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RELEASED Base In A Box 2.0.12

Deploy instant base modules from placeable objects.

  1. VIcariousViking

    VIcariousViking Void-Bound Voyager

    SS13 Chemistry Set does not take advantage of the merge functionality of player.config files yet. It's not compatible with any mod that adds to your player.config file but they are updating it soon.

    I'm guessing you couldn't even craft the science station until you removed the chemistry set.
     
  2. Pilchenstein

    Pilchenstein Ketchup Robot

    Pilchenstein updated Base In A Box with a new update entry:

    Update to fix missing item

    Read the rest of this update entry...
     
  3. VIcariousViking

    VIcariousViking Void-Bound Voyager



    I showcased this mod! I also gave my best crack at giving a thorough explanation of how to use the building scanner.
     
  4. Pilchenstein

    Pilchenstein Ketchup Robot

    Pilchenstein updated Base In A Box with a new update entry:

    Version 2.2

    Read the rest of this update entry...
     
  5. joshmiller83

    joshmiller83 Big Damn Hero

    I think there is a bug with the high tech tents. My entire body hangs out in front of them in a weird way. :(
     
  6. Pilchenstein

    Pilchenstein Ketchup Robot

    You're right, I broke the cover images when I reorganised the folders. Oops. I'll do an update shortly, thanks for letting me know.
     
  7. Pilchenstein

    Pilchenstein Ketchup Robot

  8. Pilchenstein

    Pilchenstein Ketchup Robot

    I've had reports of the base scanner sometimes ignoring furniture objects - I can confirm this will happen if the area being scanned crosses the world's spawn point, but can't reproduce it otherwise. If you're having this problem and you're sure the building isn't crossing the world spawn, I'd appreciate it if you could pm me with as many details as you can provide so I can look into it.
     
  9. MetalOvercoat

    MetalOvercoat Subatomic Cosmonaut

    i still thinking you should try to turn the basething into the dugeon like thing :rofl:

    Im still triying to reach to the tier bynow soo no matters... anyway... i was floating outside my tent :rofl: ishould have taken a pic of it :rofl:
     
  10. Pilchenstein

    Pilchenstein Ketchup Robot

    The tent thing should be fixed in the latest version.
     
  11. Pilchenstein

    Pilchenstein Ketchup Robot

    Here's a neat video by Runeskyr, demonstrating a use for the scanner that I didn't know about:
     
  12. MrNeonFrog

    MrNeonFrog Void-Bound Voyager

    Having trouble getting mod to load in, if i make a new character/new universe and (using cheat box) check to see if the science station is craftable, it usually is, but making a new chacater again (exactly the same way i did with the test character) and actually work my way to be able to craft it legitimately it is not there. I dont know what I am doing differently but I can no longer craft it, any ideas?
     
  13. Pilchenstein

    Pilchenstein Ketchup Robot

    The only obvious thing I can think of is that you might be using a mod that replaces player.config instead of merging with it. It's a long shot, but check the player.config files of any other mods you're using and see if they have a line near the top that says "merge". If that's not it then shoot me a pm and I'll look into it for you.
     
  14. StarBrethren

    StarBrethren Phantasmal Quasar

    Absolutely fantastic mod! Just got done showing it to my subs on YouTube with a showcase!
     
  15. Pilchenstein

    Pilchenstein Ketchup Robot

    I set the new mod permission stuff to "ask me first" for modpacks/alterations purely because I'd like to know if anyone's doing cool stuff with my mod. So if you were thinking of including this in a modpack or adapting it for your own purposes, don't be put off - just shoot me a pm and I'll more than likely say yes. :)
     
  16. 28Mark

    28Mark Pangalactic Porcupine

    Will it work with the older beta version of Starbound though? This is Top Mod Worthy I don't know why it's not on the main page yet...beats me?
     
  17. Pilchenstein

    Pilchenstein Ketchup Robot

    It'll only work on the current version (23rd december) and later, since the api calls needed to place & remove blocks weren't added until then.
     
  18. 28Mark

    28Mark Pangalactic Porcupine

    mine is from dec23...My birthday actually. It was a gift.
     
  19. Pilchenstein

    Pilchenstein Ketchup Robot

    If your launcher says "Update v. Angry Koala 23/12/2013" on it, then it'll work mate.
     
  20. 28Mark

    28Mark Pangalactic Porcupine

    I was just saying cause I've gotten many mods that said they wouldn't work with my version and needed to be place into a mod folder. I just added everything manually before and they worked fine except all the race/species mods...Those still throw me errors cause they was made specifically for Angry Koala and not Beta.
     

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