August 6th - Progression Progress

Discussion in 'Dev Blog' started by metadept, Aug 6, 2014.

  1. Hatsya Souji

    Hatsya Souji Parsec Taste Tester

    Yeah, what if... we, humanity are the precursors after all?
     
  2. Imperial_Ranger

    Imperial_Ranger Void-Bound Voyager

    I think that gate idea is really cool and looks awesome but I have one question. Will there be another race after the nova kids? I ask that because if you look at the sides of the game there are seven heads (One for each race including the nova kids) and one empty one. So I'm wondering if there making another race farther in beta or will there be one in the quest line somewhere.
     
  3. Type1Ninja

    Type1Ninja Hard-To-Destroy Reptile

    I can't, really, though, because it isn't the fact that they haven't seen the gate that I'm mad at them for. It's the fact that they didn't read the last page of posts, which is just good manners.

    EDIT: Also...
    Yeah, although (just to be clear) I was talking about the "player," not their character, not the human race, but sort of... You know, us, the ones posting. Not our characters.
    Is that what you meant?
     
    Jedi65 likes this.
  4. Wolfie Inu

    Wolfie Inu Pangalactic Porcupine

    No, no, no, BloodyFingers. The suggestion only works when you preface your sentence with the phrase "would you kindly." Don't put it at the back. Honestly.
     
    Cloudhopper and Kawa like this.
  5. Zeklo

    Zeklo Heliosphere

    Yeah like some people stated early I think it would look better if it had a custom animation. Rather than the default beam down.
     
  6. Cyrix

    Cyrix Void-Bound Voyager

    Well I mean there isn't that much evidence that the "missing race" are the "precursors" who made the gate. We know that the gate itself was made by an ancient race and that there is at least one proto-race responsible for the creation of the Glitch and the advancement of Avian society, but there's nothing that says any of these are the missing race. It could be the precursor race (or one of the precursor races; we don't know whether the race that developed the Avians and made the Glitch are the same), but judging by the company that it's in, it could just as well be another sentient race that was removed for some reason. Maybe a future playable race? Once again, considering that it's up there with the rest of the playable races it's not far-fetched to assume there'll be another playable one at some point. If they are made playable however, the face will probably be put onto the gate so that all playable races are represented, which implies that the race may not be playable and will rather take a supporting or antagonistic role. Maybe it was a disgraced race? That would fit the bill for the Agarans, who are not playable (at least not yet).

    And then there's the whole deal with the tentacles, which are clearly ancient enough to be on the portal and powerful enough to be respected in such a way (they basically destroyed Earth). It's doubtful that the tentacles are the missing race, considering the tentacle-things don't have faces as such, but it's possible that they created the gate. We don't know whether the tentacle-things are intelligent or not, but considering that they were able to take over an entire planet of sentient beings it's certainly possible that they have some degree of intelligence, possibly enough to build the weird space-gate thing.

    This is all conjecture, so feel free to rip it apart.

    (look at me taking videogame lore so seriously)
     
  7. BloodyFingers

    BloodyFingers The End of Time

    Wait I used would you kindly? That's not right.

    Edit: I actually did... :lolwut:
    Edit2: deleting it. That was just bizarre. Not that it did any good since I've been quoted like fricking Nietzsche now...
     
    Last edited: Aug 7, 2014
  8. nours77

    nours77 Sandwich Man

    nice a bigger gate and the scenery around it,

    but i think the black sphere is a bit empty, make a little animation in it will be better, like a suck spiral (galaxy in front, black hole) or one or two moving line that closes the sphere an 3d sphere with a thing in it or a distorted view of thing behind the gate,...
     
    Last edited: Aug 7, 2014
  9. k0no

    k0no Scruffy Nerf-Herder

    i'm pretty sure that an ancient proto-race (forerunners etc.) wouldn't be just another head among the more recent races. it would be pride of place, much like the eye-with-tentacles things at the top.

    it wouldn't really make sense for them to just be sitting at the bottom like derps.
     
    Cyrix likes this.
  10. BloodyFingers

    BloodyFingers The End of Time

    Another detail is that the human head is slightly cracked. May be wear, but the other races are fairly preserved. Maybe that missing head were a victim of extinction by the hands (tentacles?) Of those space tentacled monsters. And while crippled by the loss of their homeplanet, humanity isn't quite down and out yet, hence their symbol is just cracked instead of ripped off entirely.

    Come to think of it, I often get this "actual protagonists" vibe off the human race in this game. That's not to discredit our choices in character creation, but of all the race's plights, humanity seems to be the most dire (with the Apex in a close second IMO).

    Edit: Maybe it's because that tentacle alien is a potential threat to everyone, human or otherwise. Humanity was just the first known victims. That makes the plot to eliminate this threat all the more personal to them from the get-go. But that doesn't mean the other races won't suffer that slimy, groping, disturbingly suggestive wrath as well.
     
    Last edited: Aug 7, 2014
    Cloudhopper likes this.
  11. oOFrostByteOo

    oOFrostByteOo Aquatic Astronaut

    This is exciting I can't wait for a 1.0 update! Thanks for your work guys these ideas look really fun and like some really interesting possibilities.Havn't played this game in 6 months waiting for stable to come out though :c
     
  12. k0no

    k0no Scruffy Nerf-Herder

    true for me as well. played about 100 hours with a bunch of friends exploring an early build like it was the full game. turns out it was just a glorified, unfinished sandbox.

    since then it's been more or less gathering dust until the main meat of the story, quests and such comes out.

    this may not be the right thread, but have they posted a ballpark release date for the full version? or is it still "it'll be ready when it's ready" kind of thing?
     
  13. Alternal

    Alternal Existential Complex

    Honestly, although the actual gate looks fantastic, the same animation for the ship doesn't really go well.

    The Gate opens up that strange portal to the outpost right? So it doesn't make too much sense for the character to teleport right past it, then off screen. The animation should be changed so the teleporting beam of light flies straight into the bubble, fading within.
     
  14. BloodyFingers

    BloodyFingers The End of Time

    Likewise. Maybe I'll go the Blasko way and jam some metal shrapnel inside my head. Wake me up when it's time to play this game proper, or when it's time to drive a blade through some retrofuturistic facist twit's jugular...
     
    Last edited: Aug 7, 2014
  15. Nathanqaz

    Nathanqaz Scruffy Nerf-Herder

    Can't wait for 1.0 to come out.

    Me::lickitung:1.0
     
  16. Pinchy

    Pinchy Subatomic Cosmonaut

    Flashbacks of Chakan.
     
  17. Tymon

    Tymon Cosmic Narwhal

    I personally am hoping they fix the damned random NPC despawning bug. It sucks to hunt for hours, finally find spawners you want, put them on your ship, then a few hours later the NPCs are just mysteriously freaking gone.
     
  18. Lora Grim

    Lora Grim Guest

    I think there should be more types of ores or alternative ores. Make an ore that is just dollar bills all crumbled up, crushed into balls. It would appear in waste biomes.
    You could make a green tophat with it~

    Maybe bring some of our nightmares to life, yes? Make ores that are like balls of steel hard silk and when you mine them, they explode into tiny spiderlings that attack you! They could appear in jungle biomes.
    You could make a spiderman costume with it~
     
  19. DarkTanatos

    DarkTanatos Astral Cartographer

    maybe the tantacle things are the precursors and nobody knows. they were just closing "project: human" but some of the project involved objects escaped. the missing head was just an other project that went off.

    there could also be the theory that there is no theory. its just a design without a deeper meaning and the crack at the human head is only there so every head doesnt look the same.
    the missing head could also be only there to make every race equal.
    with a number of 2n-1 there will always one on top or below everyone except you put them into a circle.
    so they needed another "slot"...placing anything or nothing into this slot has the same effect. there will be someone who thinks even more into it and story around this slot comes by itself. ;)
     
  20. Kawa

    Kawa Tiy's Beard

    I messed up yesterday, but here's today's diffs:
    Code:
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    DIFFS
    -----
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    >      "value" : [242, 24, 31, 255],
    1231c1471
    <      "value" : [255, 217, 26, 255],
    ---
    >      "value" : [229, 195, 23, 255],
    1237c1477,1483
    <      "value" : [102, 26, 255, 255],
    ---
    >      "value" : [77, 65, 8, 255],
    >      "comment" : "lunarbaselantern - off state",
    >      "brush" : [ [ "clear" ], [ "object", "lunarbaselantern", { "parameters" : { "defaultLightState" : false } } ] ]
    >    },
    >   
    >    {
    >      "value" : [92, 23, 229, 255],
    1243c1489
    <      "value" : [97, 24, 242, 255],
    ---
    >      "value" : [87, 22, 217, 255],
    1350a1597,1608
    >      "value" : [77, 68, 8, 255],
    >      "comment" : "floodlights facing left - off state",
    >      "brush" : [ [ "clear" ], [ "object", "floodlights", { "direction" : "left", "parameters" : { "defaultLightState" : false } } ] ]
    >    },
    >
    >    {
    >      "value" : [64, 57, 6, 255],
    >      "comment" : "floodlights facing right - off state",
    >      "brush" : [ [ "clear" ], [ "object", "floodlights", { "direction" : "right", "parameters" : { "defaultLightState" : false } } ] ]
    >    },
    >   
    >    {
    1362a1621,1638
    >      "value" : [77, 75, 8, 255],
    >      "comment" : "apexshiplight - off state",
    >      "brush" : [ [ "clear" ], [ "object", "apexshiplight", { "parameters" : { "defaultLightState" : false } } ] ]
    >    },
    >   
    >    {
    >      "value" : [247, 255, 26, 255],
    >      "comment" : "apexshiplightBroken",
    >      "brush" : [ [ "clear" ], [ "object", "apexshiplightBroken" ] ]
    >    },
    >   
    >    {
    >      "value" : [74, 77, 8, 255],
    >      "comment" : "apexshiplightBroken - off state",
    >      "brush" : [ [ "clear" ], [ "object", "apexshiplightBroken", { "parameters" : { "defaultLightState" : false } } ] ]
    >    },
    >   
    >    {
    1372a1649,1660
    >   
    >    {
    >      "value" : [187, 255, 51, 255],
    >      "comment" : "alarm",
    >      "brush" : [ [ "clear" ], [ "object", "alarm", { "direction" : "left" } ] ]
    >    },
    >   
    >    {
    >      "value" : [178, 242, 48, 255],
    >      "comment" : "alarm",
    >      "brush" : [ [ "clear" ], [ "object", "alarm", { "direction" : "right" } ] ]
    >    },
    1674c1962
    <      "name" : "entrance1",
    ---
    >      "name" : "lunarbase",
    1678c1966
    <      "def" : [ "image", [ "entrance1.png", "entrance1-objects.png" ] ]
    ---
    >      "def" : [ "image", [ "lunarbase.png", "lunarbase-objects.png", "lunarbase-wires1.png" ] ]
    
    dungeons\other\ancientgateway\ancientgateway.dungeon
    186,187c186,187
    <      "value" : [255, 0, 0, 255],
    <      "comment" : "wire #1 Red",
    ---
    >      "value" : [1, 0, 0, 255],
    >      "comment" : "wire #1",
    192,193c192,193
    <      "value" : [0, 255, 0, 255],
    <      "comment" : "wire #2 Green",
    ---
    >      "value" : [2, 0, 0, 255],
    >      "comment" : "wire #2",
    198,199c198,199
    <      "value" : [0, 0, 255, 255],
    <      "comment" : "wire #3 Blue",
    ---
    >      "value" : [3, 0, 0, 255],
    >      "comment" : "wire #3",
    201a202,429
    >   
    >    {
    >      "value" : [4, 0, 0, 255],
    >      "comment" : "wire #4",
    >      "brush" : [ [ "wire", { "group" : "group4", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [5, 0, 0, 255],
    >      "comment" : "wire #5",
    >      "brush" : [ [ "wire", { "group" : "group5", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [6, 0, 0, 255],
    >      "comment" : "wire #6",
    >      "brush" : [ [ "wire", { "group" : "group6", "local" : true } ] ]
    >    },
    >   
    >    {
    >      "value" : [7, 0, 0, 255],
    >      "comment" : "wire #7",
    >      "brush" : [ [ "wire", { "group" : "group7", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [8, 0, 0, 255],
    >      "comment" : "wire #8",
    >      "brush" : [ [ "wire", { "group" : "group8", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [9, 0, 0, 255],
    >      "comment" : "wire #9",
    >      "brush" : [ [ "wire", { "group" : "group9", "local" : true } ] ]
    >    },
    >   
    >    {
    >      "value" : [10, 0, 0, 255],
    >      "comment" : "wire #10",
    >      "brush" : [ [ "wire", { "group" : "group10", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [11, 0, 0, 255],
    >      "comment" : "wire #11",
    >      "brush" : [ [ "wire", { "group" : "group11", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [12, 0, 0, 255],
    >      "comment" : "wire #12",
    >      "brush" : [ [ "wire", { "group" : "group12", "local" : true } ] ]
    >    },
    >   
    >    {
    >      "value" : [13, 0, 0, 255],
    >      "comment" : "wire #13",
    >      "brush" : [ [ "wire", { "group" : "group13", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [14, 0, 0, 255],
    >      "comment" : "wire #14",
    >      "brush" : [ [ "wire", { "group" : "group14", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [15, 0, 0, 255],
    >      "comment" : "wire #15",
    >      "brush" : [ [ "wire", { "group" : "group15", "local" : true } ] ]
    >    },
    >   
    >    {
    >      "value" : [16, 0, 0, 255],
    >      "comment" : "wire #16",
    >      "brush" : [ [ "wire", { "group" : "group16", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [17, 0, 0, 255],
    >      "comment" : "wire #17",
    >      "brush" : [ [ "wire", { "group" : "group17", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [18, 0, 0, 255],
    >      "comment" : "wire #18",
    >      "brush" : [ [ "wire", { "group" : "group18", "local" : true } ] ]
    >    },
    >   
    >    {
    >      "value" : [19, 0, 0, 255],
    >      "comment" : "wire #19",
    >      "brush" : [ [ "wire", { "group" : "group19", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [20, 0, 0, 255],
    >      "comment" : "wire #20",
    >      "brush" : [ [ "wire", { "group" : "group20", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [21, 0, 0, 255],
    >      "comment" : "wire #21",
    >      "brush" : [ [ "wire", { "group" : "group21", "local" : true } ] ]
    >    },
    >   
    >    {
    >      "value" : [22, 0, 0, 255],
    >      "comment" : "wire #22",
    >      "brush" : [ [ "wire", { "group" : "group22", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [23, 0, 0, 255],
    >      "comment" : "wire #23",
    >      "brush" : [ [ "wire", { "group" : "group23", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [24, 0, 0, 255],
    >      "comment" : "wire #24",
    >      "brush" : [ [ "wire", { "group" : "group24", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [25, 0, 0, 255],
    >      "comment" : "wire #25",
    >      "brush" : [ [ "wire", { "group" : "group25", "local" : true } ] ]
    >    },
    >   
    >    {
    >      "value" : [26, 0, 0, 255],
    >      "comment" : "wire #26",
    >      "brush" : [ [ "wire", { "group" : "group26", "local" : true } ] ]
    >    },
    >   
    >    {
    >      "value" : [27, 0, 0, 255],
    >      "comment" : "wire #27",
    >      "brush" : [ [ "wire", { "group" : "group27", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [28, 0, 0, 255],
    >      "comment" : "wire #28",
    >      "brush" : [ [ "wire", { "group" : "group28", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [29, 0, 0, 255],
    >      "comment" : "wire #29",
    >      "brush" : [ [ "wire", { "group" : "group29", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [30, 0, 0, 255],
    >      "comment" : "wire #30",
    >      "brush" : [ [ "wire", { "group" : "group30", "local" : true } ] ]
    >    },
    >   
    >    {
    >      "value" : [0, 1, 0, 255],
    >      "comment" : "and",
    >      "brush" : [ [ "clear" ], [ "object", "and" ] ]
    >    },
    >   
    >    {
    >      "value" : [0, 2, 0, 255],
    >      "comment" : "dlatch",
    >      "brush" : [ [ "clear" ], [ "object", "dlatch" ] ]
    >    },
    >   
    >    {
    >      "value" : [0, 3, 0, 255],
    >      "comment" : "not",
    >      "brush" : [ [ "clear" ], [ "object", "not" ] ]
    >    },
    >   
    >    {
    >      "value" : [0, 4, 0, 255],
    >      "comment" : "or",
    >      "brush" : [ [ "clear" ], [ "object", "or" ] ]
    >    },
    >   
    >    {
    >      "value" : [0, 5, 0, 255],
    >      "comment" : "timer",
    >      "brush" : [ [ "clear" ], [ "object", "timer" ] ]
    >    },
    >   
    >    {
    >      "value" : [0, 6, 0, 255],
    >      "comment" : "timer1s",
    >      "brush" : [ [ "clear" ], [ "object", "timer1s" ] ]
    >    },
    >   
    >    {
    >      "value" : [0, 7, 0, 255],
    >      "comment" : "timer2s",
    >      "brush" : [ [ "clear" ], [ "object", "timer2s" ] ]
    >    },
    >   
    >    {
    >      "value" : [0, 8, 0, 255],
    >      "comment" : "timer3s",
    >      "brush" : [ [ "clear" ], [ "object", "timer3s" ] ]
    >    },
    >   
    >    {
    >      "value" : [0, 9, 0, 255],
    >      "comment" : "timer4s",
    >      "brush" : [ [ "clear" ], [ "object", "timer4s" ] ]
    >    },
    >   
    >    {
    >      "value" : [0, 10, 0, 255],
    >      "comment" : "timer5s",
    >      "brush" : [ [ "clear" ], [ "object", "timer5s" ] ]
    >    },
    >
    >    {
    >      "value" : [0, 11, 0, 255],
    >      "comment" : "xor",
    >      "brush" : [ [ "clear" ], [ "object", "xor" ] ]
    >    },
    1183c1411
    <      "value" : [26, 255, 217, 255],
    ---
    >      "value" : [23, 229, 195, 255],
    1189c1417
    <      "value" : [24, 242, 206, 255],
    ---
    >      "value" : [22, 217, 184, 255],
    1195c1423
    <      "value" : [26, 255, 232, 255],
    ---
    >      "value" : [23, 229, 209, 255],
    1201c1429
    <      "value" : [24, 242, 220, 255],
    ---
    >      "value" : [22, 217, 197, 255],
    1207c1435
    <      "value" : [178, 255, 26, 255],
    ---
    >      "value" : [106, 229, 23, 255],
    1213c1441
    <      "value" : [170, 242, 24, 255],
    ---
    >      "value" : [100, 217, 22, 255],
    1219c1447,1459
    <      "value" : [255, 26, 64, 255],
    ---
    >      "value" : [35, 77, 8, 255],
    >      "comment" : "lunarbaseconsole facing left",
    >      "brush" : [ [ "clear" ], [ "object", "lunarbaseconsole", { "direction" : "left", "parameters" : { "defaultSwitchState" : true } } ] ]
    >    },
    >
    >    {
    >      "value" : [28, 64, 6, 255],
    >      "comment" : "lunarbaseconsole facing right",
    >      "brush" : [ [ "clear" ], [ "object", "lunarbaseconsole", { "direction" : "right", "parameters" : { "defaultSwitchState" : true } } ] ]
    >    },
    >   
    >    {
    >      "value" : [255, 26, 33, 255],
    1225c1465
    <      "value" : [242, 24, 61, 255],
    ---
    >      "value" : [242, 24, 31, 255],
    1231c1471
    <      "value" : [255, 217, 26, 255],
    ---
    >      "value" : [229, 195, 23, 255],
    1237c1477,1483
    <      "value" : [102, 26, 255, 255],
    ---
    >      "value" : [77, 65, 8, 255],
    >      "comment" : "lunarbaselantern - off state",
    >      "brush" : [ [ "clear" ], [ "object", "lunarbaselantern", { "parameters" : { "defaultLightState" : false } } ] ]
    >    },
    >   
    >    {
    >      "value" : [92, 23, 229, 255],
    1243c1489
    <      "value" : [97, 24, 242, 255],
    ---
    >      "value" : [87, 22, 217, 255],
    1362a1609,1626
    >      "value" : [77, 75, 8, 255],
    >      "comment" : "apexshiplight - off state",
    >      "brush" : [ [ "clear" ], [ "object", "apexshiplight", { "parameters" : { "defaultLightState" : false } } ] ]
    >    },
    >   
    >    {
    >      "value" : [247, 255, 26, 255],
    >      "comment" : "apexshiplightBroken",
    >      "brush" : [ [ "clear" ], [ "object", "apexshiplightBroken" ] ]
    >    },
    >   
    >    {
    >      "value" : [74, 77, 8, 255],
    >      "comment" : "apexshiplightBroken - off state",
    >      "brush" : [ [ "clear" ], [ "object", "apexshiplightBroken", { "parameters" : { "defaultLightState" : false } } ] ]
    >    },
    >   
    >    {
    1371a1636,1647
    >    },
    >   
    >    {
    >      "value" : [187, 255, 51, 255],
    >      "comment" : "alarm",
    >      "brush" : [ [ "clear" ], [ "object", "alarm", { "direction" : "left" } ] ]
    >    },
    >   
    >    {
    >      "value" : [178, 242, 48, 255],
    >      "comment" : "alarm",
    >      "brush" : [ [ "clear" ], [ "object", "alarm", { "direction" : "right" } ] ]
    
    dungeons\other\outpost\outpost.dungeon
    186,187c186,187
    <      "value" : [255, 0, 0, 255],
    <      "comment" : "wire #1 Red",
    ---
    >      "value" : [1, 0, 0, 255],
    >      "comment" : "wire #1",
    192,193c192,193
    <      "value" : [0, 255, 0, 255],
    <      "comment" : "wire #2 Green",
    ---
    >      "value" : [2, 0, 0, 255],
    >      "comment" : "wire #2",
    198,199c198,199
    <      "value" : [0, 0, 255, 255],
    <      "comment" : "wire #3 Blue",
    ---
    >      "value" : [3, 0, 0, 255],
    >      "comment" : "wire #3",
    201a202,429
    >   
    >    {
    >      "value" : [4, 0, 0, 255],
    >      "comment" : "wire #4",
    >      "brush" : [ [ "wire", { "group" : "group4", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [5, 0, 0, 255],
    >      "comment" : "wire #5",
    >      "brush" : [ [ "wire", { "group" : "group5", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [6, 0, 0, 255],
    >      "comment" : "wire #6",
    >      "brush" : [ [ "wire", { "group" : "group6", "local" : true } ] ]
    >    },
    >   
    >    {
    >      "value" : [7, 0, 0, 255],
    >      "comment" : "wire #7",
    >      "brush" : [ [ "wire", { "group" : "group7", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [8, 0, 0, 255],
    >      "comment" : "wire #8",
    >      "brush" : [ [ "wire", { "group" : "group8", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [9, 0, 0, 255],
    >      "comment" : "wire #9",
    >      "brush" : [ [ "wire", { "group" : "group9", "local" : true } ] ]
    >    },
    >   
    >    {
    >      "value" : [10, 0, 0, 255],
    >      "comment" : "wire #10",
    >      "brush" : [ [ "wire", { "group" : "group10", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [11, 0, 0, 255],
    >      "comment" : "wire #11",
    >      "brush" : [ [ "wire", { "group" : "group11", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [12, 0, 0, 255],
    >      "comment" : "wire #12",
    >      "brush" : [ [ "wire", { "group" : "group12", "local" : true } ] ]
    >    },
    >   
    >    {
    >      "value" : [13, 0, 0, 255],
    >      "comment" : "wire #13",
    >      "brush" : [ [ "wire", { "group" : "group13", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [14, 0, 0, 255],
    >      "comment" : "wire #14",
    >      "brush" : [ [ "wire", { "group" : "group14", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [15, 0, 0, 255],
    >      "comment" : "wire #15",
    >      "brush" : [ [ "wire", { "group" : "group15", "local" : true } ] ]
    >    },
    >   
    >    {
    >      "value" : [16, 0, 0, 255],
    >      "comment" : "wire #16",
    >      "brush" : [ [ "wire", { "group" : "group16", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [17, 0, 0, 255],
    >      "comment" : "wire #17",
    >      "brush" : [ [ "wire", { "group" : "group17", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [18, 0, 0, 255],
    >      "comment" : "wire #18",
    >      "brush" : [ [ "wire", { "group" : "group18", "local" : true } ] ]
    >    },
    >   
    >    {
    >      "value" : [19, 0, 0, 255],
    >      "comment" : "wire #19",
    >      "brush" : [ [ "wire", { "group" : "group19", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [20, 0, 0, 255],
    >      "comment" : "wire #20",
    >      "brush" : [ [ "wire", { "group" : "group20", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [21, 0, 0, 255],
    >      "comment" : "wire #21",
    >      "brush" : [ [ "wire", { "group" : "group21", "local" : true } ] ]
    >    },
    >   
    >    {
    >      "value" : [22, 0, 0, 255],
    >      "comment" : "wire #22",
    >      "brush" : [ [ "wire", { "group" : "group22", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [23, 0, 0, 255],
    >      "comment" : "wire #23",
    >      "brush" : [ [ "wire", { "group" : "group23", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [24, 0, 0, 255],
    >      "comment" : "wire #24",
    >      "brush" : [ [ "wire", { "group" : "group24", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [25, 0, 0, 255],
    >      "comment" : "wire #25",
    >      "brush" : [ [ "wire", { "group" : "group25", "local" : true } ] ]
    >    },
    >   
    >    {
    >      "value" : [26, 0, 0, 255],
    >      "comment" : "wire #26",
    >      "brush" : [ [ "wire", { "group" : "group26", "local" : true } ] ]
    >    },
    >   
    >    {
    >      "value" : [27, 0, 0, 255],
    >      "comment" : "wire #27",
    >      "brush" : [ [ "wire", { "group" : "group27", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [28, 0, 0, 255],
    >      "comment" : "wire #28",
    >      "brush" : [ [ "wire", { "group" : "group28", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [29, 0, 0, 255],
    >      "comment" : "wire #29",
    >      "brush" : [ [ "wire", { "group" : "group29", "local" : true } ] ]
    >    },
    >
    >    {
    >      "value" : [30, 0, 0, 255],
    >      "comment" : "wire #30",
    >      "brush" : [ [ "wire", { "group" : "group30", "local" : true } ] ]
    >    },
    >   
    >    {
    >      "value" : [0, 1, 0, 255],
    >      "comment" : "and",
    >      "brush" : [ [ "clear" ], [ "object", "and" ] ]
    >    },
    >   
    >    {
    >      "value" : [0, 2, 0, 255],
    >      "comment" : "dlatch",
    >      "brush" : [ [ "clear" ], [ "object", "dlatch" ] ]
    >    },
    >   
    >    {
    >      "value" : [0, 3, 0, 255],
    >      "comment" : "not",
    >      "brush" : [ [ "clear" ], [ "object", "not" ] ]
    >    },
    >   
    >    {
    >      "value" : [0, 4, 0, 255],
    >      "comment" : "or",
    >      "brush" : [ [ "clear" ], [ "object", "or" ] ]
    >    },
    >   
    >    {
    >      "value" : [0, 5, 0, 255],
    >      "comment" : "timer",
    >      "brush" : [ [ "clear" ], [ "object", "timer" ] ]
    >    },
    >   
    >    {
    >      "value" : [0, 6, 0, 255],
    >      "comment" : "timer1s",
    >      "brush" : [ [ "clear" ], [ "object", "timer1s" ] ]
    >    },
    >   
    >    {
    >      "value" : [0, 7, 0, 255],
    >      "comment" : "timer2s",
    >      "brush" : [ [ "clear" ], [ "object", "timer2s" ] ]
    >    },
    >   
    >    {
    >      "value" : [0, 8, 0, 255],
    >      "comment" : "timer3s",
    >      "brush" : [ [ "clear" ], [ "object", "timer3s" ] ]
    >    },
    >   
    >    {
    >      "value" : [0, 9, 0, 255],
    >      "comment" : "timer4s",
    >      "brush" : [ [ "clear" ], [ "object", "timer4s" ] ]
    >    },
    >   
    >    {
    >      "value" : [0, 10, 0, 255],
    >      "comment" : "timer5s",
    >      "brush" : [ [ "clear" ], [ "object", "timer5s" ] ]
    >    },
    >
    >    {
    >      "value" : [0, 11, 0, 255],
    >      "comment" : "xor",
    >      "brush" : [ [ "clear" ], [ "object", "xor" ] ]
    >    },
    1183c1411
    <      "value" : [26, 255, 217, 255],
    ---
    >      "value" : [23, 229, 195, 255],
    1189c1417
    <      "value" : [24, 242, 206, 255],
    ---
    >      "value" : [22, 217, 184, 255],
    1195c1423
    <      "value" : [26, 255, 232, 255],
    ---
    >      "value" : [23, 229, 209, 255],
    1201c1429
    <      "value" : [24, 242, 220, 255],
    ---
    >      "value" : [22, 217, 197, 255],
    1207c1435
    <      "value" : [178, 255, 26, 255],
    ---
    >      "value" : [106, 229, 23, 255],
    1213c1441
    <      "value" : [170, 242, 24, 255],
    ---
    >      "value" : [100, 217, 22, 255],
    1219c1447,1459
    <      "value" : [255, 26, 64, 255],
    ---
    >      "value" : [35, 77, 8, 255],
    >      "comment" : "lunarbaseconsole facing left",
    >      "brush" : [ [ "clear" ], [ "object", "lunarbaseconsole", { "direction" : "left", "parameters" : { "defaultSwitchState" : true } } ] ]
    >    },
    >
    >    {
    >      "value" : [28, 64, 6, 255],
    >      "comment" : "lunarbaseconsole facing right",
    >      "brush" : [ [ "clear" ], [ "object", "lunarbaseconsole", { "direction" : "right", "parameters" : { "defaultSwitchState" : true } } ] ]
    >    },
    >   
    >    {
    >      "value" : [255, 26, 33, 255],
    1225c1465
    <      "value" : [242, 24, 61, 255],
    ---
    >      "value" : [242, 24, 31, 255],
    1231c1471
    <      "value" : [255, 217, 26, 255],
    ---
    >      "value" : [229, 195, 23, 255],
    1237c1477,1483
    <      "value" : [102, 26, 255, 255],
    ---
    >      "value" : [77, 65, 8, 255],
    >      "comment" : "lunarbaselantern - off state",
    >      "brush" : [ [ "clear" ], [ "object", "lunarbaselantern", { "parameters" : { "defaultLightState" : false } } ] ]
    >    },
    >   
    >    {
    >      "value" : [92, 23, 229, 255],
    1243c1489
    <      "value" : [97, 24, 242, 255],
    ---
    >      "value" : [87, 22, 217, 255],
    1362a1609,1626
    >      "value" : [77, 75, 8, 255],
    >      "comment" : "apexshiplight - off state",
    >      "brush" : [ [ "clear" ], [ "object", "apexshiplight", { "parameters" : { "defaultLightState" : false } } ] ]
    >    },
    >   
    >    {
    >      "value" : [247, 255, 26, 255],
    >      "comment" : "apexshiplightBroken",
    >      "brush" : [ [ "clear" ], [ "object", "apexshiplightBroken" ] ]
    >    },
    >   
    >    {
    >      "value" : [74, 77, 8, 255],
    >      "comment" : "apexshiplightBroken - off state",
    >      "brush" : [ [ "clear" ], [ "object", "apexshiplightBroken", { "parameters" : { "defaultLightState" : false } } ] ]
    >    },
    >   
    >    {
    1371a1636,1647
    >    },
    >   
    >    {
    >      "value" : [187, 255, 51, 255],
    >      "comment" : "alarm",
    >      "brush" : [ [ "clear" ], [ "object", "alarm", { "direction" : "left" } ] ]
    >    },
    >   
    >    {
    >      "value" : [178, 242, 48, 255],
    >      "comment" : "alarm",
    >      "brush" : [ [ "clear" ], [ "object", "alarm", { "direction" : "right" } ] ]
    
    items\defaultparameters.config
    29a30,33
    >  "liquidItems" : {
    >    "cooldown" : 0.05
    >  },
    >
    
    items\staves\racialstaves\novakid\light\novakidlightstaff1\novakidlightstaff1.staff
    7a8,10
    >  "description" : "Creates a miniature sun to light up the area.",
    >  "shortdescription" : "Red Giant Staff",
    >
    23c26
    <  "projectileType" : "reddwarf",
    ---
    >  "projectileType" : "redgiantspawner",
    25c28
    <    "speed" : 0,
    ---
    >    "speed" : 0.01,
    
    objects\apex\apexstatue3\apexstatue3.object
    40,41c40,41
    <  "onSounds" : [ "/sfx/objects/apexstatue3switchon.wav" ],
    <  "offSounds" : [ "/sfx/objects/apexstatue3switchoff.wav" ]
    ---
    >  "onSounds" : [ "/sfx/objects/apexstatue3_switchon.wav" ],
    >  "offSounds" : [ "/sfx/objects/apexstatue3_switchoff.wav" ]
    
    objects\glitch\medievalswitchshackle\medievalswitchshackle.object
    39,40c39,40
    <  "onSounds" : [ "/sfx/objects/apexstatue3switchon.wav" ],
    <  "offSounds" : [ "/sfx/objects/apexstatue3switchoff.wav" ]
    ---
    >  "onSounds" : [ "/sfx/objects/apexstatue3_switchon.wav" ],
    >  "offSounds" : [ "/sfx/objects/apexstatue3_switchoff.wav" ]
    
    objects\lunarbase\lunarbaseconsole\lunarbaseconsole.object
    57c57,60
    <  "outboundNodes" : [ [0, 0] ]
    ---
    >  "outboundNodes" : [ [0, 0] ],
    >
    >  "onSounds" : [ "/sfx/objects/console_generic_switchon.wav" ],
    >  "offSounds" : [ "/sfx/objects/console_generic_switchoff.wav" ]
    
    objects\ship\apexshiplight\apexshiplight.frames
    11c11
    <    "default.default" : "default.off"
    ---
    >    "default.default" : "default.on"
    
    objects\tiered\tier10switch\tier10switch.object
    43c43,46
    <  "outboundNodes" : [ [0, 0] ]
    ---
    >  "outboundNodes" : [ [0, 0] ],
    >
    >  "onSounds" : [ "/sfx/objects/console_generic_switchon.wav" ],
    >  "offSounds" : [ "/sfx/objects/console_generic_switchoff.wav" ]
    
    objects\tiered\tier3switch\tier3switch.object
    42c42,45
    <  "outboundNodes" : [ [0, 0] ]
    ---
    >  "outboundNodes" : [ [0, 0] ],
    >
    >  "onSounds" : [ "/sfx/objects/console_generic_switchon.wav" ],
    >  "offSounds" : [ "/sfx/objects/console_generic_switchoff.wav" ]
    
    objects\tiered\tier4switch\tier4switch.object
    41c41,44
    <  "outboundNodes" : [ [0, 0] ]
    ---
    >  "outboundNodes" : [ [0, 0] ],
    >
    >  "onSounds" : [ "/sfx/objects/console_generic_switchon.wav" ],
    >  "offSounds" : [ "/sfx/objects/console_generic_switchoff.wav" ]
    
    objects\tiered\tier5switch\tier5switch.object
    41c41,44
    <  "outboundNodes" : [ [0, 0] ]
    ---
    >  "outboundNodes" : [ [0, 0] ],
    >
    >  "onSounds" : [ "/sfx/objects/console_generic_switchon.wav" ],
    >  "offSounds" : [ "/sfx/objects/console_generic_switchoff.wav" ]
    
    objects\tiered\tier6switch\tier6switch.object
    41c41,44
    <  "outboundNodes" : [ [0, 0] ]
    ---
    >  "outboundNodes" : [ [0, 0] ],
    >
    >  "onSounds" : [ "/sfx/objects/console_generic_switchon.wav" ],
    >  "offSounds" : [ "/sfx/objects/console_generic_switchoff.wav" ]
    
    objects\tiered\tier7switch\tier7switch.object
    41c41,44
    <  "outboundNodes" : [ [0, 0] ]
    ---
    >  "outboundNodes" : [ [0, 0] ],
    >
    >  "onSounds" : [ "/sfx/objects/console_generic_switchon.wav" ],
    >  "offSounds" : [ "/sfx/objects/console_generic_switchoff.wav" ]
    
    objects\tiered\tier8switch\tier8switch.object
    42c42,45
    <  "outboundNodes" : [ [0, 0] ]
    ---
    >  "outboundNodes" : [ [0, 0] ],
    >
    >  "onSounds" : [ "/sfx/objects/console_generic_switchon.wav" ],
    >  "offSounds" : [ "/sfx/objects/console_generic_switchoff.wav" ]
    
    objects\tiered\tier9switch\tier9switch.object
    42c42,45
    <  "outboundNodes" : [ [0, 0] ]
    ---
    >  "outboundNodes" : [ [0, 0] ],
    >
    >  "onSounds" : [ "/sfx/objects/console_generic_switchon.wav" ],
    >  "offSounds" : [ "/sfx/objects/console_generic_switchoff.wav" ]
    
    objects\wired\smallwallbutton\smallwallbutton.object
    37c37,39
    <  "interval" : 13
    ---
    >  "interval" : 15,
    >
    >  "onSounds" : [ "/sfx/objects/tinywallbutton.wav" ]
    
    objects\wired\smallwallswitch\smallwallswitch.object
    25c25
    <  "scripts" : [ "/objects/wired/switch/toggleswitch.lua" ],
    ---
    >  "scripts" : [ "/objects/wired/switch/switchwithinput.lua" ],
    34c34,35
    < 
    ---
    >
    >  "inboundNodes" : [ [-1, 0] ],
    
    objects\wired\switch\switch.lua
    6c6
    <    output(false)
    ---
    >    output(entity.configParameter("defaultSwitchState", false))
    
    objects\wired\tinywallbutton\tinywallbutton.object
    38c38,40
    <  "interval" : 15
    ---
    >  "interval" : 15,
    >
    >  "onSounds" : [ "/sfx/objects/tinywallbutton.wav" ]
    
    objects\wired\tinywallswitch\tinywallswitch.object
    38c38,39
    <  "interval" : 10
    ---
    >  "onSounds" : [ "/sfx/objects/tinywallswitch.wav" ],
    >  "offSounds" : [ "/sfx/objects/tinywallswitch.wav" ]
    
    ships\apex\blockkey.config
    111c111
    <      "object" : "apexshiplightOff",
    ---
    >      "object" : "apexshiplight",
    113c113,114
    <        "unbreakable" : true
    ---
    >        "unbreakable" : true,
    >        "defaultLightState" : false
    
    ships\avian\blockkey.config
    111c111
    <      "object" : "apexshiplightOff",
    ---
    >      "object" : "apexshiplight",
    113c113,114
    <        "unbreakable" : true
    ---
    >        "unbreakable" : true,
    >        "defaultLightState" : false
    
    ships\floran\blockkey.config
    111c111
    <      "object" : "apexshiplightOff",
    ---
    >      "object" : "apexshiplight",
    113c113,114
    <        "unbreakable" : true
    ---
    >        "unbreakable" : true,
    >        "defaultLightState" : false
    
    ships\glitch\blockkey.config
    111c111
    <      "object" : "apexshiplightOff",
    ---
    >      "object" : "apexshiplight",
    113c113,114
    <        "unbreakable" : true
    ---
    >        "unbreakable" : true,
    >        "defaultLightState" : false
    
    ships\human\blockkey.config
    111c111
    <      "object" : "apexshiplightOff",
    ---
    >      "object" : "apexshiplight",
    113c113,114
    <        "unbreakable" : true
    ---
    >        "unbreakable" : true,
    >        "defaultLightState" : false
    
    ships\hylotl\blockkey.config
    111c111
    <      "object" : "apexshiplightOff",
    ---
    >      "object" : "apexshiplight",
    113c113,114
    <        "unbreakable" : true
    ---
    >        "unbreakable" : true,
    >        "defaultLightState" : false
    
    ships\novakid\blockkey.config
    111c111
    <      "object" : "apexshiplightOff",
    ---
    >      "object" : "apexshiplight",
    113c113,114
    <        "unbreakable" : true
    ---
    >        "unbreakable" : true,
    >        "defaultLightState" : false
    
    tiles\materials\supermatter.material
    20c20,21
    <    "zLevel" : 99
    ---
    >    "zLevel" : 99,
    >    "radiantLight" : [0.5, 0, 0.5]
    
     

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