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RELEASED Avali (Triage) 1.11.0

Return of the most adorable predators this side of the universe rift

  1. Phantaeon

    Phantaeon Scruffy Nerf-Herder

    I was kinda dissapointed when I saw certain weapons labelled as "Fist Weapons" and they turned out to work like Knives... Might be a nice idea to have craftable Fists.
     
  2. corrupt20x6

    corrupt20x6 Scruffy Nerf-Herder

    Maybe it's only me, fates knows I've had my share of snags with adding in mods. But, are the Avali Crafting Stations (Weapons bench, Nano Loom, etc.) supposed to be looking 'half inched'? That is so say, I've seen the sprites for them from likely older versions where they were full crafting tables, not just little...half stations. Am I experiencing a glitch or are they that small on purpose? And if so, why?
     
  3. Fevix

    Fevix Heliosphere

    Yes, they're that small on purpose. I... don't entirely know, they were made like that before Ryuujin (Original creator) left
     
  4. OmegaMinion

    OmegaMinion Phantasmal Quasar

    If I remember correctly, the Crafting Stations were meant to be placed on Tables, or somesuch.
    On that note, though, Avali are supposed to be short as all hell in canon, so, it does rather make some measure of sense that the Crafting stations are small.
     
  5. fernworrier

    fernworrier Giant Laser Beams

    any clue what this is? my game won't even load up if i try to use the mod only getting to the loading screen before crashing with a pop up saying that error.
     
  6. Fevix

    Fevix Heliosphere

    Some have had a similar crash. delete your universe folder (This will remove all planets, unfortunately) and you should be able to load up.
     
  7. aBOXofTOM

    aBOXofTOM Pangalactic Porcupine

    Why not living by ALL the peaceful oceans?
     
  8. Dragon_Tom005

    Dragon_Tom005 Existential Complex

    Tempting... But I've already started setting up my ocean base.
     
  9. Mackinz

    Mackinz The Waste of Time

    The patch file into friendlyguard.npctype is all kinds of messed up.

    To compare, here's the patch file contents:

    Code:
    [
      { "op" : "add", "path" : "/scriptConfig/dialog/hail", "value" : "/dialog/avali.config:friendlyguard_hail" },
      { "op" : "add",
        "path" : "/items",
        "value" : { "avali" : [
          [0, [ {
            "head" : [
              { "name" : "avaliarmor1head", "data" : { "colorIndex" : [3] } },
              { "name" : "avaliarmor2head", "data" : { "colorIndex" : [3] } },
              { "name" : "avaliarmor3head", "data" : { "colorIndex" : [3] } }
            ],
            "chest": [ { "name": "avaliguardtier4chest", "data" : { "colorIndex" : [3] } } ],
            "legs" : [
              { "name" : "avaliarmor1pants", "data" : { "colorIndex" : [3] } },
              { "name" : "avaliarmor2pants", "data" : { "colorIndex" : [3] } },
              { "name" : "avaliarmor3pants", "data" : { "colorIndex" : [3] } }
            ],
            "primary" : [
              { "name" : "avalitier4minigun" },
              { "name" : "avalitier4rifle" },
              { "name" : "avalitier4shotgun" },
              { "name" : "avalitier4pistol" }
            ],
            "sheathedprimary" : [
              { "name" : "avalitier4shortsword" }
            ],
            "alt" : [
              { "name" : "avalitier4pistol" },
              { "name" : "avalitier4barrier" }
            ]
          } ] ]
        ] }
      }
    ]
    
    Here's the vanilla friendlyguard.npctype contents:

    Code:
    {
      "type" : "friendlyguard",
      "baseType" : "guard",
    
      "damageTeamType" : "friendly",
    
      "scriptConfig" : {
        "attackerLimit" : 8,
        "attackerLimitCooldown" : 3,
    
        "idleTimeRange" : [1, 2],
    
        "dialog" : {
          "tenant" : {
            "grumbles" : {
              "tagCriteria" : "/dialog/grumble.config:tagCriteria",
              "enclosedArea" : "/dialog/grumble.config:enclosedArea",
              "otherDeed" : "/dialog/grumble.config:otherDeed",
              "severe" : "/dialog/grumble.config:severe",
              "final" : "/dialog/grumble.config:final"
            },
            "arrivedHome" : {
              "beacon" : "/dialog/arrivedhome.config:beacon",
              "rent" : "/dialog/arrivedhome.config:rent"
            }
          },
          "hail" : {
            "default" : {
              "default" : [
                "Good to see you!"
              ]
            },
            "avian" : {
              "default" : [
                "I aim to protect this land in the name of Kluex!",
                "This isn't such a bad job... No Stargazers here, at least.",
                "Hello, friend! May Kluex keep you safe through me.",
                "Kluex bless you!"
              ]
            },
            "apex" : {
              "default" : [
                "Greetings. Back from adventuring?",
                "Have you gathered intel on your ventures?",
                "The area is secure, so worry not.",
                "Don't worry, I have this location under control."
              ]
            },
            "floran" : {
              "default" : [
                "Floran wantsss to get into fight...",
                "Floran ready to keep area sssafe!",
                "Floran isss dressed for battle!",
                "Do not worry, Floran will ssstab intrudersss."
              ]
            },
            "glitch" : {
              "default" : [
                "Subservient. I live to protect.",
                "Proud. I have experience guarding things. Like you.",
                "Observant. I need to keep the area safe from hostile activity.",
                "Questioning. When do you think I could take a break?"
              ]
            },
            "human" : {
              "default" : [
                "I wasn't slacking off, I swear!",
                "Man, look at me, being all guard-y and not sleeping on the job.",
                "I have to keep the area clear of hostile forces. Easy stuff.",
                "I love being employed as a guard. Gives me lots of thinking time."
              ]
            },
            "hylotl" : {
              "default" : [
                "There is an elegance in living to protect others, don't you think?",
                "Greetings! May you live calmly whilst I'm here to protect you.",
                "Stay peaceful, for I'm here to keep the area safe.",
                "Hey! If you get the chance, you should watch as I elegantly defeat hostile forces."
              ]
            }
          }
        }
      }
    }
    
    And here's the end result of the patching (from patch validator):

    Code:
    {
      "type" : "friendlyguard",
      "baseType" : "guard",
      "damageTeamType" : "friendly",
      "scriptConfig" : {
        "attackerLimit" : 8,
        "attackerLimitCooldown" : 3,
        "idleTimeRange" : [ 1, 2 ],
        "dialog" : {
          "tenant" : {
            "grumbles" : {
              "tagCriteria" : "/dialog/grumble.config:tagCriteria",
              "enclosedArea" : "/dialog/grumble.config:enclosedArea",
              "otherDeed" : "/dialog/grumble.config:otherDeed",
              "severe" : "/dialog/grumble.config:severe",
              "final" : "/dialog/grumble.config:final"
            },
            "arrivedHome" : {
              "beacon" : "/dialog/arrivedhome.config:beacon",
              "rent" : "/dialog/arrivedhome.config:rent"
            }
          },
          "hail" : "/dialog/avali.config:friendlyguard_hail"
        }
      },
      "items" : {
        "avali" : [ [ 0, [ {
          "head" : [ {
            "name" : "avaliarmor1head",
            "data" : {
              "colorIndex" : [ 3 ]
            }
          }, {
            "name" : "avaliarmor2head",
            "data" : {
              "colorIndex" : [ 3 ]
            }
          }, {
            "name" : "avaliarmor3head",
            "data" : {
              "colorIndex" : [ 3 ]
            }
          } ],
          "chest" : [ {
            "name" : "avaliguardtier4chest",
            "data" : {
              "colorIndex" : [ 3 ]
            }
          } ],
          "legs" : [ {
            "name" : "avaliarmor1pants",
            "data" : {
              "colorIndex" : [ 3 ]
            }
          }, {
            "name" : "avaliarmor2pants",
            "data" : {
              "colorIndex" : [ 3 ]
            }
          }, {
            "name" : "avaliarmor3pants",
            "data" : {
              "colorIndex" : [ 3 ]
            }
          } ],
          "primary" : [ {
            "name" : "avalitier4minigun"
          }, {
            "name" : "avalitier4rifle"
          }, {
            "name" : "avalitier4shotgun"
          }, {
            "name" : "avalitier4pistol"
          } ],
          "sheathedprimary" : [ {
            "name" : "avalitier4shortsword"
          } ],
          "alt" : [ {
            "name" : "avalitier4pistol"
          }, {
            "name" : "avalitier4barrier"
          } ]
        } ] ] ]
      }
    }
    
    These changes end up causing errors with other race mods (namely the Orcana) which patch into the same file. I think this issue should be resolved as soon as possible.

    Edit: ... I just realized that my problem stems from not having updated my Avali version in a while, as the latest version does not have this issue. Oh well. *shrug* Never mind.
     
  10. fernworrier

    fernworrier Giant Laser Beams

    nope did not work. i'm going to trying something else though.EDIT ok i did a sttupid and did not let the unvirse folder regen so after loading the game up vanilla stile and making a human char and getting out of the game wonce i beamed down then adding the mod back in did it work so i feel really stupid....staying up for 3 days does not help :p
     
    Last edited: Dec 27, 2015
  11. Starbound playa

    Starbound playa Pangalactic Porcupine

  12. Scorpion567

    Scorpion567 Subatomic Cosmonaut

    do you guys think the creator of the avali will return or gone for good....
     
  13. Fevix

    Fevix Heliosphere

    He may, eventually, once Starbound reaches a more stable state that doesn't require near-constant mod updates and tweaks.
    To be perfectly honest, seeing how much Chucklefish changes regularly, I don't blame him one bit. They certainly don't make it easy to keep things running smoothly, changing files and formatting all over the place. I get that they're trying to make a better game, and I'm not saying they should stop, but come on, give us a break... AND QUIT CHANGING VARIABLE NAMES.
     
  14. Scival

    Scival Oxygen Tank

    So are you ever gonna fix the avali can't hold fist weapons thing, or..?
     
  15. Phantaeon

    Phantaeon Scruffy Nerf-Herder

    For a temporary solution, many of the avali cloaks hide the arms well whilst holding fist weapons. I personally wish they changed the knife weapons to be fists because that's pretty much what they were designed to be.
     
  16. Scival

    Scival Oxygen Tank

    [​IMG]
    Oh, okay then. Yeah that totally looks like something that's supposed to be there.

    By the way how can I stop my character making stupid faces while on the hoverbike? Because I don't feel like looking like an emotional wreck while I'm riding a badass sci-fi motorbike.
     
    Last edited: Dec 29, 2015
    OmegaMinion likes this.
  17. fernworrier

    fernworrier Giant Laser Beams

    ....is it bad that i want to see that stay in?
     
    Scival likes this.
  18. Phantaeon

    Phantaeon Scruffy Nerf-Herder

    The Faces thingy is in the regular game. You could just delete the .png files for the expressions, Granted you can't make any more expressions then.
     
    Scival likes this.
  19. Harakhti

    Harakhti Phantasmal Quasar

    We're not in the liberty to fix vanilla features, sorry. :nurutease:

    Many other things may await, however...
     
  20. Scival

    Scival Oxygen Tank

    I didn't ask you if you could change it. I asked if I could change it. The other dude actually read the question.
     

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