Greetings everyone, I recently began constructing a base on a barren planet and it got me thinking.. Artificial biomes. If you played Terraria you most likely see where I'm going, but it could go a bit further. Ok, now let's say these synthetic biomes were able to be scripted; would it be possible to ultimately alter the difficulty of a barren planet? This would increase quest rewards and create an even bigger goal of working to evolve a world up to inconceivable. I'm sure we could all imagine how awesome this could be. So, what's your thoughts?
With the relocater tool this furthers the idea, but not terraforming from the ship, but actually planting the different saplings or making pools of water/healing water/poison/lava to create and spawn biome monsters. From the ship however, it would be cool to add dungeons or other landmarks that could be used for quest objectives