Body Development

Discussion in 'Mechanics' started by ImmortalFrog, Mar 21, 2013.

  1. ImmortalFrog

    ImmortalFrog Oxygen Tank

    Body development mechanic.jpg

    The edited picture above tells most of the story.

    What I would like to see in the game is 'Body Development'. A game usually depends on armour and weapons alone but we have to innovate to reach our mutual goal. Lets compare:

    Picture A:
    Big guy in armour.jpg

    This particular picture shows a muscular man donning whatever the heck he's wearing. (Sorry I'm not that familiar with silly sports like this, Rugby rules)

    Picture B:
    Little guy in armour.jpg

    This picture show a child wearing the same attire.

    If they were to clash in a fiery battle, the first picture would win. While this is true in reality it might not be so in games.
     
    Steve709 likes this.
  2. KuroHinotori

    KuroHinotori Spaceman Spiff

    Based on what Tiy has said, I'm relatively sure you won't be able to level up your character and gain stat points and such, since that basically seems like what you're suggesting.
     
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  3. KirasiN

    KirasiN Existential Complex

    A boob slider is all we need! Say no to implants.
     
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  4. KuroHinotori

    KuroHinotori Spaceman Spiff

    This game isn't Saints Row, and it's definitely not marketed toward the same audience.
     
  5. KirasiN

    KirasiN Existential Complex

    It's just a joke, though why not? More customization is always good, it's not like it will hurt anyone since you don't HAVE to use it. :)
     
    Evangelion, Meow-kitty and Shock like this.
  6. navar0nius

    navar0nius Scruffy Nerf-Herder

    how infinitely mature of you
     
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  7. Shock

    Shock Spaceman Spiff

    1. Jokes are supposed to be funny. 2. It doesn't matter if your boobs are small or big, keep it as it is.

    As for body development, I'm doubting this will be implemented.
     
    ContestedPanic and KuroHinotori like this.
  8. KirasiN

    KirasiN Existential Complex

    Well fine, guess I will take my humor elsewhere...*walks to a corner*
     
  9. ImmortalFrog

    ImmortalFrog Oxygen Tank

    While attributes and stats are good, I'm talking about muscle.The more you run the healthier you'd be (healthy = faster health regeneration and more stamina). So that even if you have just started the game if you're a crazy little brat that runs a lot you can be fit while the more advanced players are so busy crafting and doing alchemy, they have more sluggish movement. It's like a fat 20 year old and a fit child.
     
  10. Steve709

    Steve709 Scruffy Nerf-Herder

    I like this idea, but it's highly unlikely that it will be put in the game. That's really all I have to say, I've seen the system in many games.
     
  11. Jonesy

    Jonesy Sarif's Attack Kangaroo Forum Moderator

    It's an interesting idea, but I honestly doubt it would work in Starbound. It'd be too much of a hassle having to get your character fit for combat, and then keep them fit. Better to just have the physical abilities of all characters the same by default, but then with modifiers from equipped armor and buffs.
     
    Stargazer likes this.
  12. ImmortalFrog

    ImmortalFrog Oxygen Tank

    The mechanic doesn't have to be training all day and night. It could be just how much heavy activities you do. The weak gravity weakens muscle so an astronaut has to exercise but in the game since there are many planets with possibly different strength of gravitational pull, maybe some planets are dangerous for the persons lacking stamina and is locked? That would bring a new level into the game where we have to train just the right amount to traverse to other planets.
     
  13. KuroHinotori

    KuroHinotori Spaceman Spiff

    I liked the way it sounded until you said planets would be locked because players didn't have enough stamina, there's just too much there. I can agree with developing your character so that it's stronger than a newly created one even without armor but not that.
    I'd also prefer stats that were more common for RPG-ish things like strength, intelligence, dexterity, luck, maybe stamina or something for health but I don't know what would be the stat to increase energy since energy doesn't seem to depend on your body.
     
  14. ImmortalFrog

    ImmortalFrog Oxygen Tank

    Attributes is good but I just don't like the idea of wear that armour and you will be strong. Maybe if the armour had some requirements to wear, for example at least 2 strength then it's pretty much okay with me.

    My real agenda was to get rid of the 'begging for armour' crap.
     
  15. KuroHinotori

    KuroHinotori Spaceman Spiff

    I don't know what you mean by the last part and attributes are basically what I got from your suggestion, I doubt they'll be in the game but it'd be cool if they were.
     
  16. ImmortalFrog

    ImmortalFrog Oxygen Tank

    Sometimes in open servers in Terraria, there are people who ask for end game items. It really bugs me.
     
  17. Alternal

    Alternal Existential Complex

    The game is not arranged to give stats based on strength, agility, or even levels really.
    Tiy has already stated that "levels" will be given from your gear's tier, and your character himself won't actually level up.
    So to sum it up, there is a very slight chance of anything like this being implemented.
     
    Stargazer likes this.
  18. Filipfonky

    Filipfonky Cosmic Narwhal

    Stats, points, abilities, and leveling up in general is the cancer of gaming.

    The player should get better at the game, not the player's character.
     
    Stargazer and Jod like this.
  19. The Corrupted [ITA]

    The Corrupted [ITA] Big Damn Hero

    False. IF a player wats to role-play a character with DIFFERENT abilities from his own, he should be able to do so. I role play a lot, both on videogames and tabletop games, and i love being a deadly sniper, even though my aim sucks.
     
  20. HerpDerpy

    HerpDerpy Guest

    I don't really see how body development would work with pixel characters.
     

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