better/more player actions such as: Combat: dodging rolling better sword blocking counterattacks thrusts for wide arc swords etc. Idle/other: crawling into two-block-high spaces prone/laying down to stay out of mobs' sight hiding in bushes high fives with friends being able to select one of a few dialogue lines to communicate with NPCs pointing at things when not holding an item head moves in direction of mouse etc.
I agree entirely. Combat needs more flare. I just made a similar post but more focus on combos and alternative swings for melee weapons
As for player movement that is what your "Tech" is for, granted you don't have Tuck N Roll or Different attacks. But the Tech generally makes up for this by allowing you to Dash or Fly. Npc Communication is already planned to be added. Also i agree with the crawling, Perhaps not 2 high but crouched movement through 3 high would be nice.