Balance Higher Tier Weapons

Discussion in 'Gear and Items' started by HogloJames, Jan 18, 2014.

  1. HogloJames

    HogloJames Space Hobo

    All uncraftable, random weapons found in chests and NPC drops don't scale up to the craftable weapons at the Durasteel level and above. At the Impervium level the randomly found weapons are on par if not worse than the Rubium weapons a tier below (on average). One of my favorite things to do in Starbound is to find new weapon upgrades and in the higher tiers it becomes impossible to do. I would also like to see melee weapons have more special effects as guns do. I know things are subject to change but I feel this is one that needs to happen sooner that later.

    On a side note.......
    In addition, I feel there should be items that increase you energy capacity/ regeneration plus randomly generated armour to make combat more interesting.

    Thanks
    Hoglo James
     
  2. Scottsman

    Scottsman 2.7182818284590...

    I agree with the weapons bit. The weapons I find tend to have gone obsolete a tier or two ago at best. They just don't seem that useful compared to the stuff you can craft.
     

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