Modding Help Asset_unpacker

Discussion in 'Starbound Modding' started by TheGuillotine, Feb 2, 2014.

  1. TheGuillotine

    TheGuillotine And Do the MONKEY!

    There is nothing in here that says something about Json..
     
  2. TheGuillotine

    TheGuillotine And Do the MONKEY!

    Is there a way I can send you the file?
     
  3. The | Suit

    The | Suit Agent S. Forum Moderator

    First lets see what that file is
    If ithe file name is starbound
    You at least found the file

    Copy what ever is inside here and lets take a look first if you found the right file first of all.
    Let us worry about the contents
     
  4. TheGuillotine

    TheGuillotine And Do the MONKEY!


    Info: Preparing Star::Root...
    Info: Loading Star::Configuration from '..\starbound.config'
    Info: Done preparing Star::Root.
    Info: Client version 'Beta v. Furious Koala' '636'
    Info: Running from : C:\Program Files (x86)\Steam\steamapps\common\Starbound\win32\starbound.exe
    Info: Starting from the title screen
    Info: Initialized SDL
    Info: Initialized SDL Video
    Info: Initialized SDL Joystick
    Info: Initialized SDL Sound
    Info: Opened default audio device with 44khz / 16 bit stereo audio, 2048 sample size buffer
    Info: Loading Star::Root...
    Info: Loading Star::Configuration from '..\starbound.config'
    Info: Initializing SDL Window
    Info: Not loading ImageMetadataDatabase from file '..\image.cache', digest mismatch or assets not digestable
    Info: Created initial window 1138x615
    Warn: Perf: Assets::loadVariant millis: 5435
    Warn: Slow asset 5.436 : /particles/catred.particle
    Warn: Perf: Assets::loadVariant millis: 5830
    Warn: Slow asset 5.83 : /particles/catgreen.particle
    Warn: Slow asset 2.309 : /particles/defaultlightblue.particle
    Warn: Perf: ClientApplication::renderInit millis: 6463
    Info: Initializing SDL Window
    Warn: Perf: Assets::loadVariant millis: 7326
    Warn: Slow asset 7.326 : /particles/defaultorange.particle
    Info: Re-created window 1138x615
    Warn: Slow asset 5.171 : /particles/defaultwhite.particle
    Warn: Perf: StarApplicationBase::run.innerLoop millis: 7936
    Info: Application quitting!
    Info: [ [ "Assets::loadVariant", "Cnt#: ", 87, "Sum(ms)", 43457, "Avg", 499, "SAvg", 148, "Min", 12, "Max", 7326, "Last", 181, "Var(avg,us)", 415977, "VMax(ms)", 7210, "Parent", "" ], [ "StarApplicationBase::run.innerLoop", "Cnt#: ", 67, "Sum(ms)", 9526, "Avg", 142, "SAvg", 6106, "Min", 15, "Max", 7936, "Last", 282, "Var(avg,us)", 6.86748e+006, "VMax(ms)", 7921, "Parent", "" ], [ "ClientApplication::renderInit", "Cnt#: ", 2, "Sum(ms)", 6905, "Avg", 3452, "SAvg", 6439, "Min", 442, "Max", 6463, "Last", 442, "Var(avg,us)", 3.0105e+006, "VMax(ms)", 6021, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.SDL_PollEvent", "Cnt#: ", 80, "Sum(ms)", 6084, "Avg", 76, "SAvg", 4310, "Min", 0, "Max", 5918, "Last", 99, "Var(avg,us)", 5.01731e+006, "VMax(ms)", 5917, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.graphicsSwapBuffers", "Cnt#: ", 66, "Sum(ms)", 1366, "Avg", 20, "SAvg", 810, "Min", 0, "Max", 1081, "Last", 5, "Var(avg,us)", 924409, "VMax(ms)", 1081, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.sleeping", "Cnt#: ", 349, "Sum(ms)", 943, "Avg", 2, "SAvg", 1, "Min", 1, "Max", 13, "Last", 1, "Var(avg,us)", 1702.01, "VMax(ms)", 12, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.render", "Cnt#: ", 66, "Sum(ms)", 655, "Avg", 9, "SAvg", 467, "Min", 0, "Max", 639, "Last", 0, "Var(avg,us)", 538364, "VMax(ms)", 638, "Parent", "" ], [ "ClientApplication::render", "Cnt#: ", 66, "Sum(ms)", 654, "Avg", 9, "SAvg", 467, "Min", 0, "Max", 639, "Last", 0, "Var(avg,us)", 538379, "VMax(ms)", 638, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.preSleeping", "Cnt#: ", 58, "Sum(ms)", 642, "Avg", 11, "SAvg", 10, "Min", 10, "Max", 13, "Last", 11, "Var(avg,us)", 1068.97, "VMax(ms)", 3, "Parent", "" ], [ "Cinematic::render", "Cnt#: ", 66, "Sum(ms)", 593, "Avg", 8, "SAvg", 435, "Min", 0, "Max", 592, "Last", 0, "Var(avg,us)", 499121, "VMax(ms)", 592, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.postSleeping", "Cnt#: ", 291, "Sum(ms)", 301, "Avg", 1, "SAvg", 1, "Min", 1, "Max", 3, "Last", 1, "Var(avg,us)", 34.3643, "VMax(ms)", 2, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.renderPost", "Cnt#: ", 66, "Sum(ms)", 293, "Avg", 4, "SAvg", 207, "Min", 0, "Max", 289, "Last", 0, "Var(avg,us)", 238621, "VMax(ms)", 289, "Parent", "" ], [ "Assets::loadImage", "Cnt#: ", 1, "Sum(ms)", 291, "Avg", 291, "SAvg", 291, "Min", 291, "Max", 291, "Last", 291, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "Assets::loadBaseImage", "Cnt#: ", 1, "Sum(ms)", 290, "Avg", 290, "SAvg", 290, "Min", 290, "Max", 290, "Last", 290, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "Assets::loadFont", "Cnt#: ", 1, "Sum(ms)", 185, "Avg", 185, "SAvg", 185, "Min", 185, "Max", 185, "Last", 185, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "Assets::loadAudio", "Cnt#: ", 1, "Sum(ms)", 182, "Avg", 182, "SAvg", 182, "Min", 182, "Max", 182, "Last", 182, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "Assets::postProcessAudio", "Cnt#: ", 1, "Sum(ms)", 59, "Avg", 59, "SAvg", 59, "Min", 59, "Max", 59, "Last", 59, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "ClientApplication::updateSplash", "Cnt#: ", 79, "Sum(ms)", 1, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 12.6582, "VMax(ms)", 1, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.update", "Cnt#: ", 79, "Sum(ms)", 1, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 12.6582, "VMax(ms)", 1, "Parent", "" ], [ "ClientApplication::update", "Cnt#: ", 79, "Sum(ms)", 1, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 12.6582, "VMax(ms)", 1, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.graphicsClear", "Cnt#: ", 66, "Sum(ms)", 1, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 15.1515, "VMax(ms)", 1, "Parent", "" ], [ "Cinematic::update", "Cnt#: ", 79, "Sum(ms)", 0, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 0, "Last", 0, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.graphicsStart", "Cnt#: ", 66, "Sum(ms)", 0, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 0, "Last", 0, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.graphicsFinish", "Cnt#: ", 66, "Sum(ms)", 0, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 0, "Last", 0, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "ClientApplication::processInput", "Cnt#: ", 2, "Sum(ms)", 0, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 0, "Last", 0, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "ClientApplication::renderDestroy", "Cnt#: ", 2, "Sum(ms)", 0, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 0, "Last", 0, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ] ]
     
  5. TheGuillotine

    TheGuillotine And Do the MONKEY!

    Btw those are not supposed to be :p
     
  6. The | Suit

    The | Suit Agent S. Forum Moderator

    Mm? What exactly did your mod edit?
    Did you try to modify the starbound.config or something?

    Zip up your mod - or paste the code of the files of your mod into pastebin.com
    There is an option "upload" file on the bottom of the page
     
  7. TheGuillotine

    TheGuillotine And Do the MONKEY!

    Yes. My mod had to do with adding a new crafting table...
     
  8. The | Suit

    The | Suit Agent S. Forum Moderator

    The error isn't associated with your crafting table directly- did you make any other changes.

    Remove your crafting table mod from your mods folder and try to run the game. Does it work?
     
  9. TheGuillotine

    TheGuillotine And Do the MONKEY!

    I need to get going atm. I will finish this tomorrow. Thanks for helping me.
     
  10. TheGuillotine

    TheGuillotine And Do the MONKEY!

    Whenever I remove the mod it seems to work just fine.
     
  11. intervencion

    intervencion Existential Complex

    So the mod has an error
     
  12. The | Suit

    The | Suit Agent S. Forum Moderator

    Mmm.. well the thing is your starbound.log is not showing an error. Did you actually load the game completely - as in enter the game jump around etc.
    Then copy the starbound.log?

    W/e the issue the problem according to the hand typed one is on the 10th line. [but more likely on the 9th]

    ====

    The problem is there is no way you have a runtime error that shows a Json problem that doesn't appear in the Starbound.log
    The only way for that to happen is you would had to have moved out the mod file, run the game - quit and then gave us the starbound.log file

    Which is essentially useless since the mod wouldn't have been in the mod folder anyway.
     
  13. TheGuillotine

    TheGuillotine And Do the MONKEY!

    The thing is, it will not let me even go into the game. It does not show the Chucklefish & loading screen. It just gives me the error...
     
  14. intervencion

    intervencion Existential Complex

    When the error popup copypaste the starbound.log then
     
  15. TheGuillotine

    TheGuillotine And Do the MONKEY!

    Like, copy, delete, then paste?
     
  16. The | Suit

    The | Suit Agent S. Forum Moderator

    You do one thing guillotine - you zip up your mod folder press upload file and paste it
     
  17. TheGuillotine

    TheGuillotine And Do the MONKEY!

     

    Attached Files:

  18. TheGuillotine

    TheGuillotine And Do the MONKEY!

    Hey! I got it to actually run Starbound, my item is in the game, buut when I went to interact with it the game crashed. I checked the starbound.log & it gave me this error. Do you know what is wrong?

    "
    Error: VariantException: No such key in Variant::get("paneLayout")
    008341FC (/Users/builder/starbound-slave/releasebuilder-windows/build/source/core/StarVariant.hpp:13)
    ... (3)
    0042B6EB (/Users/builder/starbound-slave/releasebuilder-windows/build/source/frontend/StarMainInterface.cpp:809)
    004058F3 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/core/StarAny.hpp:453)
    004068D7 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/client/StarClientApplication.cpp:381)
    0040A6C4 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/application/StarApplicationBase.cpp:200)
    00407E74 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/client/main.cpp:38)
    004EC0C1 (\SDL-1.2.15/./src/main/win32/SDL_win32_main.c:318)

    "
     
  19. The | Suit

    The | Suit Agent S. Forum Moderator

    First of all you should never leave any line blank.
    Which you did in the mod support link in the modinfo file. Which is why your mod never started. If your not going to put in a value don't bother writing anything there in the first place.

    With that said and done.
    How is it possible your expecting your object can be interacted with.... if the config file you referenced doesn't exist in the first place?
    Code:
    /interface/windowconfig/evilaltar.config
     
  20. TheGuillotine

    TheGuillotine And Do the MONKEY!

    I have tinkered with the "mods" folder I had sent you before & the MODINFO file has a lot less content. Would you like to see the updated version?
     

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