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Are meteor showers really affected by Asteroid Fields in the system?

Discussion in 'Starbound Discussion' started by Crome, Jan 19, 2014.

  1. Crome

    Crome Scruffy Nerf-Herder

    I'm asking this question simply because there have been many theories. All of these theories stating that that meteor showers are only caused by asteroid fields near your planet. Has anyone tested this to see if its true?
     
  2. Torren

    Torren Ketchup Robot

    I don't believe so.
     
  3. Elate

    Elate Spaceman Spiff

    While I can't confirm this, I think that would be a pretty good idea, and a good indicator of whether they're around before we bother landing.
     
  4. Juice Box

    Juice Box Pangalactic Porcupine

    Juice Box doubts this, however if it isn't in place JB recommends that you pop that idea over to the suggestions section of the forum.
     
  5. Jetpack725

    Jetpack725 Guest

    Well, I was on a planet with no asteroid field in the star system, and got nailed by a meteor so it doesn't matter if there's a field nearby.
     
  6. cooltv27

    cooltv27 Heliosphere

    where as on my home planet I have an asteroid field also orbiting the same planet as me, and ive never seen any weather at all
    these decrease the likely hood of this being real
     
  7. Noobverest

    Noobverest Scruffy Nerf-Herder

    I wonder if its possible to have moving planets

    e.g. asteroid field is always moving and you have to dodge asteroids?

    dunno, would be cool if it worked like that :D
     
  8. Jetpack725

    Jetpack725 Guest

    It's only happened to me once, and the first area it strikes, is directly on me :(
     
  9. Gunslinger

    Gunslinger Existential Complex

    Got the same problem. Never saw one.
     
  10. RyuujinZERO

    RyuujinZERO Supernova

    No. Weather systems on a planet are randomly generated based on planet archetype, specificlly they are defined in the .surfacebiome files found under /biome/

    For example, for the "grasslands" biome we see:

    Code:
     "weather" : [
          [
            [0.1, "rain"],   
            [0.05, "storm"],
            [0.025, "glowingrain"],     
            [0.125, "drizzle"],
            [0.7, "clear"]
          ],
          [
            [0.05, "acidrain"],   
            [0.95, "clear"]
          ],
          [
            [0.1, "snow"],   
            [0.9, "clear"]
          ],
          [
            [0.03, "meteorshower"],   
            [0.97, "clear"]
          ],
          [
            [0.01, "largemeteor"],   
            [0.99, "clear"]
          ],
          [
            [1.0, "clear"]
          ],
          [
            [1.0, "clear"]
          ],
          [
            [1.0, "clear"]
          ],
          [
            [1.0, "clear"]
          ],
          [
            [1.0, "clear"]
          ],
          [
            [1.0, "clear"]
          ]
        ],
    It's typically understood that when a world is generated, ONE of those blocks of weather patterns it assigned to the planet randomly based on the seed of that world and never changes. There's a few people who dispute it, but those people tend to have so many mods running it's unclear if the common understanding is wrong, or whether they just have a mod that is allowing different weather patterns (ie. rain and meteors on same planet).

    That's not to rule out that asteroids affect meteor spawn rate due to some hard coded engine feature we're unaware of of course, but it seems unlikely.
     

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