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Are you happy with the development speed? [Unofficial Poll]

Discussion in 'Starbound Discussion' started by Morsus98, Sep 22, 2014.

?

Are you happy with the speed at which Starbound is being developed and updated?

  1. Yes

    28.6%
  2. No

    36.8%
  3. Kind of

    14.1%
  4. Not really

    13.8%
  5. Don't know / Don't care

    6.6%
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  1. Jonesy

    Jonesy Sarif's Attack Kangaroo Forum Moderator

  2. Ulfgar

    Ulfgar Void-Bound Voyager

    Anyone knows, what's the release date is? Circa? Summer 2015?
     
  3. M_Sipher

    M_Sipher Oxygen Tank

    Maybe there should just be a stickied post in the forum with the header THERE IS NO SET DATE FOR THE NEXT STABLE UPDATE STOP ASKING

    That might cut back the number of people asking by about 5%.
     
  4. The | Suit

    The | Suit Agent S. Forum Moderator

    The release date is confirmed for August 32nd.

    Now some of you may say, But swat August doesn't have 32 days! But how do we know if an August 32sn't won't happen in the future without going to the future in the first place? Schrödinger's cat
     
  5. gejiryu

    gejiryu Big Damn Hero

    At least smash 3ds and rebirth will entertain most of us while we patiently wait for some star bounding.
     
  6. Lora Grim

    Lora Grim Guest

    For a moment i read that as "star pounding".
     
  7. Akado

    Akado Oxygen Tank

    Your mind is still in the gutter from the "blog titles" thread, isn't it?
     
  8. Feathery Dust

    Feathery Dust Spaceman Spiff

    The thread may have been locked but the scars will remain FOREVER! MWAHAHAHA :mwahaha:
     
    The | Suit likes this.
  9. Litagano Motscoud

    Litagano Motscoud Master Astronaut

    rip in piss thread ;_;7
     
  10. Owl_Stalker

    Owl_Stalker Guest

    "Rest in peace in piss thread :cry:7"
    wat
     
    Feathery Dust and The | Suit like this.
  11. SugarShow

    SugarShow Scruffy Nerf-Herder

    Make a 2D game with pixel graphics and barely dynamic animations isn't so easy as it should be:facepalm::facepalm:.
     
  12. BlueMountain

    BlueMountain Void-Bound Voyager

    Well, it's clear that they are working hard on the game. I have had my time with the game as it is and i have seen what there is to see.
    I got tons of stuff to do in the meantime until they push out an update. I'm sure it will be huge.
     
  13. Kara G

    Kara G Phantasmal Quasar

    I don't mind waiting for a better game. I would just be more worried that the game comes out in a finished state, and then there is a sharp drop off of further development for the game before even a year goes by because of the other project games. It would be nice to at least see a few years worth of further attention to the game.like any other.
     
    The | Suit likes this.
  14. Angelus Domini

    Angelus Domini Aquatic Astronaut

    I'd be infinitely more pleased if they released a stable update or had a time frame we could expect to see one. I get the point of nightly is to keep the flow of the days content out there to be explored, but I just want to see a new stable to experience. I guess they kind of learned as they developed the game that stable is just a pain and pointless because the bugs in there aren't worth squashing when they're focused on getting the new stuff in with all its long list of bugs. Also since they're redesigning half the games mechanics its only reasonable to expect them to be slow since they're reworking such a major part of the game. I don't think development speed is the issue, I think ability to see content and explore the everchanging game is the problem. I don't want to play nightly, in fact when I tried it only worked for 1 day then permanently broke, and I didn't have the care or heart to troubleshoot to experience the bugs and non-working mechanics. I would love it to feel more like minecraft in development. the alpha moved smoothly into beta, and smoothly into full release with content coming out in patches over and over with bug squashing in between rather than this nightly situation where they just dump unfunctioning art assets and cool but inaccessible stuff. Novakids were basically just humans when they dumped them into the nightly. I understand the development process, but nightly is basically just an excuse to never update your game so you can sustain the hype that things are actually occuring in the studio, and work is being done, without actually making that work accessible to the average player.

    I feel like if for whatever reason they read this and actually cared at all, they'd put out more consistent stable updates for the average player who prepurchased to play the beta and experience the game on its course rather than suffer in the nightly. the last STABLE update was 26/04/2014. Get your hype back up by putting out more consistent stable updates, and generate more positive focused feedback by allowing the players to experience the game with others in a semi bug-free environment. Its beta, which means stage 2 development, game is ready to ship except bugs need to be squashed and slight things need to be adjusted. Not that the entire game needs to be reworked and remade mechanically. If you're going to do that you may as well call it alpha. Don't give us a playable beta with several stable updates introducing all kinds of stuff then leave it to gather dust for 6 months. Continue the updates so the average player who isn't on these forums or isn't checking the daily progress can actually see that you guys want the game to be played.

    I think I speak for everyone when I say that the potential of the game is so high that we ALL want to see it finished as soon as possible, and I understand the dev process isn't fast; I'm not asking it to be. I'd love to see progress in the form of a stable update though. If I played through a new stable with some friends I bet I could give real feedback; which is the point of a public beta.
    tl;dr 'm incredibly unhappy with the lack of stable, as this game had lots of potential to be streamed, but the lack of additional content really killed its hype train after they dropped the beta on steam.

    EDIT: I didn't even mention I bought my fiancee a copy but she actually can't play it on her laptop, the framerate is terrible. She plays league with 60fps but this game too hard?
    DOUBLE EDIT: Somewhere in the daily updates I read something about optimization and the game running better, but that never made it to stable; so my fiancee could potentially have played the game for months now if there was a stable update.
     
    Last edited: Oct 6, 2014
    Pingeh, Madzai and Nimeni like this.
  15. Pentarctagon

    Pentarctagon Over 9000!!!

    I get the feeling that they really felt like they needed to release *something*. Keep in mind that the very first release date they announced for Starbound was for Summer 2012.
     
    Madzai likes this.
  16. MrHiggle

    MrHiggle Existential Complex

    You must be dissapointed.
     
  17. Zuvaii

    Zuvaii Heliosphere

    We're coming up on half a year since the last stable release. Modders, the ones with big mods anyway (aside from Frackin' Flora that I know of) haven't updated their mods at all because they all know a lot is gonna change at the next release and there's no point in releasing a big update to the mod if two days later we get the released version. Almost six months with no stable updates to show for it. Yes, there are Nightlies, but I can't use mods with those and much like Skyrim and Fallout: New Vegas, once you've used mods, going back to vanilla just ain't gonna cut it. I don't even bother with the blog site because it'd just be another site I'd have to visit aside from the official one for new sources... that and the, well, titles were immature and something I'd expect some fanfiction.net-grade slashfics and not a videogame publisher/developer's site. I check General Discussions, alerts for mod updates, and not a whole lot else. I remember that Nerf Now comic that made fun of Starbound's development time and remember thinking it was full of crap, but as every week passes with no update to the stable build, not release mind you, a simple stable update would do, just makes me care less about the game. I've still got over $50 in my Steam Wallet and I'm gonna be getting more in the next couple of months. If Starbound isn't given a release/stable update by the time the Christmas Sale roles around, you can bet I'll pretty much forget about it because of all the fresh options that will keep me more entertained than a fat kid at a cake shop.

    Don't get me wrong, I like the game and I want it to succeed, but really, I'm suffering burn-out from waiting and I didn't even think that was possible.
     
    Pingeh likes this.
  18. Alezales

    Alezales Void-Bound Voyager

    This is from someone who first played the game when it came out on early access, and later again a few months back.

    I would really appreciate if they would be able to prioritize their updates. Instead of fleshing out new content, why isn't there a focus on completely whats already inside the game? I don't have alot of playtime with this game so I might not know something or get some facts wrong but from what I see there isn't things like Hylotl villages yet, and Hylotl race was there when the game first came out as early access so how can it be missing? Turrets also still seem to be WIP, still shooting at NPC villagers from the first time I've used till recently. It's all these things that aren't fully completed but yet are inside the game and don't get updates that I feel really needs the attention.

    Yet I am seeing that they are working on new races, new biomes, when what I feel that they should be doing is trying to complete what is already inside the game and refining the core gameplay/mechanics , the latter I have seen them do with great improvements compared to when it first came out so kudos to that. I understand that they usually have different teams working on different areas like development of new content, improving mechanics and what not, but looking at the progress they made I think they need more focus and emphasis on completely the core game, things that were there on early access release, and slow down new content unless they feel that the game is ready to progress to new content.
     
    Beatrice likes this.
  19. Mara1681

    Mara1681 Phantasmal Quasar

    The problem isn't in the speed of developing the game. Problem is in the stable builds...
    I understand that developers want to publish final version as a stable version, but at what price?
    Lot's of mod developers stooped their work, because of unstable versions...
    I don't want to play any other version than stable. Last stable version isn't optimized.
    I have CPU with 6 cores and one core has 4 Ghz, GeForce 460 GTX, 8 GB RAM, SSD...
    Last stable version sill drops my FPS down (about 10 FPS)... really?
    I think, that the developers should publish stable version which will be optimized and mod developers could continue in their work.
    That's why I choose NO! Last time I tried to put through suggestion for removing glow effect around player in full darkness. Many people voted for that and said that it is a good idea...
    I didn't notice any change in last unstable builds...
     
  20. Iris Blanche

    Iris Blanche Pudding Paradox Forum Moderator

    @Mara1681
    Actually there are massive changes in core mechanics and all other stuff which results often in character wipes or even universe wipes in the nightlies. The whole new stuff added in the nightlies is at most parts bugged and before this isn't fixed there will be no stable release. The optimization can also be done after the whole other stuff is fixed.

    I choose yes because the nightly branch holds the actual progress of development.
     
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