Heya, so I've been having this issue where the asset I patched isn't showing up. To explain, I'm making a HUD reskin, so the first thing I tried was to replace the path of the toolbar at the top with the asset I have for it. It works, in the sense it doesn't crash, but it doesn't load the asset. Right now the mod is in the mods folder, just trying to avoid dirty edits, any help would be appreciated. CODE Replacement [{ "op" : "replace","path" : "/background/fileBody","value" : "/interface/actionbar/hld_actionbarbg.png" }] What's being replaced { "background" : { "type" : "background", "fileHeader" : "", "fileBody" : "/interface/actionbar/actionbarbg.png", "fileFooter" : "" } } File Paths Mod interface/windowconfig/actionbar.config.patch Starbound interface/windowconfig/actionbar.config
Not dumb, no; just missed something little. I took a look at the "actionbar.config" file, and the "background" object is within the "paneLayout" object. So your replace path ought to be: Code: "/paneLayout/background/fileBody" Your description of your issue is very well laid out, by the way; good job (that helps make responses like this quite simple).