August 28th - Alright, one more lunar base teaser!

Discussion in 'Dev Blog' started by Armagon, Aug 29, 2014.

  1. Golemonium

    Golemonium Void-Bound Voyager

    Oh the cursed inability to see creepiness. Could one exceptionally nice person point out the thingie to me? I've been staring into the gif for eternity, hoping to see anything but perhaps my monitor is too bright... or dirty. Please?
     
  2. Treldent02

    Treldent02 Orbital Explorer

    The shadow the left of the light looks like a small Xenomorph..... ALIENS!!!!
     
  3. Kawa

    Kawa Tiy's Beard

    It's a moontant. Obviously.
    How did I get here!?
     
  4. Pigbear

    Pigbear Scruffy Nerf-Herder

    I think its an Alien from Alien.
     
  5. bayley

    bayley Cosmic Narwhal

    Its probally just me,but this GIF reminds me of the first scene with Arnold in Terminator 2 judgement day.[DOUBLEPOST=1409303150][/DOUBLEPOST]
    [THE END]
     
    Last edited: Aug 29, 2014
  6. Nikg92

    Nikg92 Void-Bound Voyager

    Darn timezones.
     
  7. Seredoc

    Seredoc Void-Bound Voyager

    I'm not sure if it's been raised before, but I'm a bit cautious with lighting due to epilepsy. Will there be a way to turn off the flickering/flashing of the lights?
     
  8. AlexanderTemple

    AlexanderTemple Scruffy Nerf-Herder

    Now if only there was a way to keep enemies from being visible until in direct line of sight, that way you open the door and suddenly monster. Starbound could do some really good horror...
     
  9. Kawa

    Kawa Tiy's Beard

    Today's diff is somewhat shorter than the last, because of by now hopefully obvious reasons. No, not that they didn't do much.
    Code:
    FILES
    -----
    assets.config
    celestial.config
    terrestrial_worlds.config
    universe_server.config
    biomes\surface\arid\arid.surfacebiome
    biomes\surface\desert\desert.surfacebiome
    biomes\surface\forest\forest.surfacebiome
    [NEW] biomes\surface\garden\garden.parallax
    [NEW] biomes\surface\garden\garden.surfacebiome
    [NEW] biomes\surface\garden\garden.undergroundparallax
    [NEW] biomes\surface\garden\gardenunderground.png
    [NEW] biomes\surface\garden\rockdivider.png
    biomes\surface\jungle\jungle.surfacebiome
    biomes\surface\ocean\ocean.surfacebiome
    biomes\surface\savannah\savannah.surfacebiome
    biomes\surface\tentacles\tentacles.surfacebiome
    [NEW] celestial\system\terrestrial\biomes\garden\maskie1.png
    [NEW] celestial\system\terrestrial\biomes\garden\maskie2.png
    [NEW] celestial\system\terrestrial\biomes\garden\maskie3.png
    [NEW] celestial\system\terrestrial\horizon\textures\garden_l.png
    [NEW] celestial\system\terrestrial\horizon\textures\garden_r.png
    interface\cockpit\cockpit.config
    objects\floran\plantdoor1\plantdoor1.png
    [NEW] objects\naturaldungeon\dirttrapdoor\dirttrapdoor.frames
    [NEW] objects\naturaldungeon\dirttrapdoor\dirttrapdoor.object
    [NEW] objects\naturaldungeon\dirttrapdoor\dirttrapdoor.png
    [NEW] objects\naturaldungeon\dirttrapdoor\dirttrapdooricon.png
    [NEW] sfx\environmental\garden_day.ogg
    [NEW] sfx\environmental\garden_night.ogg
    [NEW] sfx\environmental\garden_underground.ogg
    [NEW] terrain\surface\lowhillssurface.terrain
    tiles\materials\bars.png
    tiles\materials\plantmatter.material
    tiles\materials\thatch.material
    
    DIFFS
    -----
    assets.config
    3,4c3,9
    < "assetCleanupTimeout" : 10000,
    < "cleanupTimeSmear" : 5000,
    ---
    > "assetCleanupTimeouts" : {
    > "config" : 30000,
    > "image" : 10000,
    > "audio" : 10000,
    > "font" : 30000,
    > "data" : 1000
    > },
    
    celestial.config
    260c260
    < "availableBiomes" : [ "tentacles", "desert", "ocean", "savannah", "grasslands", "jungle" ]
    ---
    > "availableBiomes" : [ "tentacles", "desert", "ocean", "savannah", "garden", "jungle" ]
    278c278
    < "dungeonWorld" : "lunarbase",
    ---
    > "dungeonWorld" : "ancientgateway",
    283c283
    < "worldSize" : "lunarbase",
    ---
    > "worldSize" : "ancientgateway",
    358c358
    < "availableBiomes" : [ "grasslands", "forest", "ocean", "savannah", "jungle", "tentacles" ]
    ---
    > "availableBiomes" : [ "garden", "forest", "ocean", "savannah", "jungle", "tentacles" ]
    
    terrestrial_worlds.config
    130c130
    < "terrainSelector" : "normalSurface",
    ---
    > "terrainSelector" : "lowHillsSurface",
    257c257
    < "grasslands" : {
    ---
    > "garden" : {
    259c259
    < "terrain" : [ "flats", "barren" ],
    ---
    > "terrain" : [ "hills" ],
    
    universe_server.config
    32c32
    < "biomes" : ["grasslands"],
    ---
    > "biomes" : ["garden"],
    
    biomes\surface\arid\arid.surfacebiome
    517c517
    < [0, [ "rust", "aridbones", "bones", "arid", "desert", "grasslands", "magma", "savannah", "volcanic" ]]
    ---
    > [0, [ "rust", "aridbones", "bones", "arid", "desert", "garden", "magma", "savannah", "volcanic" ]]
    
    biomes\surface\desert\desert.surfacebiome
    540c540
    < [0, [ "shrubby", "aridbones", "bones", "sandstone", "tar", "oasis", "colourful", "arid", "desert", "grasslands", "magma", "savannah", "volcanic" ]]
    ---
    > [0, [ "shrubby", "aridbones", "bones", "sandstone", "tar", "oasis", "colourful", "arid", "desert", "garden", "magma", "savannah", "volcanic" ]]
    
    biomes\surface\forest\forest.surfacebiome
    396,397d395
    <
    <
    579c577
    < [0, [ "toxicplains", "flowers", "eyepatch", "mushroompatch", "grasslands", "jungle", "ocean", "savannah", "tentacles" ]]
    ---
    > [0, [ "toxicplains", "flowers", "eyepatch", "mushroompatch", "garden", "jungle", "ocean", "savannah", "tentacles" ]]
    
    biomes\surface\jungle\jungle.surfacebiome
    540c540
    < [0, [ "flesh", "giantflowers", "toxicplains", "eyepatch", "desert", "forest", "grasslands", "jungle", "ocean", "tentacles" ]]
    ---
    > [0, [ "flesh", "giantflowers", "toxicplains", "eyepatch", "desert", "forest", "garden", "jungle", "ocean", "tentacles" ]]
    
    biomes\surface\ocean\ocean.surfacebiome
    467c467
    < [0, [ "desert", "flowers", "colourful", "grasslands", "jungle", "savannah" ]]
    ---
    > [0, [ "desert", "flowers", "colourful", "garden", "jungle", "savannah" ]]
    
    biomes\surface\savannah\savannah.surfacebiome
    508c508
    < [0, [ "rust", "shrubby", "aridbones", "desert", "forest", "grasslands" ]]
    ---
    > [0, [ "rust", "shrubby", "aridbones", "desert", "forest", "garden" ]]
    
    biomes\surface\tentacles\tentacles.surfacebiome
    479c479
    < [0, [ "forest", "arid", "desert", "grasslands", "jungle", "magma", "savannah", "snow", "tundra", "volcanic" ]]
    ---
    > [0, [ "forest", "arid", "desert", "garden", "jungle", "magma", "savannah", "snow", "tundra", "volcanic" ]]
    
    interface\cockpit\cockpit.config
    167c167
    < "grasslands" : [ 44, 200, 3 ],
    ---
    > "garden" : [ 44, 200, 3 ],
    
    tiles\materials\plantmatter.material
    21c21
    < "zLevel" : 0
    ---
    > "zLevel" : 10500
    
    tiles\materials\thatch.material
    21c21
    < "zLevel" : 0
    ---
    > "zLevel" : 50
     
  10. The Guilty Bystander

    The Guilty Bystander Void-Bound Voyager

    0.o Oh you guys know just how to tease me! Can't wait for the update :D
     
  11. Kwayne

    Kwayne Subatomic Cosmonaut

    The horrors of Eta Vulpeculae II are back!
     
  12. The Flashy lights are tweaked via wiring aren't they?
     
  13. Scival

    Scival Oxygen Tank

    No, they're just flickering moon base lights, they said they could ajust lights to flicker in a previous blog so you know, READSZDBHGKSHDFGILUASEDIGTDSFGNER
    Plus would'nt that be ridiculous, a room full of timers for all the lights?
     
  14. jeremyloveskiwi

    jeremyloveskiwi Void-Bound Voyager

    OMG! I saw something in the dark on the left, it's a shadow (wow, that helps).
     
  15. Wolfie Inu

    Wolfie Inu Pangalactic Porcupine

    *reads post*

    Oooh! Blue glowy things for me to mine and put on my ship!! MUHAHAHAHAHA

    Oh, and nice mission too I guess :rofl:
     
  16. Thorin

    Thorin Pangalactic Porcupine

    I just curled up in the corner over there and started sucking on my thumb whispering softly help me
     
  17. Nimeni

    Nimeni Big Damn Hero

    I looked so extensively to the monitor hoping it's not a maze scare... :D
    Btw, I couldn't see shit.

    ....anyway, that light gives the game a creepy atmosphere (which is cool).
     
  18. Kyasupah

    Kyasupah Pangalactic Porcupine

    Would be cool, if it was only sometimes. Otherwise it might get annoying.
     
  19. DarkGopher

    DarkGopher Poptop Tamer

    The lights still look more like strobe lights than flickering ones. The frequency needs to change more.
     
  20. Terraria do have on its wiring, timer items, I loved them i remember i created one huge Christmas tree with the light effects turning off and on at different timers what created something nice.
     

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