Hi guys ! Just wondering if anyone has managed to apply an augment to a mech ? Currently working on a force-field tech, and on mechas designed to go in specials customs planets with great lava zones...
v---- Not to be taken seriously tech.setAugment("Aquatic") Not entirely sure how to go about trying to do that, but you 'could' do a lot possibly with status effects for heat protection, fall damage etc,... Code: { "kind" : "reducefalldamage", "amount" : x }