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RELEASED Betabound! v14

A base-game enhancement mod featuring new content! Not an overhaul.

  1. SomeRandomuser2547

    SomeRandomuser2547 Void-Bound Voyager

    uhh, i accidentaly skipped the Dreadwing mission by pressing ESC, what was the questid again?
     
  2. tigerfestival

    tigerfestival Cosmic Narwhal

    Penguin1 I think.
     
  3. SomeRandomuser2547

    SomeRandomuser2547 Void-Bound Voyager

    Wait, i skipped at the "first contact" mission, what's the quest's id again?
     
    Last edited: Oct 3, 2021
  4. SomeRandomuser2547

    SomeRandomuser2547 Void-Bound Voyager

  5. SomeRandomuser2547

    SomeRandomuser2547 Void-Bound Voyager

    What was the first contact mission id again?
     
  6. Sock_Bunny

    Sock_Bunny Existential Complex

    sb_tutorial7.gearup

    ESCing out of the quest prompt gives you an item that can be used to start the quest. It looks like a cog.
     
    SomeRandomuser2547 likes this.
  7. Sock_Bunny

    Sock_Bunny Existential Complex

    Sock_Bunny updated Betabound! with a new update entry:

    Patch!

    Read the rest of this update entry...
     
  8. Sock_Bunny

    Sock_Bunny Existential Complex

    Sock_Bunny updated Betabound! with a new update entry:

    New tech and upgradeable weapons!

    Read the rest of this update entry...
     
  9. Sock_Bunny

    Sock_Bunny Existential Complex

    Sock_Bunny updated Betabound! with a new update entry:

    Crafted gun alt abilities and tech equippers!

    Read the rest of this update entry...
     
  10. Sock_Bunny

    Sock_Bunny Existential Complex

    Sock_Bunny updated Betabound! with a new update entry:

    Update!

    Read the rest of this update entry...
     
  11. Lautrec

    Lautrec Intergalactic Tourist

    Hello, loving the mod So far but i Have a Question about the suit techs. Is there a way to remove suit techs from your player?
     
  12. Sock_Bunny

    Sock_Bunny Existential Complex

    Yes! In the tech station, press the '-' button under 'SUIT'!
     
  13. Lautrec

    Lautrec Intergalactic Tourist

    thank you
     
  14. Sock_Bunny

    Sock_Bunny Existential Complex

    Sock_Bunny updated Betabound! with a new update entry:

    Produce and special attacks!

    Read the rest of this update entry...
     
  15. Sock_Bunny

    Sock_Bunny Existential Complex

    Sock_Bunny updated Betabound! with a new update entry:

    Update!

    Read the rest of this update entry...
     
  16. Sock_Bunny

    Sock_Bunny Existential Complex

  17. Sock_Bunny

    Sock_Bunny Existential Complex

    Sock_Bunny updated Betabound! with a new update entry:

    bug fix

    Read the rest of this update entry...
     
  18. Sock_Bunny

    Sock_Bunny Existential Complex

    Sock_Bunny updated Betabound! with a new update entry:

    LADDERS!

    Read the rest of this update entry...
     
  19. Beeeeeepboooop

    Beeeeeepboooop Aquatic Astronaut

    Hello, do you know what caused this?
    [11:07:41.299] [Error] Could not apply patch from file /treasure/common.treasurepools.patch in source: ..\mods\Betabound v8.7.0.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) Index 1 out of range in pathApply("/commonGun/1/1/pool/-")
    also thank you for keep updating the mods
     
    Sock_Bunny likes this.
  20. Sock_Bunny

    Sock_Bunny Existential Complex

    Hi! This one is caused by using Supper's Combat Overhaul, which outright removes the vanilla commonGun/1/1. It shouldn't affect gameplay, though.
    Also, no problem! I'm glad you're enjoying the mods!
     

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