Better/more player combat/idle actions

Discussion in 'Mechanics' started by Wishlock, Mar 2, 2014.

  1. Wishlock

    Wishlock Yeah, You!

    better/more player actions such as:

    Combat:
    dodging
    rolling
    better sword blocking
    counterattacks
    thrusts for wide arc swords
    etc.

    Idle/other:
    crawling into two-block-high spaces
    prone/laying down to stay out of mobs' sight
    hiding in bushes
    high fives with friends
    being able to select one of a few dialogue lines to communicate with NPCs
    pointing at things
    when not holding an item head moves in direction of mouse
    etc.
     
    Wolfen109 likes this.
  2. Wolfen109

    Wolfen109 Void-Bound Voyager

    I agree entirely. Combat needs more flare. I just made a similar post but more focus on combos and alternative swings for melee weapons
     
  3. LiquidFox

    LiquidFox Space Spelunker

    As for player movement that is what your "Tech" is for, granted you don't have Tuck N Roll or Different attacks. But the Tech generally makes up for this by allowing you to Dash or Fly. Npc Communication is already planned to be added. Also i agree with the crawling, Perhaps not 2 high but crouched movement through 3 high would be nice.
     

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