Sorry if this has been posted before, I have been searching for hours for help! I have unpacked Stardew Valley in hopes I could figure it out, but I am still stuck. I am trying to change the dinosaur into a dragon sprite that I have found. However, the dragon is much larger than the dino. So, while playing in game, majority of the sprite is missing because of this. Is there any way I can increase the size of the pixel area? I read that chickens are 16/16 & cows are 32/32. I don't know how to find this in order to edit it for the dinosaurs. Is there any possible way of making this happen? Thanks!
Each tile in the game is 16x16 bits. The reason cows are 32x32 bits is because they take up 2 tiles by 2 tiles. Dinosaurs are coded to be that tiny. Apperance-wise, even if it was possible, they'd clip through the coop door, crowd the inside of the coop, and the collision would be off. I'd recommend trying to find a 16x16 bit sprite or drawing it smaller. Or you could turn the cows into dragons, that'd be kinda cool. I wish I could help more but I don't think there is much else you can do. :/