1. Please be advised of a few specific rules and guidelines for this section.

RELEASED [ARCHIVE] Creative Mode - Complete control over your experience.

Discussion in 'Mechanics' started by aMannus, Dec 8, 2013.

Thread Status:
Not open for further replies.
  1. aMannus

    aMannus Space Kumquat

    Heh, had the same thing happen to me, except it was with the hotfix and something server related. It happens. :)
     
  2. smallun

    smallun Big Damn Hero

    Would it be at all possible to add a duplication box or item? there are items i need more of, but i can only find them in a chest (Uncraftables) and nothing here provides the copy of what i want. If you could think abut this, that would be most appreciated. Now i don't know is this has been suggested once or twice, but i have not gone through all the comments, so sorry if this is a repetitive post, i know how much mod-makers hate them. Thanks!
     
  3. aMannus

    aMannus Space Kumquat

    It actually hasn't been suggested, and it isn't that odd of a suggestion. When I finally get all the items into the spawning table though, there's no need for duplicating items. You can just craft/spawn more items of the one you want more of.

    And an actual object duplicating items will be tough to say the least, as it probably needs code that's right up there with the core code of the game (AKA not through the mod API or 'templates' that are in place). It's possible to create furnace recipes that just output the item twice of the one you put in, but at that stage, I'd rather have those recipes work for the spawning box instead.
     
  4. smallun

    smallun Big Damn Hero

    I see. So what you are saying is you are close to adding all the items? if not, that's fine take yer' time.

    On a side note: Whats gonna be the deal with guns and random weapons? Are you just going to have a scripted machine that randomly generates one? or are you going to pre-set some of them and just put those up? ALSO: Weapons and stuff we only find in chests are going to be spawn-able, right?
     
  5. aMannus

    aMannus Space Kumquat

    Well, I'm not adding the recipes manually, I'm hoping to get a working script running to do this for me. So it's not really a matter of 'almost there', it's more like, if it's there, suddenly all items are there.

    And no, randomly generated items will not be obtainable through this, due to the fact they don't have a valid .item or .object existing, which in turn is of course due to the random generation. I'm hoping to fill this gap a little by adding a custom gun and sword that has high base stats, but for actual duplicating of guns and the like you might want to wait for an actual save editor.

    Also, about the ETA of the spawning box, I have no clue. Today I've mostly just worked on getting the mod compatible with the new update and then I kinda just played the game myself for the rest of the day. Hoping to get work done tomorrow evening, and we'll see how far I get.
     
  6. smallun

    smallun Big Damn Hero

    Uh huh. Well, thanks for your fast responses! It usually takes a day or two for many people to get back on what i said. I look forward to the completion of this mod.
     
  7. Mr. Zombie

    Mr. Zombie Void-Bound Voyager

    So I placed an Ultimate Box in my MP server and when I came back in it became invisible and even after removing the mod there's still an invisible block I can stand on.

    Do I just need to remove the CreativeMod folder or what else.
     
  8. VeryOpinionatedGamer

    VeryOpinionatedGamer Scruffy Nerf-Herder

    So i created this little video, bare with me as I have not done videos with me talking before, Instructional or otherwise, but it's a little video oh installing and using this mod. Not long but straight and to the point.



    At some point i'll make a better one, but this should do unless someone else wants to make another.
     
  9. aMannus

    aMannus Space Kumquat

    Honestly, I'm not quite sure. I haven't tested it too much in multiplayer, I just know it all works if everyone has the mod installed. So you can't mine this invisible item either?

    That is actually really awesome. I'll add this to the opening post as well, hopefully it removes some of the complaints about the mod not working. One thing though, for both the Ultimate Box Unlocker and all the tech unlocks, you just need to pick up the item. You don't have to actually use them.
     
    VeryOpinionatedGamer likes this.
  10. VeryOpinionatedGamer

    VeryOpinionatedGamer Scruffy Nerf-Herder

    have you tried resetting the server? A few days ago before the new patch my Ethernet cable got pulled out of my computer while i was playing on my server with a friend it resulted in this.
    2013-12-08_00001.jpg

    As you can see I'm pointing a gun at myself yet that copy of me shouldn't be there. Since it is me after all it should have vanished when i lost my connection to the server.
    after a server reset, the other me vanished, but prior to it, it remained standing in our base for the entire 4 hour spree we spent playing.
     
  11. Mr. Zombie

    Mr. Zombie Void-Bound Voyager

    It also is there in single player now.
     
  12. aMannus

    aMannus Space Kumquat

    If that's the case, I would suggest doing a clean install of the mod again. Hopefully, that'll make the item the actual box again and you can just pick it up and trash it.
     
  13. Neonbeta

    Neonbeta Void-Bound Voyager

    Any chance of getting the inactive robot in the spawning box?
     
  14. aMannus

    aMannus Space Kumquat

    It already is.
     
  15. Mr. Zombie

    Mr. Zombie Void-Bound Voyager

    No such luck. It shows me being able to mine the invisible area, its just that nothing ever breaks.
     
  16. Neonbeta

    Neonbeta Void-Bound Voyager

    Must not be in the version I have then(v08). Because I see the distress beacon and decoy princess, but not hide nor hair of the inactive robot.
     
  17. Jecoconono

    Jecoconono Scruffy Nerf-Herder

    Its yellow, its 1 item, not all the pieces! Try carefully not skipping any items while scrolling down
     
  18. VeryOpinionatedGamer

    VeryOpinionatedGamer Scruffy Nerf-Herder

    I'll address that when i make the next one, going to get some sleep though so it'll be first thing in the morning.
     
  19. Moray

    Moray Seal Broken

    theres quite alot of stuff missing, i saw in a post before it said it had the robot in there, which from what i can see it doesnt, it also does not have the processor for the robo table
     
    Last edited: Dec 11, 2013
  20. ReMark

    ReMark Subatomic Cosmonaut

    Sorry about the late response aMannus!

    Sadly, I did as the instructions told me to, and it did not work. However, it could have been for other reasons on my end.
    I've gotten it to work, and it wasn't an issue with your mod/installation, but some other things that (For whatever reasons) conflicted (there were many more symptoms I had last night).

    Out of curiosity, is this mod compatible by being loaded in with the "bootstrapper.config" file? Just so I can place it into a folder besides "..\assets" ?

    On a note, frustrated koala still works with this mod. The patch did not harm the mod.
     
Thread Status:
Not open for further replies.

Share This Page