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RELEASED Avali (Triage) 1.11.0

Return of the most adorable predators this side of the universe rift

  1. aBOXofTOM

    aBOXofTOM Pangalactic Porcupine

    it shouldnt be that hard to do. just find the tungsten block recipe, open it up in your preferred text editor, and change the output quantity from 2 to whatever you want.
     
  2. Silverotter

    Silverotter Weight of the Sky

    Under Steam Workshop everything must be prepackaged as .paks, and the unarchiver for that is a little out of the league for most users.
     
  3. YellowDemonHurlr

    YellowDemonHurlr Ketchup Robot

    I can just grab it from the forum mod list. That has everything laid out into its respective folders.
     
  4. Silverotter

    Silverotter Weight of the Sky

    Not everyone has the gift of extra time.
     
  5. Scival

    Scival Oxygen Tank

    Silly goose, if someone has time to play a game and judge the block recipes are unfair, they definitely have time to do something about it.
     
  6. Marxon

    Marxon Supernova

    Not exactly so as finding the block recipes and changing them isn't something everyone knows, just because you can write mods doesn't mean everyone can.
     
  7. Scival

    Scival Oxygen Tank

    Even if "doing something about it" is poking someone else to death until they do it.
    Not that you actually need to know how to even code to write a mod for this game but whatever you say I guess.
     
  8. Silverotter

    Silverotter Weight of the Sky

    You are giving way, way too much credit to normal humans, [sarcasm] because unfortunately not everyone is blessed with your superior common sense. [/sarcasm]
     
  9. RyuujinZERO

    RyuujinZERO Supernova

    Remember this is actively in development, final appearances may differ!

    Just thought I should let folks know things are still ticking over. For the last week or two I've been focused on the new tent tech as well as refining the new industrial and rigid structure tiles. The previous iteration of the mod had far too many tiles and placeable objects than was necessary, not to mention strayed a long way from the intended themes of the mod in the name of parity, so the aim here to to condense down the number of tiles and objects, the new template system in Starbound 1.0 can help further improve that.

    Industrial tiles
    This tileset is intended for use in spaceship interiors and industrial modules planetside and is basically the reboot equivalent of the dark metal tiles in the old mod, there'll eventually be some industrial machinery props as well as various turqoise accent lights and reinforced glass.

    Tent tiles
    Smart placement illustrated
    The new tent system again, will have less canopy tiles and props. Unlike the previous iteration, these canopy tiles have distinctive pole locations baked into them, these pole connectors always appear on the same side of the prop, regardless of orientation, to ensure even spacing of the poles. The pole tiles themselves have a 'smart' placement template that detects adjacent background tiles and changes the background accordingly, this allows the pole tiles to be placed free-standing, or merged into a canvas backdrop intelligently.
     
    baltosaa, Marxon, hypergen8 and 7 others like this.
  10. Setsy

    Setsy Scruffy Nerf-Herder

    Eagerly waiting for it
     
  11. Scival

    Scival Oxygen Tank

    Aren't we all?
     
  12. Gilligan Lanley

    Gilligan Lanley Space Kumquat

    Oooh neat! So much new stuff is coming down the pipeline! I should get around to playing some more Starbound, and hopefully get some inspiration to write some more. Cheers! c:
     
    Lodish likes this.
  13. YellowDemonHurlr

    YellowDemonHurlr Ketchup Robot

    Right. Adjusted the recipes for Avali metal and glass blocks crafted from the to be more in line with vanilla's recipes. I have no experience with github, so I'm including a link to a .zip with the modified files in their appropriate folder hierarchy.

    Here it is.
     
  14. RyuujinZERO

    RyuujinZERO Supernova

    Whoops, i just realise,d I posted that update in the wrong Avali thread.. derp. Sorry xD
     
    Fevix, Relten and Gilligan Lanley like this.
  15. Scival

    Scival Oxygen Tank

    Yeah but we're like... the same silly gooses on both threads so...
     
  16. Fevix

    Fevix Heliosphere

    Added to the repo
     
  17. baltosaa

    baltosaa Pangalactic Porcupine

    Those screenshots of the new mod have given me the hype.

    Seriously, they look so awesome. Can't wait to use them

    (I'm still wondering if it'll be possible to have both versions downloaded at the same time as to not lose any saves.)
     
  18. Fevix

    Fevix Heliosphere

    Once the main mod is released, I'm basically going to compare the two mods and remove anything that Triage has that Avali redid. (Such as the species itself, the recipes, weapons, etc.,)

    I already have a few plans on how to improve some things we currently have, plans that I'm VERY certain won't be done in the base mod. My local copy of Avali has some of these plans already being worked on, but I'm holding off on pushing them to the repo until they're in a place I like.
     
    Lodish likes this.
  19. Zombielogic101

    Zombielogic101 Phantasmal Quasar

    anyone know what items I'd need to set down to spawn an avali merchant colonist?
     
  20. Fevix

    Fevix Heliosphere

    Th avali footlocker should work on its own. if not, place a few of em.
     

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