I had a thought the other day, Banking. Yes i know there are voxels and other stuff out there but what about a banker NPC that spawns in Villages and such and you can select how much pixels you want to bank. It would mean that your pixels/voxels would be safe from enemy players and such and would make a kind of more relistic feel to the game, another thing i thought of but wasn't really an issue was that if a player killed a banker NPC it would have a high pixel drop, of course the NPC would either need protection or a higher health rate to balance it out.[DOUBLEPOST=1432165039][/DOUBLEPOST]
The npc could also be in a bank full of guards. That sounds like a really good idea, though maybe it should have a spawner too, just so you could put one in your ship.
That's actually not a bad idea! Though maybe you could store your pixels in different bank building/shops that can store different amounts of pixels depending on their level. Lower level banks store less pixels and are less guarded, but have no charge and are lower profile targets. Higher level banks are much more heavily guarded and store a lot more pixels, but may have a small percentage charge and would be a lot more likely to be attacked and are found to have active protection set up. Just an idea though. Just as yours is a suggestion. (And a good one at that)
Tiered Banks was exactly what i was thinking! I really hope that this could be implemented (although its not really a huge priority)