Insomnacious submitted a new mod: Bigger Boat Mod 1.0 - A boat for you AND your friends! Read more about this mod...
do we just drag the contents of the .rar into the mods folder? I did that and the spawnitem command is just giving me a genericitem. Are we supposed to place them all into one folder?
vehicle file fixes: Code: line 4 -- "boundBox" : [-5, -5, 5, 5], >becomes> "boundBox" : [-10, -5, 10, 10], line 104 -- "collision" : [ [-50, -2.8], [50, -2.8], [50, -0.4], [-50, -0.4] ], >becomes> "collision" : [ [-10, -2.8], [10, -2.8], [10, -0.4], [-10, -0.4] ], these 2 fixes will allow your deck to go all the way from side to side boundBox might be too big, i went with collisionpoly values not sure if you want the deck to be that thick, i use around 0.5 for thickness on my decks one more change you could do so ship is automatically able to work on cheerful giraffe: Code: line 3 -- "script" : "chuan.lua", >becomes> "script" : "/vehicles/boat/boat.lua", should work for both glad and cheerful, since i didn't see anything custom in the lua when i looked thru it going to try it on my copy of cheerful and edit this post accordingly edit: this 3rd modification does work on cheerful
Thank you LoPhatKao for taking interest, as well as the time to explain the fixes needed. I've been away for a while, but I'd love to jump back into modding as soon as 1.0 hits!
I've been very busy with life situations, but I haven't forgotten. I will take a crack at fixing it in the coming week!