You can just paste any code into the post using the [ code] [/ code]tag of course at anytime if its a long piece of code - use pastebin.com [long = 40 lines+] If i am not here some one else will check anytime
You are probably growing impatient and angry/upset with me. But this is my first time ever dealing with this stuff, & I have no clue what half of this means. I think you need to be more "noobie" friendly for me to understand. LmL
I am not sure how "You can post the code at anytime" is not newbie friendly. But sure. In other words, you don't need to ask permission to post the code.
Ya your mod info file is fine Just so you understand - your mod right now is completely incompatible with any other mod using the same files right now. Since you are not using the __merge command
Ohh! Then that was probably the problem since earlier I was trying to use my mod with others. Are there any tutorials out there that show you how to use the __merge command?
You can just search this Mod support forum for "Tutorial" and you will get quite a few. Or you can use my book - next update should be soon. http://community.playstarbound.com/...ial-starbound-unoffical-modding-e-book.67821/
I will be honest, right now you are essentially creating a mod without knowing what your doing. That is equivelent to jumping into the ocean without knowing how to swim. You should probably stop for now and learn the basics fully before restarting. Practice creating 1 item of each type, instead of making a 100 files then finding out none of them work. So create 1 table first - get it fully working before starting on the next piece. Also you need to start learning what those errors are. I will give you a hint and say you made 2 mistakes. == Also you only need to attach files if there are many of them. Or its a huge chunk of code more then 40 lines. Otherwise copy the code into the post and use the code tag. The code tag button looks like a piece of paper with < > symbols inside of it.
Honestly, thank you for this. I understand what you are saying by "I will be honest, right now you are essentially creating a mod without knowing what your doing. That is equivelent to jumping into the ocean without knowing how to swim."
I started simple & started learning by following a tutorial on how to make a crafting table, whenever I interact with it, the game crashes. Code: Error: VariantException: No such key in Variant::get("paneLayout") 008341FC (/Users/builder/starbound-slave/releasebuilder-windows/build/source/core/StarVariant.hpp:13) ... (3) 0042B6EB (/Users/builder/starbound-slave/releasebuilder-windows/build/source/frontend/StarMainInterface.cpp:809) 004058F3 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/core/StarAny.hpp:453) 004068D7 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/client/StarClientApplication.cpp:381) 0040A6C4 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/application/StarApplicationBase.cpp:200) 00407E74 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/client/main.cpp:38) 004EC0C1 (\SDL-1.2.15/./src/main/win32/SDL_win32_main.c:318)
Error: VariantException: No such key in Variant::get("paneLayout") You have a GUI your linking to which doesn't exist
I am quite confused because I had followed these instructionss. http://community.playstarbound.com/...-2-how-to-make-your-own-crafting-table.44992/
Code: { "objectName" : "newcraftingtable", "rarity" : "Common", "objectType" : "interactable", "interactAction" : "OpenCraftingInterface", "interactData" : { "config" : "/interface/windowconfig/newcraftingtable.config", "filter" : [ "craftingtable", "plain" ] }, "printable" : false, "description" : "An expert craftsman could make a great... crafting table... on this.", "shortdescription" : "Wooden Crafting Table", "race" : "generic", "category" : "crafting", "price" : 200, "apexDescription" : "A table with a bunch of tools for a craftsman.", "avianDescription" : "A chance to display one's ability to create.", "floranDescription" : "Floran ussse table. Make nice thingss.", "glitchDescription" : "Inspired. Crafting module activated.", "humanDescription" : "I can use materials I've found here to create new things.", "hylotlDescription" : "A chance to create.", "inventoryIcon" : "newcraftingtableicon.png", "orientations" : [ { "dualImage" : "newcraftingtable.png:<color>", "imagePosition" : [-16, 0], "frames" : 1, "animationCycle" : 1.0, "spaceScan" : 0.1, "anchors" : [ "bottom" ], "collision" : "platform" } ] }