especially when you have stacks of them in your inventory. You go to Clint, and, slowly but surely, break them down one at a time. After a while, this process gets very annoying. Basically what I'm asking for is a way to break them down faster. Either the animation for breaking them doesn't play and you just get the item (the lame idea), or you make it so you can break multiple geodes at a time. For the second idea, I was thinking that it would take longer to break down more geodes, kind of like upgrading a tool. You could have a max amount of geodes you can break at a time. The player can select the amount via a slider in multiples of 5, arrows counting up or down [Ex. < 50 > that kinda thing with the arrows as buttons if you catch my drift], or just have it shown like a shop, with the option of 1, 5, 25, 100, 200, etc. I just think this idea would be more of a quality of life change than an absolute necessity, but it would be nice to have. One the topic of Geodes, add a special geode for the Skull Cavern that give's Iridium and a slight chance (like .01%) for Prismatic Shard, but it still has the base stuff too. Hope you see this Chucklefish, keep up the awesome work!