Booze!

Discussion in 'Gear and Items' started by LordHavoc, Mar 6, 2013.

  1. LordHavoc

    LordHavoc Phantasmal Quasar

    I would like to see craft-able booze consumables; that when drunk has both positive (increased damage resistance) and negative (drunk) effects.
    The game mechanic should allow for drinking to have a short term cumulative effect.
    Positives
    - slight increase in damage resistance
    Negatives - lightly drunk
    - slight delay in movements
    - graphical swaying on screen
    Negatives - moderately drunk
    - significant delay in movement
    - graphical swaying more intense
    - break out into random 'singing'
    Negatives - very drunk
    - movement is now random; eg you press left and you go right, or jump, or crouch...any action (including shooting)
    - randomly 'fall over'
    - graphical swaying at max
    Negatives - totally drunk
    - pass out for a few moments
    - possibly vomit

    Then the next mechanic should be when you stop drinking. You go through the negative stages but in reverse, and then once gone you reach a hung-over state. This basically slows your movement and action speeds down until you recover.

    And maybe some mechanic that causes drunk players to interact with nearby players/npcs/scenery in unpredictable ways?
     
  2. navar0nius

    navar0nius Scruffy Nerf-Herder

    Tempted to draw a kilometric ton of bottles and stuff. For, y'know, beer, wine, vodka, pan-galactic gargle blasters, etc.
     
  3. LordHavoc

    LordHavoc Phantasmal Quasar

    It's like having your brain dashed out by a solid gold brick wrapped in a slice of lemon.
     
    Cloudhopper and Jonesy like this.
  4. FinalBaconIV

    FinalBaconIV Void-Bound Voyager

    While we're making references, is anyone else up for a Jynnan Tonnyx?

    On topic, I fullly support this.
     
  5. Evangelion

    Evangelion Supernova

    Go sprite margarita go!
    [​IMG]
     
    Spybuster and Jonesy like this.
  6. Spybuster

    Spybuster Void-Bound Voyager

    Any space adventure game is incomplete without a bar and its suggestive selection of drinks...
     
  7. Jonesy

    Jonesy Sarif's Attack Kangaroo Forum Moderator

    Not sure if Starbound really needs alchohol, but It might be good as a novelty. After all, how many games let you and your friends get all your characters drunk together? That's immersion for you.
     

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