Tutorial Basic Object Implementation: A Tutorial

Discussion in 'Starbound FAQs, Q&A, and General Help' started by mollygos, May 14, 2013.

  1. Kawa

    Kawa Tiy's Beard

    Technically it's both. Even though the code is never called, it in turn checks for allowAdminCommands. So basically... both?
     
  2. DS-DNA

    DS-DNA Void-Bound Voyager

    Question:
    How i can easy create names for 291 frames?
    I was trying to use excel to generate frame names and edit code in dreamweaver but in game i see nothing in place where object was placed.
    Also when i put in my code frame names base from other scripts its work correctly.
    [​IMG]

    Code:
    {
    
      "frameGrid" : {
        "size" : [86, 76],
        "dimensions" : [291, 1],
        "names" : [
          [ "default.0", "default.1", "default.2", "default.3", "default.4", "default.5", "default.6", "default.7", "default.8", "default.9", "default.10", "default.11", "default.12", default.13", "default.14", "default.15",  "default.16", "default.17", "default.18", "default.19", "default.20", "default.21", "default.22", "default.23", "default.24", "default.25", "default.26", "default.27", "default.28", "default.29", "default.30", "default.31","default.32", "default.33", "default.34", "default.35", "default.36", "default.37", "default.38", "default.39", "default.40", "default.41", "default.42", "default.43", "default.44", "default.45", "default.46", "default.47","default.48", "default.49", "default.50", "default.51", "default.52", "default.53", "default.54", "default.55", "default.56", "default.57", "default.58", "default.59", "default.60", "default.61", "default.62","default.63", "default.64", "default.65", "default.66", "default.67", "default.68", "default.69", "default.70", "default.71", "default.72", "default.73", "default.74", "default.75", "default.76", "default.77", "default.78", "default.79","default.80", "default.81", "default.82", "default.83", "default.84", "default.85", "default.86", "default.87", "default.88", "default.89", "default.90", "default.91", "default.92", "default.93","default.94", "default.95", "default.96", "default.97", "default.98", "default.99", "default.100", "default.101", "default.102", "default.103", "default.104", "default.105", "default.106", "default.107", "default.108", "default.109", "default.110", "default.111", "default.112", "default.113", "default.114", "default.115", "default.116", "default.117", "default.118", "default.119", "default.120", "default.121", "default.122", "default.123", "default.124", "default.125", "default.126", "default.127", "default.128", "default.129", "default.130", "default.131", "default.132", "default.133", "default.134", "default.135", "default.136", "default.137", "default.138", "default.139", "default.140", "default.141", "default.142", "default.143", "default.144", "default.145", "default.146", "default.147", "default.148", "default.149", "default.150", "default.151", "default.152", "default.153", "default.154", "default.155", "default.156", "default.157", "default.158", "default.159", "default.160", "default.161", "default.162", "default.163", "default.164", "default.165", "default.166", "default.167", "default.168", "default.169", "default.170", "default.171", "default.172", "default.173", "default.174", "default.175", "default.176", "default.177", "default.178", "default.179", "default.180", "default.181", "default.182", "default.183", "default.184", "default.185", "default.186", "default.187", "default.188", "default.189", "default.190", "default.191", "default.192", "default.193", "default.194", "default.195", "default.196", "default.197", "default.198", "default.199", "default.200", "default.201", "default.202", "default.203", "default.204", "default.205", "default.206", "default.207", "default.208", "default.209", "default.210", "default.211", "default.212", "default.213", "default.214", "default.215", "default.216", "default.217", "default.218", "default.219", "default.220", "default.221", "default.222", "default.223", "default.224", "default.225", "default.226", "default.227", "default.228", "default.229", "default.230", "default.231", "default.232", "default.233", "default.234", "default.235", "default.236", "default.237", "default.238", "default.239", "default.240", "default.241", "default.242", "default.243", "default.244", "default.245", "default.246", "default.247", "default.248", "default.249", "default.250", "default.251", "default.252", "default.253", "default.254", "default.255", "default.256", "default.257", "default.258", "default.259", "default.260", "default.261", "default.262", "default.263", "default.264", "default.265", "default.266", "default.267", "default.268", "default.269", "default.270", "default.271", "default.272", "default.273", "default.274", "default.275", "default.276", "default.277", "default.278", "default.279", "default.280", "default.281", "default.282", "default.283", "default.284", "default.285", "default.286", "default.287", "default.288", "default.289", "default.290" ]
        ]
      }
    }

    I want to edit this object for starbound.)
    [​IMG]
     
    Last edited: Dec 11, 2013
  3. Kawa

    Kawa Tiy's Beard

    My first thought: you have a zero'th item. That's 292 frames, from 0 to 291 inclusive. You might want to try removing "default.0" so you have 291 frames from 1 to 291 inclusive.
     
  4. DS-DNA

    DS-DNA Void-Bound Voyager

    You can see at image frames from 0 to 290 = 291
     
  5. Kawa

    Kawa Tiy's Beard

    My bad. But if the game expects to count from 1...
     
  6. DS-DNA

    DS-DNA Void-Bound Voyager

    All .frames scripts in the game contain frame names with first "default.0'' frame.
     
  7. Kawa

    Kawa Tiy's Beard

    You're not correct, but neither am I... I give up. Perhaps the problem isn't in your frames file.
     
  8. Aralicia Moran

    Aralicia Moran Void-Bound Voyager

    By curiosity : does it work if your frame count is under 256 ? under 128 ? It would be sad if it where, but the total frame count may be limited by the integer type used in the game for this.
     
  9. DS-DNA

    DS-DNA Void-Bound Voyager

    Done! I began from 20 frames and then added on 40-50-60-70-51 frames. All frames was added correctly and now i have whole animation in game!
    And now we know that starbound support more than 291 frames in animation.)
     
  10. Kawa

    Kawa Tiy's Beard

    Hey guys! Guess what I figured out earlier? That's right. That thing.
     
  11. Otactu

    Otactu Tentacle Wrangler

    Edit : Everithing is ok ^^
     
    Last edited: Dec 31, 2013
  12. Axe Garian

    Axe Garian Oxygen Tank

    Is it possible to Mod a Mini-Biome type to become able to generate as a Planetary Biome type? (Maybe the Mod would also have to include new Background Art for the new Planetary Biome to work with too...?)
     
  13. justmary828

    justmary828 Tentacle Wrangler

    omnomplant.gif

    This helped me A LOT! thanks :)
     
    Axe Garian likes this.
  14. MysticMalevolence

    MysticMalevolence Oxygen Tank

    Uhm.... I can't even find the game textures. Any help?
     
  15. Kawa

    Kawa Tiy's Beard

    1) "Textures" is not the right terminology here.
    2) Many things have changed, including the part where the origina assets are now packed. Find a few relevant, up-to-date tutorials and use those instead.
     
    demanrisu likes this.
  16. MysticMalevolence

    MysticMalevolence Oxygen Tank

    ^Except I'm not making a mod. I'm trying to find the game textures.
     
  17. Kawa

    Kawa Tiy's Beard

    Again, they are not "textures". The assets are packed. There are guides in this very subforum that explain how to unpack them.
     
  18. BotanicalCode

    BotanicalCode Subatomic Cosmonaut

    There is nothing in my assets folder! The things in it are the user folder and the packed.pak file!
     
  19. Kawa

    Kawa Tiy's Beard

    win32\unpack_assets.bat. :(
     
  20. BotanicalCode

    BotanicalCode Subatomic Cosmonaut

    Yeah, figured that out about 5 minutes after I posted that. :lickitung:
     

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