Banished submitted a new mod: Banni's Leather Works - Gears made from leather Read more about this mod...
To change drop ratio's - you will see that each weapon has a damage type. For hunting weapons its hunting [ check monster files ] When a monster is killed by a specific damage type it goes to the treasure pool of that particular damage type to drop the loot. Modify the treasure pool of that damage type accordingly.
I have worked it all out, thank you very much. I have improved the leather rate, I also have made two weapons for tier 2 and tier 3 (Improved hunting knifes) For anyone reading: First off you will need the original hunting knife in game, then you will need 1 leather and 10 steel bars to make my first custom weapon "Skinning Knife" a tier 2 weapon. Secondly that will also have an upgrade to "Skinning Knife+1" You will need the previous knife along with 1 leather and 10 titanium bars. The improvement between this one and the tier 2 is a bigger improvement then the original hunting knife to skinning knife These two weapons will be released tomorrow some stage if I'm not interrupted along with the improvement for leather ratio drop.
Banished updated Banni's Leather Works with a new update entry: Version 1.1 release Read the rest of this update entry...
Keep an eye on this topic : http://community.playstarbound.com/index.php?threads/bannis-leather-works.91035/
Banished updated Banni's Leather Works with a new update entry: Version 1.2 release 5th Feb Read the rest of this update entry...
Banished updated Banni's Leather Works with a new update entry: 1.3 New Content Release! Read the rest of this update entry...
Okay thanks, I will see if I can improve it a bit more. I think it might drop a bit less, because I added bones to the drop list. But heres my mods treasure pool. { "hunting" : [ [1, { "pool" : [ {"weight" : 1.0, "item" : [ "alienmeat" ]} ] } ], [2, { "pool" : [ {"weight" : 0.4, "item" : [ "alienmeat" ]}, {"weight" : 0.4, "item" : [ "leather" ]}, {"weight" : 0.2, "item" : [ "bone" ]} ] } ], [3, { "pool" : [ {"weight" : 0.4, "item" : [ "alienmeat" ]}, {"weight" : 0.4, "item" : [ "leather" ]}, {"weight" : 0.2, "item" : [ "bone" ]} ] } ] ], "huntingquadruped" : [ [1, { "pool" : [ {"weight" : 0.5, "item" : [ "alienmeat" ]}, {"weight" : 0.5, "item" : [ "rawribmeat" ]} ] } ], [2, { "pool" : [ {"weight" : 0.4, "item" : [ "alienmeat" ]}, {"weight" : 0.4, "item" : [ "rawribmeat" ]}, {"weight" : 0.2, "item" : [ "leather" ]} ] } ], [3, { "pool" : [ {"weight" : 0.4, "item" : [ "alienmeat" ]}, {"weight" : 0.2, "item" : [ "rawribmeat" ]}, {"weight" : 0.4, "item" : [ "leather" ]} ] } ] ], "huntingflying" : [ [1, { "pool" : [ {"weight" : 1.0, "item" : [ "rawpoultry" ]} ] } ] ] } Edit: I think I will add a leather drop to birds, birds can drop leather and raw poultry only. Giving it a 50% chance to drop. I can also boost one option up to 40% chance and lower the raw rips to 20% chance. Leaving 2x 20% drop chance for raw rips and 1x 50% chance for raw rips. Leaving 4x 40% leather drop chance and a 50% drop chance. The games original treasure pool { "hunting" : [ [1, { "pool" : [ {"weight" : 1.0, "item" : [ "alienmeat" ]} ] } ], [2, { "pool" : [ {"weight" : 0.9, "item" : [ "alienmeat" ]}, {"weight" : 0.1, "item" : [ "leather" ]} ] } ], [3, { "pool" : [ {"weight" : 0.8, "item" : [ "alienmeat" ]}, {"weight" : 0.2, "item" : [ "leather" ]} ] } ] ], "huntingquadruped" : [ [1, { "pool" : [ {"weight" : 0.5, "item" : [ "alienmeat" ]}, {"weight" : 0.5, "item" : [ "rawribmeat" ]} ] } ], [2, { "pool" : [ {"weight" : 0.45, "item" : [ "alienmeat" ]}, {"weight" : 0.45, "item" : [ "rawribmeat" ]}, {"weight" : 0.1, "item" : [ "leather" ]} ] } ], [3, { "pool" : [ {"weight" : 0.4, "item" : [ "alienmeat" ]}, {"weight" : 0.4, "item" : [ "rawribmeat" ]}, {"weight" : 0.2, "item" : [ "leather" ]} ] } ] ], "huntingflying" : [ [1, { "pool" : [ {"weight" : 1.0, "item" : [ "rawpoultry" ]} ] } ] ] }
Try to create a new character, and hunt with a bow. I have the leather does not appear ( (No other mods)
This part confuses me "I have the leather does not appear" Leather does not drop? Or you have leather and something does not appear?
I see. I just made a character, you are correct. I have fixed this on my end, I have also balanced out the drop rates for everything in there, should be smooth now. Also balanced and changed the recipes for most items. I'll post a small update soon just as a quick fix/change. I will credit you for reporting the issue
Banished updated Banni's Leather Works with a new update entry: 1.3.5 Fixes/Changes to version 1.3 and the mod in general Read the rest of this update entry...