Better Mob Combat

Discussion in 'Mechanics' started by MaroonHorizon, Aug 3, 2019.

  1. MaroonHorizon

    MaroonHorizon Big Damn Hero

    Don't you just hate the way most mobs just slam their body towards you?


    As the game progresses you see more unique creature models; however when you start battling them they always give the sense of redundancy, hence making the game play a little bland.

    It would really be great to see more and better combat mechanics implemented into the game .
     
  2. MaroonHorizon

    MaroonHorizon Big Damn Hero

    what if yellow stimpacks increased the threshold of the erchius ghost sensing u
     
  3. MaroonHorizon

    MaroonHorizon Big Damn Hero

    batong combat idea: gives off sonic waves that can disorient the player or any nearby mobs
     
  4. MaroonHorizon

    MaroonHorizon Big Damn Hero

    peblit combat idea: throws rocks at you
     
  5. MaroonHorizon

    MaroonHorizon Big Damn Hero

    snuggler combat idea: their shells should be breakable and once the shell is broken they move faster
     

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